From cd7fa99528e04bcd693d679bd6c514d92730f27b Mon Sep 17 00:00:00 2001 From: Karthik <32044378+Karthik99999@users.noreply.github.com> Date: Thu, 13 May 2021 23:18:40 -0400 Subject: [PATCH] Add separate physical/special Shell Side Arm anims (#1796) --- src/battle-animations-moves.ts | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/battle-animations-moves.ts b/src/battle-animations-moves.ts index c13754353..ec39628e9 100644 --- a/src/battle-animations-moves.ts +++ b/src/battle-animations-moves.ts @@ -32458,5 +32458,7 @@ BattleMoveAnims['poltergeist'] = {anim: BattleMoveAnims['neverendingnightmare']. BattleMoveAnims['scaleshot'] = {anim: BattleMoveAnims['clangingscales'].anim}; BattleMoveAnims['lashout'] = {anim: BattleMoveAnims['nightslash'].anim}; BattleMoveAnims['steelroller'] = {anim: BattleMoveAnims['steamroller'].anim}; +BattleMoveAnims['shellsidearmphysical'] = {anim: BattleMoveAnims['poisonjab'].anim}; +BattleMoveAnims['shellsidearmspecial'] = {anim: BattleMoveAnims['sludgebomb'].anim}; BattleMoveAnims['surgingstrikes'] = {anim: BattleMoveAnims['aquajet'].anim}; BattleMoveAnims['eeriespell'] = {anim: BattleMoveAnims['psyshock'].anim};