From 2caba4a22ca0c6634ad148ab0c1a8cd26c93d178 Mon Sep 17 00:00:00 2001 From: andrebastosdias Date: Mon, 20 Apr 2026 19:48:40 +0100 Subject: [PATCH] Tooltip: Fix status moves effectiveness during extreme weather --- play.pokemonshowdown.com/src/battle-tooltips.ts | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/play.pokemonshowdown.com/src/battle-tooltips.ts b/play.pokemonshowdown.com/src/battle-tooltips.ts index b13a4418b..7d2be2a18 100644 --- a/play.pokemonshowdown.com/src/battle-tooltips.ts +++ b/play.pokemonshowdown.com/src/battle-tooltips.ts @@ -1922,10 +1922,10 @@ export class BattleTooltips { if (this.battle.hasPseudoWeather('Psychic Terrain') && target.isGrounded() && priority > 0) { otherFactor = 0; } - if (this.battle.weather === 'primordialsea' && attackType === 'Fire') { + if (this.battle.weather === 'primordialsea' && attackType === 'Fire' && move.category !== 'Status') { otherFactor = 0; } - if (this.battle.weather === 'desolateland' && attackType === 'Water') { + if (this.battle.weather === 'desolateland' && attackType === 'Water' && move.category !== 'Status') { otherFactor = 0; }