mirror of
https://github.com/smogon/pokemon-showdown-client.git
synced 2026-10-02 07:42:12 -05:00
Add small animation when an Ability activates
This commit is contained in:
78
js/battle.js
78
js/battle.js
@@ -3980,12 +3980,16 @@ var Battle = (function () {
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// do nothing
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} else if (effect.id) switch (effect.id) {
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case 'trace':
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this.resultAnim(poke, "Traced " + ability.name, 'good', animDelay);
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actions += "[" + poke.getName() "'s Trace!]<br />";
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actions += '' + poke.getName() + ' traced ' + ofpoke.getLowerName() + '\'s ' + ability.name + '!';
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break;
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case 'roleplay':
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this.resultAnim(poke, "Copied " + ability.name, 'good', animDelay);
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actions += '' + poke.getName() + ' copied ' + ofpoke.getLowerName() + '\'s ' + ability.name + ' Ability!';
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break;
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case 'mummy':
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this.resultAnim(poke, "Acquired Mummy", 'neutral', animDelay);
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actions += "" + poke.getName() + "'s Ability became Mummy!";
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break;
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case 'desolateland':
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@@ -4004,43 +4008,47 @@ var Battle = (function () {
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}
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break;
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default:
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this.resultAnim(poke, "Acquired " + ability.name, 'ability', animDelay);
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actions += "" + poke.getName() + " acquired " + ability.name + "!";
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break;
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} else switch (ability.id) {
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case 'pressure':
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actions += "" + poke.getName() + " is exerting its pressure!";
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break;
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case 'moldbreaker':
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actions += "" + poke.getName() + " breaks the mold!";
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break;
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case 'turboblaze':
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actions += "" + poke.getName() + " is radiating a blazing aura!";
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break;
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case 'teravolt':
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actions += "" + poke.getName() + " is radiating a bursting aura!";
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break;
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case 'intimidate':
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actions += '' + poke.getName() + ' intimidates ' + ofpoke.getLowerName() + '!';
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break;
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case 'unnerve':
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actions += "" + poke.getName() + "'s Unnerve makes " + this.getSide(args[3]).getLowerTeamName() + " too nervous to eat Berries!";
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break;
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case 'aurabreak':
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actions += "" + poke.getName() + " reversed all other Pokémon's auras!";
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break;
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case 'fairyaura':
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actions += "" + poke.getName() + " is radiating a fairy aura!";
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break;
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case 'darkaura':
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actions += "" + poke.getName() + " is radiating a dark aura!";
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break;
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case 'airlock':
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case 'cloudnine':
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actions += "The effects of the weather disappeared.";
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break;
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default:
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actions += "" + poke.getName() + " has " + ability.name + "!";
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break;
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} else {
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actions += "[" + poke.getName() "'s " + ability.name + "!]";
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this.resultAnim(poke, ability.name, 'ability', animDelay);
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switch (ability.id) {
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case 'pressure':
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actions += "<br />" + poke.getName() + " is exerting its pressure!";
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break;
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case 'moldbreaker':
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actions += "<br />" + poke.getName() + " breaks the mold!";
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break;
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case 'turboblaze':
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actions += "<br />" + poke.getName() + " is radiating a blazing aura!";
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break;
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case 'teravolt':
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actions += "<br />" + poke.getName() + " is radiating a bursting aura!";
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break;
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case 'intimidate':
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actions += '<br />' + poke.getName() + ' intimidates ' + ofpoke.getLowerName() + '!';
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break;
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case 'unnerve':
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actions += "<br />" + poke.getName() + "'s Unnerve makes " + this.getSide(args[3]).getLowerTeamName() + " too nervous to eat Berries!";
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break;
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case 'aurabreak':
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actions += "<br />" + poke.getName() + " reversed all other Pokémon's auras!";
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break;
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case 'fairyaura':
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actions += "<br />" + poke.getName() + " is radiating a fairy aura!";
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break;
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case 'darkaura':
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actions += "<br />" + poke.getName() + " is radiating a dark aura!";
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break;
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case 'airlock':
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case 'cloudnine':
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actions += "<br />The effects of the weather disappeared.";
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break;
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default:
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// Do nothing
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}
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}
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break;
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@@ -608,6 +608,11 @@ License: GPLv2
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color: #FFFFFF;
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background: #009AA4;
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}
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.battle .abilityresult strong
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{
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color: #FFFFFF;
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background: #00AACC;
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}
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.sidecondition-reflect
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{
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