diff --git a/data/graphics.js b/data/graphics.js index ecfa0ee04..bba4e0ae4 100644 --- a/data/graphics.js +++ b/data/graphics.js @@ -2382,7 +2382,7 @@ var BattleMoveAnims = { pursuit: { anim: BattleOtherAnims.contactattack.anim }, - hijumpkick: { + highjumpkick: { anim: function(battle, args) { var attacker = args[0]; var defender = args[1]; @@ -6157,10 +6157,10 @@ BattleMoveAnims['darkpulse'] = {anim:BattleMoveAnims['shadowball'].anim}; BattleMoveAnims['roaroftime'] = {anim:BattleMoveAnims['dracometeor'].anim}; BattleMoveAnims['spacialrend'] = {anim:BattleMoveAnims['dracometeor'].anim}; -BattleMoveAnims['jumpkick'] = {anim:BattleMoveAnims['hijumpkick'].anim}; -BattleMoveAnims['lowkick'] = {anim:BattleMoveAnims['hijumpkick'].anim}; -BattleMoveAnims['megakick'] = {anim:BattleMoveAnims['hijumpkick'].anim}; -BattleMoveAnims['blazekick'] = {anim:BattleMoveAnims['hijumpkick'].anim}; +BattleMoveAnims['jumpkick'] = {anim:BattleMoveAnims['highjumpkick'].anim}; +BattleMoveAnims['lowkick'] = {anim:BattleMoveAnims['highjumpkick'].anim}; +BattleMoveAnims['megakick'] = {anim:BattleMoveAnims['highjumpkick'].anim}; +BattleMoveAnims['blazekick'] = {anim:BattleMoveAnims['highjumpkick'].anim}; BattleMoveAnims['meteormash'] = {anim:BattleMoveAnims['hammerarm'].anim}; BattleMoveAnims['skyuppercut'] = {anim:BattleMoveAnims['hammerarm'].anim}; BattleMoveAnims['headsmash'] = {anim:BattleMoveAnims['gigaimpact'].anim}; diff --git a/js/battle.js b/js/battle.js index b19000ed7..f10d74237 100644 --- a/js/battle.js +++ b/js/battle.js @@ -2875,7 +2875,7 @@ function Battle(frame, logFrame, noPreload) { actions += "" + poke.getName() + " is hurt by the sea of fire!"; break; case 'jumpkick': - case 'hijumpkick': + case 'highjumpkick': actions += "" + poke.getName() + " kept going and crashed!"; break; default: