From 8598bb44c93f215c927fbf5f4b8b17b1823b9370 Mon Sep 17 00:00:00 2001 From: Rhythms Date: Mon, 20 Jul 2015 22:43:21 -0600 Subject: [PATCH 1/2] Add exclamation onto Symbiosis' activation I noticed this during a battle, and I thought it was really odd that Symbiosis was the only ability with an activation message that didn't end with any form of exclamation. --- js/battle.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/js/battle.js b/js/battle.js index 89fd9cc69..455e9bf72 100644 --- a/js/battle.js +++ b/js/battle.js @@ -4748,7 +4748,7 @@ var Battle = (function () { actions += '' + poke.getName() + ' anchors itself!'; break; case 'symbiosis': - actions += '' + ofpoke.getName() + ' shared its ' + Tools.getItem(args[3]).name + ' with ' + poke.getLowerName(); + actions += '' + ofpoke.getName() + ' shared its ' + Tools.getItem(args[3]).name + ' with ' + poke.getLowerName() + '!'; break; case 'deltastream': From 27dd28bcd24185d186cc39cea920dacf6557da82 Mon Sep 17 00:00:00 2001 From: Rhythms Date: Mon, 20 Jul 2015 22:45:14 -0600 Subject: [PATCH 2/2] Remove random line in ability activation messages The placing of the line was really awkward and was inconsistent with the rest of the ordering. --- js/battle.js | 1 - 1 file changed, 1 deletion(-) diff --git a/js/battle.js b/js/battle.js index 455e9bf72..2fefaa60a 100644 --- a/js/battle.js +++ b/js/battle.js @@ -4750,7 +4750,6 @@ var Battle = (function () { case 'symbiosis': actions += '' + ofpoke.getName() + ' shared its ' + Tools.getItem(args[3]).name + ' with ' + poke.getLowerName() + '!'; break; - case 'deltastream': actions += "The mysterious air current weakened the attack!"; break;