diff --git a/data/graphics.js b/data/graphics.js index 0af4be3e4..f57bd7c5b 100644 --- a/data/graphics.js +++ b/data/graphics.js @@ -42,6 +42,10 @@ var BattleEffects = { url: 'fireball.png', w: 64, h: 64 }, + bluefireball: { + url: 'bluefireball.png', + w: 64, h: 64 + }, icicle: { url: 'icicle.png', // http://opengameart.org/content/icicle-spell w: 80, h: 60 @@ -4542,6 +4546,30 @@ var BattleMoveAnims = { BattleOtherAnims.contactattack.anim(battle,args); } }, + spark: { + anim: function(battle, args) { + var attacker = args[0]; + var defender = args[1]; + + battle.showEffect('electroball', { + x: defender.x, + y: defender.y, + z: defender.z, + scale: 0, + opacity: 1, + time: 450 + }, { + x: defender.x, + y: defender.y-40, + z: defender.behind(15), + scale: 3, + opacity: 0, + time: 800 + }, 'linear'); + + BattleOtherAnims.contactattack.anim(battle,args); + } + }, hyperbeam: { anim: function(battle, args) { var attacker = args[0]; @@ -4929,6 +4957,54 @@ var BattleMoveAnims = { }, 'swing'); } }, + fusionflare: { + anim: function(battle, args) { + var attacker = args[0]; + var defender = args[1]; + + battle.showEffect('flareball', { + x: attacker.x, + y: attacker.y+90, + z: attacker.z, + opacity: 0.8 + }, { + x: defender.x, + y: defender.y, + z: defender.z, + time: 300 + }, 'accel', 'fade'); + battle.showEffect('flareball', { + x: defender.x, + y: defender.y, + z: defender.z, + opacity: 0.7, + scale: 0, + time: 300 + }, { + x: defender.x, + y: defender.y, + z: defender.z, + scale: 4, + opacity: 0, + time: 600 + }, 'linear'); + battle.showEffect('flareball', { + x: defender.x, + y: defender.y, + z: defender.z, + opacity: 0.7, + scale: 0, + time: 500 + }, { + x: defender.x, + y: defender.y, + z: defender.z, + scale: 4, + opacity: 0, + time: 800 + }, 'linear'); + } + }, fusionbolt: { anim: function(battle, args) { var attacker = args[0]; @@ -6709,6 +6785,73 @@ var BattleMoveAnims = { }, 'linear', 'explode'); } }, + icywind: { + anim: function(battle, args) { + var defender = args[1]; + for (var i=0; i<3; i++) { + battle.showEffect('iceball', { + x: defender.x+30, + y: defender.y-35, + z: defender.behind(i*40-60), + scale: 0.2, + opacity: 1, + time: 200*i + }, { + x: defender.x-30, + y: defender.y, + z: defender.behind(i*40-60), + scale: 0.4, + opacity: 0.4, + time: 200*i+200 + }, 'linear', 'fade'); + battle.showEffect('iceball', { + x: defender.x-30, + y: defender.y+35, + z: defender.behind(i*40-60), + scale: 0.2, + opacity: 1, + time: 200*i + }, { + x: defender.x+30, + y: defender.y, + z: defender.behind(i*40-60), + scale: 0.4, + opacity: 0.4, + time: 200*i+200 + }, 'linear', 'fade'); + battle.showEffect('iceball', { + x: defender.x+30, + y: defender.y, + z: defender.behind(i*40-60), + scale: 0.2, + opacity: 1, + time: 200*i + }, { + x: defender.x-30, + y: defender.y-35, + z: defender.behind(i*40-60), + scale: 0.4, + opacity: 0.4, + time: 200*i+200 + }, 'linear', 'fade'); + battle.showEffect('iceball', { + x: defender.x-30, + y: defender.y, + z: defender.behind(i*40-60), + scale: 0.2, + opacity: 1, + time: 200*i + }, { + x: defender.x+30, + y: defender.y-35, + z: defender.behind(i*40-60), + scale: 0.4, + opacity: 0.4, + time: 200*i+200 + }, 'linear', 'fade'); + } + } + }, powergem: { anim: function(battle, args) { var attacker = args[0]; @@ -7272,7 +7415,7 @@ var BattleMoveAnims = { var attacker = args[0]; var defender = args[1]; - battle.showEffect('fireball', { + battle.showEffect('bluefireball', { x: attacker.x, y: attacker.y, z: attacker.z, @@ -7287,7 +7430,7 @@ var BattleMoveAnims = { time: 500 }, 'decel', 'fade'); if (defender.isMissedPokemon) return; - battle.showEffect('fireball', { + battle.showEffect('bluefireball', { x: defender.leftof(40), y: defender.y+15, z: defender.z, @@ -7302,7 +7445,7 @@ var BattleMoveAnims = { opacity: 1, time: 700 }, 'swing', 'fade'); - battle.showEffect('fireball', { + battle.showEffect('bluefireball', { x: defender.leftof(-40), y: defender.y, z: defender.z, @@ -8096,12 +8239,100 @@ var BattleMoveAnims = { }, 'linear', 'fade'); } }, + darkpulse: { + anim: function(battle, args) { + var attacker = args[0]; + var defender = args[1]; + + var xf=[1,-1,1,-1]; + var yf=[1,-1,-1,1]; + var xf2=[1,0,-1,0]; + var yf2=[0,1,0,-1]; + + battle.backgroundEffect('#000000', 900, 0.3); + battle.showEffect('shadowball', { + x: attacker.x, + y: attacker.y-50, + z: attacker.z, + scale: 1, + xscale: 5, + opacity: 0.8, + time: 0 + }, { + scale: 3, + xscale: 8, + opacity: 0.1, + time: 800 + }, 'linear', 'fade'); + battle.showEffect('shadowball', { + x: defender.x, + y: defender.y, + z: defender.z, + opacity: 0.3, + scale: 0, + time: 300 + }, { + x: defender.x, + y: defender.y, + z: defender.z, + scale: 2, + opacity: 0, + time: 600 + }, 'linear'); + battle.showEffect('shadowball', { + x: defender.x, + y: defender.y, + z: defender.z, + opacity: 0.3, + scale: 0, + time: 500 + }, { + x: defender.x, + y: defender.y, + z: defender.z, + scale: 2, + opacity: 0, + time: 800 + }, 'linear'); + for (var i=0; i<4; i++) + { + battle.showEffect('poisonwisp', { + x: attacker.x, + y: attacker.y, + z: attacker.z, + scale: 0.3, + opacity: 0.4 + }, { + x: attacker.x+240*xf[i], + y: attacker.y, + z: attacker.z+137*yf[i], + scale: 0.7, + opacity: 0.4, + time: 600 + }, 'accel', 'fade'); + battle.showEffect('poisonwisp', { + x: attacker.x, + y: attacker.y, + z: attacker.z, + scale: 0.2, + opacity: 0.4 + }, { + x: attacker.x+339*xf2[i], + y: attacker.y, + z: attacker.z+194*yf2[i], + scale: 0.5, + opacity: 0.4, + time: 600 + }, 'accel', 'fade'); + } + } + }, energyball: { anim: function(battle, args) { var attacker = args[0]; var defender = args[1]; - battle.showEffect('energyball', { + battle.showEffect('energyballf', { x: attacker.x, y: attacker.y, z: attacker.z, @@ -8143,20 +8374,134 @@ var BattleMoveAnims = { var attacker = args[0]; var defender = args[1]; - battle.showEffect('mistball', { + battle.showEffect('iceball', { x: attacker.x, y: attacker.y, - z: attacker.z, - scale: 1, + z: attacker.behind(-30), + scale: 3, opacity: 0.3 }, { + x: attacker.x, + y: attacker.y, + z: attacker.behind(-30), + scale: 0.6, + opacity: 1, + time: 300 + }, 'decel', 'fade'); + battle.showEffect('iceball', { + x: attacker.x, + y: attacker.y, + z: attacker.behind(-30), + scale: 3, + opacity: 0.3, + time: 100 + }, { + x: attacker.x, + y: attacker.y, + z: attacker.behind(-30), + scale: 0.8, + opacity: 0.6, + time: 400 + }, 'decel', 'fade'); + battle.showEffect('iceball', { + x: attacker.x, + y: attacker.y, + z: attacker.behind(-30), + scale: 0.6, + opacity: 0.8, + time: 400 + }, { + x: defender.x, + y: defender.y, + z: defender.behind(0), + scale: 1, + opacity: 0.8, + time: 800 + }, 'accel', 'explode'); + battle.showEffect('wisp', { x: defender.x, y: defender.y, z: defender.z, scale: 1, - opacity: 0.6, - time: 500 - }, 'linear', 'explode'); + opacity: 1, + time: 800 + }, { + x: defender.x-60, + y: defender.y+80, + scale: 0.9, + opacity: 0, + time: 1050 + }, 'linear', 'fade'); + battle.showEffect('wisp', { + x: defender.x, + y: defender.y, + z: defender.z, + scale: 1, + opacity: 1, + time: 800 + }, { + x: defender.x+60, + y: defender.y-80, + scale: 0.9, + opacity: 0, + time: 1050 + }, 'linear', 'fade'); + battle.showEffect('wisp', { + x: defender.x, + y: defender.y, + z: defender.z, + scale: 1, + opacity: 1, + time: 800 + }, { + x: defender.x+90, + y: defender.y+40, + scale: 0.9, + opacity: 0, + time: 1050 + }, 'linear', 'fade'); + battle.showEffect('wisp', { + x: defender.x, + y: defender.y, + z: defender.z, + scale: 1, + opacity: 1, + time: 800 + }, { + x: defender.x-90, + y: defender.y-40, + scale: 0.9, + opacity: 0, + time: 1050 + }, 'linear', 'fade'); + battle.showEffect('wisp', { + x: defender.x, + y: defender.y, + z: defender.z, + scale: 1, + opacity: 1, + time: 800 + }, { + x: defender.x, + y: defender.y+100, + scale: 0.9, + opacity: 0, + time: 1050 + }, 'linear', 'fade'); + battle.showEffect('wisp', { + x: defender.x, + y: defender.y, + z: defender.z, + scale: 1, + opacity: 1, + time: 800 + }, { + x: defender.x, + y: defender.y-100, + scale: 0.9, + opacity: 0, + time: 1050 + }, 'linear', 'fade'); } }, present: { @@ -8651,6 +8996,35 @@ var BattleMoveAnims = { }, 'linear', 'explode'); } }, + lusterpurge: { + anim: function(battle, args) { + var attacker = args[0]; + var defender = args[1]; + + battle.showEffect('iceball', { + x: attacker.x, + y: attacker.y, + z: attacker.z, + scale: 0.5, + opacity: 1 + }, { + y: attacker.y+90, + time: 300 + }, 'accel', 'fade'); + battle.showEffect('electroball', { + x: attacker.x, + y: attacker.y+90, + z: attacker.z, + scale: 1, + opacity: 0.8, + time: 300 + }, { + scale: 10, + opacity: 0.1, + time: 800 + }, 'linear', 'fade'); + } + }, grassknot: { anim: function(battle, args) { var attacker = args[0]; @@ -9685,12 +10059,155 @@ var BattleMoveAnims = { }, 'decel', 'explode'); } }, - blueflare: { + sacredfire: { + anim: function(battle, args) { + var attacker = args[0]; + var defender = args[1]; + + battle.backgroundEffect('#2630A9', 600, 0.6); + battle.showEffect('bluefireball', { + x: attacker.x, + y: attacker.y, + z: attacker.z, + scale: 1, + opacity: 0.2 + }, { + x: defender.x, + y: defender.y-50, + z: defender.z, + scale: 1.5, + opacity: 1, + time: 500 + }, 'linear', 'fade'); + battle.showEffect('bluefireball', { + x: attacker.x, + y: attacker.y, + z: attacker.z, + scale: 1, + opacity: 0.2, + time: 50 + }, { + x: defender.x, + y: defender.y-50, + z: defender.z, + scale: 1.5, + opacity: 1, + time: 550 + }, 'linear', 'fade'); + + battle.showEffect('iceball', { + x: defender.x, + y: defender.y, + z: defender.z, + opacity: 0.8, + scale: 0, + time: 550 + }, { + x: defender.x, + y: defender.y, + z: defender.z, + scale: 4, + opacity: 0.3, + time: 850 + }, 'linear', 'fade'); + battle.showEffect('iceball', { + x: defender.x, + y: defender.y, + z: defender.z, + opacity: 0.8, + scale: 0, + time: 650 + }, { + x: defender.x, + y: defender.y, + z: defender.z, + scale: 4, + opacity: 0.3, + time: 950 + }, 'linear', 'fade'); + + battle.showEffect('bluefireball', { + x: defender.x, + y: defender.y-50, + z: defender.z, + scale: 0.6, + opacity: 0.8, + time: 550 + }, { + x: defender.x+60, + y: defender.y+40, + z: defender.z, + scale: 1.5, + opacity: 0.5, + time: 825 + }, 'linear', 'explode'); + battle.showEffect('bluefireball', { + x: defender.x, + y: defender.y-50, + z: defender.z, + scale: 0.6, + opacity: 0.8, + time: 575 + }, { + x: defender.x+40, + y: defender.y-40, + z: defender.z, + scale: 1, + opacity: 0.5, + time: 850 + }, 'linear', 'explode'); + battle.showEffect('bluefireball', { + x: defender.x, + y: defender.y-50, + z: defender.z, + scale: 0.6, + opacity: 0.8, + time: 600 + }, { + x: defender.x-60, + y: defender.y, + z: defender.z, + scale: 1.5, + opacity: 0.5, + time: 875 + }, 'linear', 'explode'); + battle.showEffect('bluefireball', { + x: defender.x, + y: defender.y-50, + z: defender.z, + scale: 0.6, + opacity: 0.8, + time: 625 + }, { + x: defender.x-30, + y: defender.y+10, + z: defender.z, + scale: 1.5, + opacity: 0.5, + time: 900 + }, 'linear', 'explode'); + battle.showEffect('bluefireball', { + x: defender.x, + y: defender.y-50, + z: defender.z, + scale: 0.6, + opacity: 0.8, + time: 650 + }, { + x: defender.x-10, + y: defender.y+60, + z: defender.z, + scale: 1.5, + opacity: 0.5, + time: 925 + }, 'linear', 'explode'); + } + }, + overheat: { anim: function(battle, args) { var attacker = args[0]; var defender = args[1]; - battle.backgroundEffect('#4499FF', 600, 0.6); battle.showEffect('fireball', { x: attacker.x, y: attacker.y, @@ -9718,16 +10235,64 @@ var BattleMoveAnims = { scale: 2, opacity: 0.5 }, 'decel', 'explode'); + battle.showEffect('fireball', { + x: attacker.x, + y: attacker.y, + z: attacker.z, + scale: 0.6, + opacity: 0.8, + time: 150 + }, { + x: defender.x-60, + y: defender.y, + z: defender.z, + scale: 2, + opacity: 0.5 + }, 'decel', 'explode'); + battle.showEffect('fireball', { + x: attacker.x, + y: attacker.y, + z: attacker.z, + scale: 0.6, + opacity: 0.8, + time: 225 + }, { + x: defender.x-20, + y: defender.y+10, + z: defender.z, + scale: 2, + opacity: 0.5 + }, 'decel', 'explode'); + } + }, + overheat: { + anim: function(battle, args) { + var attacker = args[0]; + var defender = args[1]; + battle.showEffect('waterwisp', { x: attacker.x, y: attacker.y, z: attacker.z, - scale: 0.4, - opacity: 0.9, - time: 100 + scale: 0.6, + opacity: 0.8 }, { - x: defender.x, - y: defender.y, + x: defender.x+60, + y: defender.y+40, + z: defender.z, + scale: 2, + opacity: 0.5 + }, 'decel', 'explode'); + battle.showEffect('fireball', { + x: attacker.x, + y: attacker.y, + z: attacker.z, + scale: 0.6, + opacity: 0.8, + time: 75 + }, { + x: defender.x+40, + y: defender.y-40, z: defender.z, scale: 2, opacity: 0.5 @@ -9762,6 +10327,69 @@ var BattleMoveAnims = { }, 'decel', 'explode'); } }, + blueflare: { + anim: function(battle, args) { + var attacker = args[0]; + var defender = args[1]; + + battle.backgroundEffect('#4499FF', 600, 0.6); + battle.showEffect('bluefireball', { + x: attacker.x, + y: attacker.y, + z: attacker.z, + scale: 0.6, + opacity: 0.8 + }, { + x: defender.x+60, + y: defender.y+40, + z: defender.z, + scale: 2, + opacity: 0.5 + }, 'decel', 'explode'); + battle.showEffect('bluefireball', { + x: attacker.x, + y: attacker.y, + z: attacker.z, + scale: 0.6, + opacity: 0.8, + time: 75 + }, { + x: defender.x+40, + y: defender.y-40, + z: defender.z, + scale: 2, + opacity: 0.5 + }, 'decel', 'explode'); + battle.showEffect('bluefireball', { + x: attacker.x, + y: attacker.y, + z: attacker.z, + scale: 0.6, + opacity: 0.8, + time: 150 + }, { + x: defender.x-60, + y: defender.y, + z: defender.z, + scale: 2, + opacity: 0.5 + }, 'decel', 'explode'); + battle.showEffect('bluefireball', { + x: attacker.x, + y: attacker.y, + z: attacker.z, + scale: 0.6, + opacity: 0.8, + time: 225 + }, { + x: defender.x-20, + y: defender.y+10, + z: defender.z, + scale: 2, + opacity: 0.5 + }, 'decel', 'explode'); + } + }, electroweb: { anim: function(battle, args) { var attacker = args[0]; @@ -10595,7 +11223,7 @@ var BattleMoveAnims = { battle.backgroundEffect('#000000', 700, 0.3); BattleOtherAnims.flight.anim(battle, args); - battle.showEffect('iceball', { + battle.showEffect('electroball', { x: defender.x, y: defender.y, z: defender.z, @@ -10607,7 +11235,7 @@ var BattleMoveAnims = { opacity: 0, time: 900 }, 'linear', 'fade'); - battle.showEffect('electroball', { + battle.showEffect('energyball', { x: defender.x, y: defender.y, z: defender.z, @@ -10619,7 +11247,7 @@ var BattleMoveAnims = { opacity: 0, time: 950 }, 'linear', 'fade'); - battle.showEffect('electroball', { + battle.showEffect('energyball', { x: defender.x, y: defender.y, z: defender.z, @@ -11307,6 +11935,93 @@ var BattleMoveAnims = { }, 'linear', 'explode'); } }, + hyperspacehole: { + anim: function(battle, args) { + var attacker = args[0]; + var defender = args[1]; + battle.backgroundEffect('#ffffff', 900, 0.6); + + attacker.anim({ + opacity: 0, + y: attacker.y-80, + time: 300 + }, 'swing'); + attacker.anim({ + x: defender.x, + y: defender.y-80, + z: defender.z, + opacity: 0, + time: 1 + }, 'linear'); + attacker.anim({ + x: defender.x, + y: defender.y+10, + z: defender.z, + opacity: 1, + time: 350 + }, 'decel'); + battle.showEffect('mistball', { + x: defender.x, + y: defender.y, + z: defender.z, + scale: 0, + opacity: 0.8, + time: 550 + }, { + scale: 3, + opacity: 0, + time: 700 + }, 'linear'); + battle.showEffect('mistball', { + x: defender.x, + y: defender.y, + z: defender.z, + scale: 0, + opacity: 0.8, + time: 650 + }, { + scale: 3, + opacity: 0, + time: 800 + }, 'linear'); + battle.showEffect('mistball', { + x: defender.x, + y: defender.y, + z: defender.z, + scale: 0, + opacity: 0.8, + time: 750 + }, { + scale: 3, + opacity: 0, + time: 900 + }, 'linear'); + attacker.anim({ + x: defender.x, + y: defender.y-80, + z: defender.z, + opacity: 0, + time: 300 + }, 'accel'); + attacker.anim({ + y: attacker.y-80, + opacity: 0, + time: 1 + }, 'linear'); + attacker.anim({ + time: 300, + opacity: 1 + }, 'decel'); + defender.delay(500); + defender.anim({ + z: defender.behind(20), + time: 100 + }, 'swing'); + defender.anim({ + time: 300 + }, 'swing'); + } + }, hyperspacefury: { anim: function(battle, args) { var attacker = args[0]; @@ -11805,8 +12520,6 @@ BattleMoveAnims['searingshot'] = {anim:BattleMoveAnims['flamethrower'].anim}; BattleMoveAnims['fierydance'] = {anim:BattleMoveAnims['magmastorm'].anim}; BattleMoveAnims['mysticalfire'] = {anim:BattleMoveAnims['flamethrower'].anim}; BattleMoveAnims['firepledge'] = {anim:BattleMoveAnims['flamethrower'].anim}; -BattleMoveAnims['fusionflare'] = {anim:BattleMoveAnims['overheat'].anim}; -BattleMoveAnims['sacredfire'] = {anim:BattleMoveAnims['overheat'].anim}; BattleMoveAnims['ember'] = {anim:BattleMoveAnims['flamethrower'].anim}; BattleMoveAnims['incinerate'] = {anim:BattleMoveAnims['flamethrower'].anim}; @@ -11849,17 +12562,15 @@ BattleMoveAnims['shockwave'] = {anim:BattleMoveAnims['voltswitch'].anim}; BattleMoveAnims['thunderwave'] = {anim:BattleMoveAnims['voltswitch'].anim}; BattleMoveAnims['electrify'] = {anim:BattleMoveAnims['voltswitch'].anim}; BattleMoveAnims['volttackle'] = {anim:BattleMoveAnims['wildcharge'].anim}; -BattleMoveAnims['nuzzle'] = {anim:BattleMoveAnims['wildcharge'].anim}; +BattleMoveAnims['nuzzle'] = {anim:BattleMoveAnims['spark'].anim}; BattleMoveAnims['zapcannon'] = {anim:BattleMoveAnims['chargebeam'].anim}; -BattleMoveAnims['spark'] = {anim:BattleMoveAnims['wildcharge'].anim}; BattleMoveAnims['thundershock'] = {anim:BattleMoveAnims['electroball'].anim}; -BattleMoveAnims['icywind'] = {anim:BattleMoveAnims['icebeam'].anim}; BattleMoveAnims['glaciate'] = {anim:BattleMoveAnims['icebeam'].anim}; BattleMoveAnims['freezedry'] = {anim:BattleMoveAnims['icebeam'].anim}; BattleMoveAnims['aurorabeam'] = {anim:BattleMoveAnims['icebeam'].anim}; BattleMoveAnims['frostbreath'] = {anim:BattleMoveAnims['icebeam'].anim}; -BattleMoveAnims['powdersnow'] = {anim:BattleMoveAnims['icebeam'].anim}; +BattleMoveAnims['powdersnow'] = {anim:BattleMoveAnims['icywind'].anim}; BattleMoveAnims['sheercold'] = {anim:BattleMoveAnims['blizzard'].anim}; BattleMoveAnims['pinmissile'] = {anim:BattleMoveAnims['bulletseed'].anim, multihit: true}; @@ -11870,7 +12581,6 @@ BattleMoveAnims['infestation'] = {anim:BattleMoveAnims['bulletseed'].anim}; BattleMoveAnims['leechlife'] = {anim:BattleMoveAnims['bulletseed'].anim}; BattleMoveAnims['hex'] = {anim:BattleMoveAnims['shadowball'].anim}; -BattleMoveAnims['darkpulse'] = {anim:BattleMoveAnims['shadowball'].anim}; BattleMoveAnims['nightdaze'] = {anim:BattleMoveAnims['shadowball'].anim}; BattleMoveAnims['spacialrend'] = {anim:BattleMoveAnims['roaroftime'].anim}; @@ -11986,13 +12696,11 @@ BattleMoveAnims['phantomforce'] = {anim:BattleMoveAnims['shadowforce'].anim,prep BattleMoveAnims['smackdown'] = {anim:BattleMoveAnims['rockblast'].anim}; BattleMoveAnims['moonblast'] = {anim:BattleMoveAnims['mistball'].anim}; -BattleMoveAnims['hyperspacehole'] = {anim:BattleMoveAnims['mistball'].anim}; BattleMoveAnims['fairywind'] = {anim:BattleMoveAnims['mistball'].anim}; BattleMoveAnims['lightofruin'] = {anim:BattleMoveAnims['psychoboost'].anim}; BattleMoveAnims['dreameater'] = {anim:BattleMoveAnims['drainingkiss'].anim}; BattleMoveAnims['sweetkiss'] = {anim:BattleMoveAnims['lovelykiss'].anim}; -BattleMoveAnims['lusterpurge'] = {anim:BattleMoveAnims['flashcannon'].anim}; BattleMoveAnims['mirrorshot'] = {anim:BattleMoveAnims['flashcannon'].anim}; BattleMoveAnims['mirrorcoat'] = {anim:BattleMoveAnims['flashcannon'].anim}; BattleMoveAnims['metalburst'] = {anim:BattleMoveAnims['flashcannon'].anim};