mirror of
https://github.com/pret/pokemon-reverse-engineering-tools.git
synced 2026-04-25 07:36:47 -05:00
454 lines
8.9 KiB
Python
Executable File
454 lines
8.9 KiB
Python
Executable File
import configuration
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config = configuration.Config()
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rom = bytearray(open(config.rom_path, "r").read())
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sfx_names = [
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"Snare1_2",
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"Snare2_2",
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"Snare3_2",
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"Snare4_2",
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"Snare5_2",
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"Triangle1_2",
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"Triangle2_2",
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"Snare6_2",
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"Snare7_2",
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"Snare8_2",
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"Snare9_2",
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"Cymbal1_2",
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"Cymbal2_2",
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"Cymbal3_2",
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"Muted_Snare1_2",
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"Triangle3_2",
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"Muted_Snare2_2",
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"Muted_Snare3_2",
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"Muted_Snare4_2",
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"Cry00_2",
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"Cry01_2",
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"Cry02_2",
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"Cry03_2",
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"Cry04_2",
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"Cry05_2",
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"Cry06_2",
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"Cry07_2",
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"Cry08_2",
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"Cry09_2",
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"Cry0A_2",
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"Cry0B_2",
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"Cry0C_2",
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"Cry0D_2",
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"Cry0E_2",
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"Cry0F_2",
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"Cry10_2",
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"Cry11_2",
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"Cry12_2",
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"Cry13_2",
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"Cry14_2",
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"Cry15_2",
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"Cry16_2",
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"Cry17_2",
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"Cry18_2",
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"Cry19_2",
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"Cry1A_2",
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"Cry1B_2",
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"Cry1C_2",
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"Cry1D_2",
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"Cry1E_2",
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"Cry1F_2",
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"Cry20_2",
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"Cry21_2",
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"Cry22_2",
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"Cry23_2",
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"Cry24_2",
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"Cry25_2",
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"Level_Up",
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"Get_Item2_2",
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"Tink_2",
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"Heal_HP_2",
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"Heal_Ailment_2",
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"Start_Menu_2",
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"Press_AB_2",
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"Ball_Toss",
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"Ball_Poof",
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"Faint_Thud",
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"Run",
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"Dex_Page_Added",
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"Caught_Mon",
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"Peck",
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"Faint_Fall",
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"Battle_09",
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"Pound",
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"Battle_0B",
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"Battle_0C",
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"Battle_0D",
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"Battle_0E",
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"Battle_0F",
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"Damage",
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"Not_Very_Effective",
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"Battle_12",
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"Battle_13",
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"Battle_14",
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"Vine_Whip",
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"Battle_16",
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"Battle_17",
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"Battle_18",
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"Battle_19",
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"Super_Effective",
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"Battle_1B",
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"Battle_1C",
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"Doubleslap",
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"Battle_1E",
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"Horn_Drill",
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"Battle_20",
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"Battle_21",
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"Battle_22",
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"Battle_23",
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"Battle_24",
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"Battle_25",
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"Battle_26",
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"Battle_27",
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"Battle_28",
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"Battle_29",
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"Battle_2A",
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"Battle_2B",
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"Battle_2C",
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"Psybeam",
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"Battle_2E",
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"Battle_2F",
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"Psychic_M",
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"Battle_31",
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"Battle_32",
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"Battle_33",
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"Battle_34",
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"Battle_35",
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"Battle_36",
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"Silph_Scope",
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"Snare1_1",
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"Snare2_1",
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"Snare3_1",
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"Snare4_1",
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"Snare5_1",
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"Triangle1_1",
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"Triangle2_1",
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"Snare6_1",
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"Snare7_1",
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"Snare8_1",
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"Snare9_1",
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"Cymbal1_1",
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"Cymbal2_1",
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"Cymbal3_1",
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"Muted_Snare1_1",
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"Triangle3_1",
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"Muted_Snare2_1",
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"Muted_Snare3_1",
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"Muted_Snare4_1",
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"Cry00_1",
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"Cry01_1",
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"Cry02_1",
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"Cry03_1",
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"Cry04_1",
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"Cry05_1",
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"Cry06_1",
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"Cry07_1",
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"Cry08_1",
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"Cry09_1",
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"Cry0A_1",
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"Cry0B_1",
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"Cry0C_1",
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"Cry0D_1",
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"Cry0E_1",
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"Cry0F_1",
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"Cry10_1",
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"Cry11_1",
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"Cry12_1",
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"Cry13_1",
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"Cry14_1",
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"Cry15_1",
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"Cry16_1",
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"Cry17_1",
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"Cry18_1",
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"Cry19_1",
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"Cry1A_1",
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"Cry1B_1",
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"Cry1C_1",
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"Cry1D_1",
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"Cry1E_1",
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"Cry1F_1",
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"Cry20_1",
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"Cry21_1",
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"Cry22_1",
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"Cry23_1",
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"Cry24_1",
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"Cry25_1",
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"Get_Item1_1",
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"Get_Item2_1",
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"Tink_1",
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"Heal_HP_1",
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"Heal_Ailment_1",
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"Start_Menu_1",
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"Press_AB_1",
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"Pokedex_Rating_1",
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"Get_Key_Item_1",
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"Poisoned_1",
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"Trade_Machine_1",
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"Turn_On_PC_1",
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"Turn_Off_PC_1",
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"Enter_PC_1",
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"Shrink_1",
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"Switch_1",
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"Healing_Machine_1",
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"Teleport_Exit1_1",
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"Teleport_Enter1_1",
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"Teleport_Exit2_1",
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"Ledge_1",
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"Teleport_Enter2_1",
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"Fly_1",
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"Denied_1",
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"Arrow_Tiles_1",
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"Push_Boulder_1",
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"SS_Anne_Horn_1",
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"Withdraw_Deposit_1",
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"Cut_1",
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"Go_Inside_1",
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"Swap_1",
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"59_1",
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"Purchase_1",
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"Collision_1",
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"Go_Outside_1",
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"Save_1",
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"Pokeflute",
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"Safari_Zone_PA",
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"Snare1_3",
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"Snare2_3",
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"Snare3_3",
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"Snare4_3",
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"Snare5_3",
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"Triangle1_3",
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"Triangle2_3",
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"Snare6_3",
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"Snare7_3",
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"Snare8_3",
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"Snare9_3",
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"Cymbal1_3",
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"Cymbal2_3",
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"Cymbal3_3",
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"Muted_Snare1_3",
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"Triangle3_3",
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"Muted_Snare2_3",
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"Muted_Snare3_3",
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"Muted_Snare4_3",
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"Cry00_3",
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"Cry01_3",
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"Cry02_3",
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"Cry03_3",
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"Cry04_3",
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"Cry05_3",
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"Cry06_3",
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"Cry07_3",
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"Cry08_3",
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"Cry09_3",
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"Cry0A_3",
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"Cry0B_3",
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"Cry0C_3",
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"Cry0D_3",
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"Cry0E_3",
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"Cry0F_3",
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"Cry10_3",
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"Cry11_3",
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"Cry12_3",
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"Cry13_3",
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"Cry14_3",
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"Cry15_3",
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"Cry16_3",
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"Cry17_3",
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"Cry18_3",
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"Cry19_3",
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"Cry1A_3",
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"Cry1B_3",
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"Cry1C_3",
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"Cry1D_3",
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"Cry1E_3",
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"Cry1F_3",
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"Cry20_3",
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"Cry21_3",
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"Cry22_3",
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"Cry23_3",
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"Cry24_3",
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"Cry25_3",
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"Get_Item1_3",
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"Get_Item2_3",
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"Tink_3",
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"Heal_HP_3",
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"Heal_Ailment_3",
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"Start_Menu_3",
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"Press_AB_3",
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"Pokedex_Rating_3",
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"Get_Key_Item_3",
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"Poisoned_3",
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"Trade_Machine_3",
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"Turn_On_PC_3",
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"Turn_Off_PC_3",
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"Enter_PC_3",
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"Shrink_3",
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"Switch_3",
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"Healing_Machine_3",
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"Teleport_Exit1_3",
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"Teleport_Enter1_3",
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"Teleport_Exit2_3",
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"Ledge_3",
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"Teleport_Enter2_3",
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"Fly_3",
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"Denied_3",
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"Arrow_Tiles_3",
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"Push_Boulder_3",
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"SS_Anne_Horn_3",
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"Withdraw_Deposit_3",
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"Cut_3",
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"Go_Inside_3",
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"Swap_3",
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"59_3",
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"Purchase_3",
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"Collision_3",
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"Go_Outside_3",
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"Save_3",
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"Intro_Lunge",
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"Intro_Hip",
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"Intro_Hop",
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"Intro_Raise",
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"Intro_Crash",
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"Intro_Whoosh",
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"Slots_Stop_Wheel",
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"Slots_Reward",
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"Slots_New_Spin",
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"Shooting_Star",
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]
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banks = {
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0x02: 0x60,
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0x08: 0x78,
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0x1f: 0x68,
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}
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music_commands = {
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0xd0: ["notetype", {"type": "nibble"}, 2],
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0xe0: ["octave", 1],
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0xe8: ["toggleperfectpitch", 1],
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0xea: ["vibrato", {"type": "byte"}, {"type": "nibble"}, 3],
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0xec: ["duty", {"type": "byte"}, 2],
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0xed: ["tempo", {"type": "word"}, 3],
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0xf0: ["volume", {"type": "nibble"}, 2],
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0xf8: ["executemusic", 1],
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0xfc: ["dutycycle", {"type": "byte"}, 2],
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0xfe: ["loopchannel", {"type": "byte"}, {"type": "label"}, 4],
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0xff: ["endchannel", 1],
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}
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param_lengths = {
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"nibble": 1,
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"byte": 1,
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"word": 2,
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"label": 2,
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}
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music_notes = {
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0x0: "C_",
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0x1: "C#",
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0x2: "D_",
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0x3: "D#",
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0x4: "E_",
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0x5: "F_",
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0x6: "F#",
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0x7: "G_",
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0x8: "G#",
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0x9: "A_",
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0xa: "A#",
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0xb: "B_",
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}
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sfxnum = 0
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for bank in banks:
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print bank
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header = bank * 0x4000 + 3
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for sfx in range(1,banks[bank]):
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sfxname = sfx_names[sfxnum]
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sfxfile = open("music/sfx/" + sfx_names[sfxnum].lower() + ".asm", 'w')
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sfxname = "SFX_" + sfxname
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startingaddress = rom[header + 2] * 0x100 + rom[header + 1] + (0x4000 * (bank - 1))
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end = 0
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curchannel = 1
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lastchannel = (rom[header] >> 6) + 1
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channelnumber = rom[header] % 0x10
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output = ''
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while 1:
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address = startingaddress
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if curchannel != lastchannel:
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end = rom[header + 5] * 0x100 + rom[header + 4] + (0x4000 * (bank - 1))
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byte = rom[address]
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if byte == 0xf8 or (bank == 2 and sfx == 0x5e): executemusic = True
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else: executemusic = False
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output += "{}_Ch{}: ; {:02x} ({:0x}:{:02x})\n".format(sfxname, curchannel, address, bank, address % 0x4000 + 0x4000)
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while 1:
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if address == 0x2062a or address == 0x2063d or address == 0x20930:
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output += "\n{}_branch_{:02x}:\n".format(sfxname, address)
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if byte == 0x10 and not executemusic:
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output += "\tunknownsfx0x{:02x} {}".format(byte, rom[address + 1])
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command_length = 2
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elif byte < 0x30 and not executemusic:
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if channelnumber == 7:
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output += "\tunknownnoise0x20 {}, {}, {}".format(byte % 0x10, rom[address + 1], rom[address + 2])
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command_length = 3
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else:
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output += "\tunknownsfx0x20 {}, {}, {}, {}".format(byte % 0x10, rom[address + 1], rom[address + 2], rom[address + 3])
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command_length = 4
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elif byte < 0xc0:
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output += "\t{} {}".format(music_notes[byte >> 4], byte % 0x10 + 1)
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command_length = 1
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elif byte < 0xd0:
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output += "\trest {}".format(byte % 0x10 + 1)
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command_length = 1
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else:
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if byte < 0xe0:
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command = music_commands[0xd0]
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output += "\t{} {},".format(command[0], byte % 0x10)
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byte = 0xd0
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elif byte < 0xe8:
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command = music_commands[0xe0]
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output += "\t{} {}".format(command[0], 0xe8 - byte)
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byte = 0xe0
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else:
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command = music_commands[byte]
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output += "\t{}".format(command[0])
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command_length = 1
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params = 1
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# print all params for current command
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while params != len(music_commands[byte]) - 1:
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param_type = music_commands[byte][params]["type"]
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address += command_length
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command_length = param_lengths[param_type]
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param = rom[address]
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if param_type == "nibble":
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output += " {}, {}".format(param >> 4, param % 0x10)
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elif param_type == "byte":
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output += " {}".format(param)
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elif param_type == "word":
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output += " {}".format(param * 0x100 + rom[address + 1])
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else:
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param += rom[address + 1] * 0x100 - 0x4000 + (bank * 0x4000)
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if param == startingaddress: output += " {}_Ch{}".format(sfxname, curchannel)
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else: output += " {}_branch_{:02x}".format(sfxname, param)
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params += 1
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if params != len(music_commands[byte]) - 1: output += ","
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output += "\n"
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address += command_length
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if byte == 0xff or address == end: break
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byte = rom[address]
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header += 3
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channelnumber = rom[header]
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if curchannel == lastchannel:
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# output += "; {}".format(hex(address))
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sfxfile.write(output)
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break
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output += "\n\n"
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startingaddress = address
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curchannel += 1
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sfxnum += 1 |