Logo
Explore Help
Sign In
Leahnaya/pokemon-reverse-engineering-tools
1
0
Fork 0
You've already forked pokemon-reverse-engineering-tools
mirror of https://github.com/pret/pokemon-reverse-engineering-tools.git synced 2026-08-25 19:54:06 -05:00
Code Issues Actions Packages Projects Releases Wiki Activity
Files
path-finding
pokemon-reverse-engineering…/pokemontools/vba
History
Bryan Bishop b77f80efd8 also call load_all_sprite_Images
2014-04-28 18:43:08 -05:00
..
__init__.py
move vba/ -> pokemontools/vba/
2013-09-08 22:52:50 -05:00
autoplayer.py
fix a call to vba.shutdown in bootstrap()
2013-11-02 14:01:01 -05:00
battle.py
never learn a new move
2013-11-14 20:16:35 -06:00
keyboard.data
split keyboard graph data from the python file
2013-09-08 23:03:44 -05:00
keyboard.py
fix keyboard.data path in keyboard.py
2013-09-09 02:02:45 -05:00
path.py
also call load_all_sprite_Images
2014-04-28 18:43:08 -05:00
vba.py
make get_text slightly more configurable
2013-11-14 00:43:52 -06:00
Powered by Gitea Version: 1.24.6 Page: 174ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API