pokemon-reverse-engineering.../pokemontools/map_editor.py
2013-11-19 22:27:50 -06:00

727 lines
24 KiB
Python

import os
import sys
import logging
from Tkinter import (
Tk,
Button,
Canvas,
Scrollbar,
VERTICAL,
HORIZONTAL,
RIGHT,
LEFT,
Y,
X,
TclError,
)
from ttk import (
Frame,
Style,
Combobox,
)
# This is why requirements.txt says to install pillow instead of the original
# PIL.
from PIL import (
Image,
ImageTk,
)
import gfx
import preprocessor
import configuration
config = configuration.Config()
def setup_logging():
"""
Temporary function that configures logging to go straight to console.
"""
formatter = logging.Formatter('%(asctime)s - %(name)s - %(levelname)s - %(message)s')
console = logging.StreamHandler(sys.stdout)
console.setLevel(logging.DEBUG)
console.setFormatter(formatter)
root = logging.getLogger()
root.addHandler(console)
root.setLevel(logging.DEBUG)
def configure_for_pokered(config=config):
"""
Sets default configuration values for pokered. These should eventually be
moved into the configuration module.
"""
attrs = {
"version": "red",
"map_dir": os.path.join(config.path, 'maps/'),
"gfx_dir": os.path.join(config.path, 'gfx/tilesets/'),
"to_gfx_name": lambda x : '%.2x' % x,
"block_dir": os.path.join(config.path, 'gfx/blocksets/'),
"block_ext": '.bst',
"palettes_on": False,
"asm_path": os.path.join(config.path, 'main.asm'),
"constants_filename": os.path.join(config.path, 'constants.asm'),
"header_path": os.path.join(config.path, 'main.asm'),
"time_of_day": 1,
}
return attrs
def configure_for_pokecrystal(config=config):
"""
Sets default configuration values for pokecrystal. These should eventually
be moved into the configuration module.
"""
attrs = {
"version": "crystal",
"map_dir": os.path.join(config.path, 'maps/'),
"gfx_dir": os.path.join(config.path, 'gfx/tilesets/'),
"to_gfx_name": lambda x : '%.2d' % x,
"block_dir": os.path.join(config.path, 'tilesets/'),
"block_ext": '_metatiles.bin',
"palettes_on": True,
"palmap_dir": os.path.join(config.path, 'tilesets/'),
"palette_dir": os.path.join(config.path, 'tilesets/'),
"asm_dir": os.path.join(config.path, 'maps/'),
"constants_filename": os.path.join(os.path.join(config.path, "constants/"), 'map_constants.asm'),
"header_dir": os.path.join(config.path, 'maps/'),
"time_of_day": 1,
}
return attrs
def configure_for_version(version, config=config):
"""
Overrides default values from the configuration with additional attributes.
"""
if version == "red":
attrs = configure_for_pokered(config)
elif version == "crystal":
attrs = configure_for_pokecrystal(config)
else:
# TODO: pick a better exception
raise Exception(
"Can't configure for this version."
)
for (key, value) in attrs.iteritems():
setattr(config, key, value)
# not really needed since it's modifying the same object
return config
def get_constants(config=config):
constants = {}
lines = open(config.constants_filename, 'r').readlines()
for line in lines:
if ' EQU ' in line:
name, value = [s.strip() for s in line.split(' EQU ')]
constants[name] = eval(value.split(';')[0].replace('$','0x').replace('%','0b'))
config.constants = constants
return constants
class Application(Frame):
def __init__(self, master=None, config=config):
self.config = config
self.log = logging.getLogger("{0}.{1}".format(self.__class__.__name__, id(self)))
self.display_connections = False
Frame.__init__(self, master)
self.grid()
Style().configure("TFrame", background="#444")
self.paint_tile = 1
self.init_ui()
def init_ui(self):
self.connections = {}
self.button_frame = Frame(self)
self.button_frame.grid(row=0, column=0, columnspan=2)
self.map_frame = Frame(self)
self.map_frame.grid(row=1, column=0, padx=5, pady=5)
self.picker_frame = Frame(self)
self.picker_frame.grid(row=1, column=1)
self.button_new = Button(self.button_frame)
self.button_new["text"] = "New"
self.button_new["command"] = self.new_map
self.button_new.grid(row=0, column=0, padx=2)
self.open = Button(self.button_frame)
self.open["text"] = "Open"
self.open["command"] = self.open_map
self.open.grid(row=0, column=1, padx=2)
self.save = Button(self.button_frame)
self.save["text"] = "Save"
self.save["command"] = self.save_map
self.save.grid(row=0, column=2, padx=2)
self.get_map_list()
self.map_list.grid(row=0, column=3, padx=2)
def get_map_list(self):
self.available_maps = sorted(m for m in get_available_maps(config=self.config))
self.map_list = Combobox(self.button_frame, height=24, width=24, values=self.available_maps)
if len(self.available_maps):
self.map_list.set(self.available_maps[0])
def new_map(self):
self.map_name = None
self.init_map()
self.map.blockdata = [self.paint_tile] * 20 * 20
self.map.width = 20
self.map.height = 20
self.draw_map()
self.init_picker()
def open_map(self):
self.map_name = self.map_list.get()
self.init_map()
self.draw_map()
self.init_picker()
def save_map(self):
if hasattr(self, 'map'):
if self.map.blockdata_filename:
with open(self.map.blockdata_filename, 'wb') as save:
save.write(self.map.blockdata)
self.log.info('blockdata saved as {}'.format(self.map.blockdata_filename))
else:
self.log.info('dunno how to save this')
else:
self.log.info('nothing to save')
def init_map(self):
if hasattr(self, 'map'):
self.map.kill_canvas()
self.map = Map(self.map_frame, self.map_name, config=self.config)
self.init_map_connections()
def draw_map(self):
self.map.init_canvas(self.map_frame)
self.map.canvas.pack() #.grid(row=1,column=1)
self.map.draw()
self.map.canvas.bind('<Button-1>', self.paint)
self.map.canvas.bind('<B1-Motion>', self.paint)
def init_picker(self):
self.current_tile = Map(self.button_frame, tileset_id=self.map.tileset_id, config=self.config)
self.current_tile.blockdata = [self.paint_tile]
self.current_tile.width = 1
self.current_tile.height = 1
self.current_tile.init_canvas()
self.current_tile.draw()
self.current_tile.canvas.grid(row=0, column=4, padx=4)
if hasattr(self, 'picker'):
self.picker.kill_canvas()
self.picker = Map(self, tileset_id=self.map.tileset_id, config=self.config)
self.picker.blockdata = range(len(self.picker.tileset.blocks))
self.picker.width = 4
self.picker.height = len(self.picker.blockdata) / self.picker.width
self.picker.init_canvas(self.picker_frame)
if hasattr(self.picker_frame, 'vbar'):
self.picker_frame.vbar.destroy()
self.picker_frame.vbar = Scrollbar(self.picker_frame, orient=VERTICAL)
self.picker_frame.vbar.pack(side=RIGHT, fill=Y)
self.picker_frame.vbar.config(command=self.picker.canvas.yview)
self.picker.canvas.config(scrollregion=(0,0,self.picker.canvas_width, self.picker.canvas_height))
self.map_frame.update()
self.picker.canvas.config(height=self.map_frame.winfo_height())
self.picker.canvas.config(yscrollcommand=self.picker_frame.vbar.set)
self.picker.canvas.pack(side=LEFT, expand=True)
self.picker.canvas.bind('<4>', lambda event : self.scroll_picker(event))
self.picker.canvas.bind('<5>', lambda event : self.scroll_picker(event))
self.picker_frame.vbar.bind('<4>', lambda event : self.scroll_picker(event))
self.picker_frame.vbar.bind('<5>', lambda event : self.scroll_picker(event))
self.picker.draw()
self.picker.canvas.bind('<Button-1>', self.pick_block)
def scroll_picker(self, event):
if event.num == 4:
self.picker.canvas.yview('scroll', -1, 'units')
elif event.num == 5:
self.picker.canvas.yview('scroll', 1, 'units')
def pick_block(self, event):
block_x = int(self.picker.canvas.canvasx(event.x)) / (self.picker.tileset.block_width * self.picker.tileset.tile_width)
block_y = int(self.picker.canvas.canvasy(event.y)) / (self.picker.tileset.block_height * self.picker.tileset.tile_height)
i = block_y * self.picker.width + block_x
self.paint_tile = self.picker.blockdata[i]
self.current_tile.blockdata = [self.paint_tile]
self.current_tile.draw()
def paint(self, event):
block_x = event.x / (self.map.tileset.block_width * self.map.tileset.tile_width)
block_y = event.y / (self.map.tileset.block_height * self.map.tileset.tile_height)
i = block_y * self.map.width + block_x
if 0 <= i < len(self.map.blockdata):
self.map.blockdata[i] = self.paint_tile
self.map.draw_block(block_x, block_y)
def init_map_connections(self):
if not self.display_connections:
return
for direction in self.map.connections.keys():
if direction in self.connections.keys():
if hasattr(self.connections[direction], 'canvas'):
self.connections[direction].kill_canvas()
if self.map.connections[direction] == {}:
self.connections[direction] = {}
continue
self.connections[direction] = Map(self, self.map.connections[direction]['map_name'], config=self.config)
if direction in ['north', 'south']:
x1 = 0
y1 = 0
x2 = x1 + eval(self.map.connections[direction]['strip_length'], self.config.constants)
y2 = y1 + 3
else: # east, west
x1 = 0
y1 = 0
x2 = x1 + 3
y2 = y1 + eval(self.map.connections[direction]['strip_length'], self.config.constants)
self.connections[direction].crop(x1, y1, x2, y2)
self.connections[direction].init_canvas(self.map_frame)
self.connections[direction].canvas.pack(side={'west':LEFT,'east':RIGHT}[direction])
self.connections[direction].draw()
class Map:
def __init__(self, parent, name=None, width=20, height=20, tileset_id=2, blockdata_filename=None, config=config):
self.parent = parent
self.name = name
self.config = config
self.log = logging.getLogger("{0}.{1}".format(self.__class__.__name__, id(self)))
self.blockdata_filename = blockdata_filename
if not self.blockdata_filename and self.name:
self.blockdata_filename = os.path.join(self.config.map_dir, self.name + '.blk')
elif not self.blockdata_filename:
self.blockdata_filename = ''
asm_filename = ''
if self.name:
if self.config.asm_dir is not None:
asm_filename = os.path.join(self.config.asm_dir, self.name + '.asm')
elif self.config.asm_path is not None:
asm_filename = self.config.asm_path
if os.path.exists(asm_filename):
for props in [map_header(self.name, config=self.config), second_map_header(self.name, config=self.config)]:
self.__dict__.update(props)
self.asm = open(asm_filename, 'r').read()
self.events = event_header(self.asm, self.name)
self.scripts = script_header(self.asm, self.name)
self.tileset_id = eval(self.tileset_id, self.config.constants)
self.width = eval(self.width, self.config.constants)
self.height = eval(self.height, self.config.constants)
else:
self.width = width
self.height = height
self.tileset_id = tileset_id
if self.blockdata_filename:
self.blockdata = bytearray(open(self.blockdata_filename, 'rb').read())
else:
self.blockdata = []
self.tileset = Tileset(self.tileset_id, config=self.config)
def init_canvas(self, parent=None):
if parent == None:
parent = self.parent
if not hasattr(self, 'canvas'):
self.canvas_width = self.width * 32
self.canvas_height = self.height * 32
self.canvas = Canvas(parent, width=self.canvas_width, height=self.canvas_height)
self.canvas.xview_moveto(0)
self.canvas.yview_moveto(0)
def kill_canvas(self):
if hasattr(self, 'canvas'):
self.canvas.destroy()
def crop(self, x1, y1, x2, y2):
blockdata = self.blockdata
start = y1 * self.width + x1
width = x2 - x1
height = y2 - y1
self.blockdata = []
for y in xrange(height):
for x in xrange(width):
self.blockdata += [blockdata[start + y * self.width + x]]
self.blockdata = bytearray(self.blockdata)
self.width = width
self.height = height
def draw(self):
for i in xrange(len(self.blockdata)):
block_x = i % self.width
block_y = i / self.width
self.draw_block(block_x, block_y)
def draw_block(self, block_x, block_y):
# the canvas starts at 4, 4 for some reason
# probably something to do with a border
index, indey = 4, 4
# Draw one block (4x4 tiles)
block = self.blockdata[block_y * self.width + block_x]
for j, tile in enumerate(self.tileset.blocks[block]):
try:
# Tile gfx are split in half to make vram mapping easier
if tile >= 0x80:
tile -= 0x20
tile_x = block_x * 32 + (j % 4) * 8
tile_y = block_y * 32 + (j / 4) * 8
self.canvas.create_image(index + tile_x, indey + tile_y, image=self.tileset.tiles[tile])
except:
pass
class Tileset:
def __init__(self, tileset_id=0, config=config):
self.config = config
self.log = logging.getLogger("{0}.{1}".format(self.__class__.__name__, id(self)))
self.id = tileset_id
self.tile_width = 8
self.tile_height = 8
self.block_width = 4
self.block_height = 4
self.alpha = 255
if self.config.palettes_on:
self.get_palettes()
self.get_palette_map()
self.get_blocks()
self.get_tiles()
def get_tileset_gfx_filename(self):
filename = None
if self.config.version == 'red':
tileset_defs = open(os.path.join(self.config.path, 'main.asm'), 'r').read()
incbin = asm_at_label(tileset_defs, 'Tset%.2X_GFX' % self.id)
self.log.debug(incbin)
filename = read_header_macros(incbin, ['filename'], ['INCBIN'])[0][0].replace('"','').replace('.2bpp','.png')
filename = os.path.join(self.config.path, filename)
self.log.debug(filename)
if not filename:
filename = os.path.join(
self.config.gfx_dir,
self.config.to_gfx_name(self.id) + '.png'
)
return filename
def get_tiles(self):
filename = self.get_tileset_gfx_filename()
if not os.path.exists(filename):
gfx.to_png(filename.replace('.png','.2bpp'), filename)
self.img = Image.open(filename)
self.img.width, self.img.height = self.img.size
self.tiles = []
cur_tile = 0
for y in xrange(0, self.img.height, self.tile_height):
for x in xrange(0, self.img.width, self.tile_width):
tile = self.img.crop((x, y, x + self.tile_width, y + self.tile_height))
if hasattr(self, 'palette_map') and hasattr(self, 'palettes'):
# Palette maps are padded to make vram mapping easier.
pal = self.palette_map[cur_tile + 0x20 if cur_tile >= 0x60 else cur_tile] & 0x7
tile = self.colorize_tile(tile, self.palettes[pal])
self.tiles += [ImageTk.PhotoImage(tile)]
cur_tile += 1
def colorize_tile(self, tile, palette):
width, height = tile.size
tile = tile.convert("RGB")
px = tile.load()
for y in xrange(height):
for x in xrange(width):
# assume greyscale
which_color = 3 - (px[x, y][0] / 0x55)
r, g, b = [v * 8 for v in palette[which_color]]
px[x, y] = (r, g, b)
return tile
def get_blocks(self):
filename = os.path.join(
self.config.block_dir,
self.config.to_gfx_name(self.id) + self.config.block_ext
)
self.blocks = []
block_length = self.block_width * self.block_height
blocks = bytearray(open(filename, 'rb').read())
for block in xrange(len(blocks) / (block_length)):
i = block * block_length
self.blocks += [blocks[i : i + block_length]]
def get_palette_map(self):
filename = os.path.join(
self.config.palmap_dir,
str(self.id).zfill(2) + '_palette_map.bin'
)
self.palette_map = []
palmap = bytearray(open(filename, 'rb').read())
for i in xrange(len(palmap)):
self.palette_map += [palmap[i] & 0xf]
self.palette_map += [(palmap[i] >> 4) & 0xf]
def get_palettes(self):
filename = os.path.join(
self.config.palette_dir,
['morn', 'day', 'nite'][self.config.time_of_day] + '.pal'
)
self.palettes = get_palettes(filename)
def get_palettes(filename):
pals = bytearray(open(filename, 'rb').read())
num_colors = 4
color_length = 2
palette_length = num_colors * color_length
num_pals = len(pals) / palette_length
palettes = []
for pal in xrange(num_pals):
palettes += [[]]
for color in xrange(num_colors):
i = pal * palette_length
i += color * color_length
word = pals[i] + pals[i+1] * 0x100
palettes[pal] += [[
c & 0x1f for c in [
word >> 0,
word >> 5,
word >> 10,
]
]]
return palettes
def get_available_maps(config=config):
for root, dirs, files in os.walk(config.map_dir):
for filename in files:
base_name, ext = os.path.splitext(filename)
if ext == '.blk':
yield base_name
def map_header(name, config=config):
if config.version == 'crystal':
headers = open(os.path.join(config.header_dir, 'map_headers.asm'), 'r').read()
label = name + '_MapHeader'
header = asm_at_label(headers, label)
macros = [ 'db', 'db', 'db', 'dw', 'db', 'db', 'db', 'db' ]
attributes = [
'bank',
'tileset_id',
'permission',
'second_map_header',
'world_map_location',
'music',
'time_of_day',
'fishing_group',
]
values, l = read_header_macros(header, attributes, macros)
attrs = dict(zip(attributes, values))
return attrs
elif config.version == 'red':
headers = open(config.header_path, 'r').read()
# there has to be a better way to do this
lower_label = name + '_h'
i = headers.lower().find(lower_label)
if i == -1:
return {}
label = headers[i:i+len(lower_label)]
header = asm_at_label(headers, label)
macros = [ 'db', 'db', 'db', 'dw', 'dw', 'dw', 'db' ]
attributes = [
'tileset_id',
'height',
'width',
'blockdata_label',
'text_label',
'script_label',
'which_connections',
]
values, l = read_header_macros(header, attributes, macros)
attrs = dict(zip(attributes, values))
attrs['connections'], l = connections(attrs['which_connections'], header, l, config=config)
macros = [ 'dw' ]
attributes = [
'object_label',
]
values, l = read_header_macros(header[l:], attributes, macros)
attrs.update(dict(zip(attributes, values)))
return attrs
return {}
def second_map_header(name, config=config):
if config.version == 'crystal':
headers = open(os.path.join(config.header_dir, 'second_map_headers.asm'), 'r').read()
label = name + '_SecondMapHeader'
header = asm_at_label(headers, label)
macros = [ 'db', 'db', 'db', 'db', 'dw', 'db', 'dw', 'dw', 'db' ]
attributes = [
'border_block',
'height',
'width',
'blockdata_bank',
'blockdata_label',
'script_header_bank',
'script_header_label',
'map_event_header_label',
'which_connections',
]
values, l = read_header_macros(header, attributes, macros)
attrs = dict(zip(attributes, values))
attrs['connections'], l = connections(attrs['which_connections'], header, l)
return attrs
return {}
def connections(which_connections, header, l=0, config=config):
directions = { 'north': {}, 'south': {}, 'west': {}, 'east': {} }
if config.version == 'crystal':
macros = [ 'db', 'db' ]
attributes = [
'map_group',
'map_no',
]
elif config.version == 'red':
macros = [ 'db' ]
attributes = [
'map_id',
]
macros += [ 'dw', 'dw', 'db', 'db', 'db', 'db', 'dw' ]
attributes += [
'strip_pointer',
'strip_destination',
'strip_length',
'map_width',
'y_offset',
'x_offset',
'window',
]
for d in directions.keys():
if d.upper() in which_connections:
values, l = read_header_macros(header, attributes, macros)
header = header[l:]
directions[d] = dict(zip(attributes, values))
if config.version == 'crystal':
directions[d]['map_name'] = directions[d]['map_group'].replace('GROUP_', '').title().replace('_','')
elif config.version == 'red':
directions[d]['map_name'] = directions[d]['map_id'].title().replace('_','')
return directions, l
def read_header_macros(header, attributes, macros):
values = []
i = 0
l = 0
for l, (asm, comment) in enumerate(header):
if asm.strip() != '':
mvalues = macro_values(asm, macros[i])
values += mvalues
i += len(mvalues)
if len(values) >= len(attributes):
l += 1
break
return values, l
def event_header(asm, name):
return {}
def script_header(asm, name):
return {}
def macro_values(line, macro):
values = line[line.find(macro) + len(macro):].split(',')
values = [v.replace('$','0x').strip() for v in values]
if values[0] == 'w': # dbw
values = values[1:]
return values
def asm_at_label(asm, label):
label_def = label + ':'
lines = asm.split('\n')
for line in lines:
if line.startswith(label_def):
lines = lines[lines.index(line):]
lines[0] = lines[0][len(label_def):]
break
# go until the next label
content = []
for line in lines:
l, comment = preprocessor.separate_comment(line + '\n')
if ':' in l:
break
content += [[l, comment]]
return content
def main(config=config):
"""
Launches the map editor.
"""
root = Tk()
root.wm_title("MAP EDITOR")
app = Application(master=root, config=config)
try:
app.mainloop()
except KeyboardInterrupt:
pass
try:
root.destroy()
except TclError:
pass
if __name__ == "__main__":
setup_logging()
config = configure_for_version("crystal", config)
get_constants(config=config)
main(config=config)