pokemon-reverse-engineering.../pokemontools/audio.py
2016-08-24 15:43:15 -07:00

603 lines
15 KiB
Python

# coding: utf-8
from __future__ import absolute_import
import os
from math import ceil
from .song_names import song_names
from .sfx_names import sfx_names
from .cry_names import cry_names
from .gbz80disasm import get_global_address, get_local_address
from .labels import line_has_label
from .crystal import music_classes as sound_classes
from .crystal import (
Command,
SingleByteParam,
MultiByteParam,
PointerLabelParam,
load_rom,
)
rom = load_rom()
rom = bytearray(rom)
from . import configuration
conf = configuration.Config()
def is_comment(asm):
return asm.startswith(';')
def asm_sort(asm_def):
"""
Sort key for asm lists.
Usage:
list.sort(key=asm_sort)
sorted(list, key=asm_sort)
"""
address, asm, last_address = asm_def
return (
address,
last_address,
not is_comment(asm),
not line_has_label(asm),
asm
)
def sort_asms(asms):
"""
Sort and remove duplicates from an asm list.
Format: [(address, asm, last_address), ...]
"""
asms = sorted(set(asms), key=asm_sort)
trimmed = []
address, last_address = None, None
for asm in asms:
if asm == (address, asm[1], last_address) and last_address - address:
continue
trimmed += [asm]
address, last_address = asm[0], asm[2]
return trimmed
def insert_asm_incbins(asms):
"""
Insert baserom incbins between address gaps in asm lists.
"""
new_asms = []
for i, asm in enumerate(asms):
new_asms += [asm]
if i + 1 < len(asms):
last_address, next_address = asm[2], asms[i + 1][0]
if last_address < next_address and last_address / 0x4000 == next_address / 0x4000:
new_asms += [generate_incbin_asm(last_address, next_address)]
return new_asms
def generate_incbin_asm(start_address, end_address):
"""
Return baserom incbin text for an address range.
Format: 'INCBIN "baserom.gbc", {start}, {end} - {start}'
"""
incbin = (
start_address,
'\nINCBIN "baserom.gbc", $%x, $%x - $%x\n\n' % (
start_address, end_address, start_address
),
end_address
)
return incbin
def generate_label_asm(label, address):
"""
Return label definition text at a given address.
Format: '{label}: ; {address}'
"""
label_text = '%s: ; %x' % (label, address)
return (address, label_text, address)
class NybbleParam:
size = 0.5
byte_type = 'dn'
which = None
def __init__(self, address, name):
if self.which == None:
self.which = {0.0: 'lo', 0.5: 'hi'}[address % 1]
self.address = int(address)
self.name = name
self.parse()
def parse(self):
self.nybble = (rom[self.address] >> {'lo': 0, 'hi': 4}[self.which]) & 0xf
def to_asm(self):
return '%d' % self.nybble
@staticmethod
def from_asm(value):
return value
class HiNybbleParam(NybbleParam):
which = 'hi'
class LoNybbleParam(NybbleParam):
which = 'lo'
class PitchParam(HiNybbleParam):
def to_asm(self):
"""E and B cant be sharp"""
if self.nybble == 0:
pitch = '__'
else:
pitch = 'CCDDEFFGGAAB'[(self.nybble - 1)]
if self.nybble in [2, 4, 7, 9, 11]:
pitch += '#'
else:
pitch += '_'
return pitch
class NoteDurationParam(LoNybbleParam):
def to_asm(self):
self.nybble += 1
return LoNybbleParam.to_asm(self)
@staticmethod
def from_asm(value):
value = str(int(value) - 1)
return LoNybbleParam.from_asm(value)
class Note(Command):
macro_name = "note"
size = 0
end = False
param_types = {
0: {"name": "pitch", "class": PitchParam},
1: {"name": "duration", "class": NoteDurationParam},
}
allowed_lengths = [2]
override_byte_check = True
is_rgbasm_macro = True
def parse(self):
self.params = []
byte = rom[self.address]
current_address = self.address
size = 0
for (key, param_type) in self.param_types.items():
name = param_type["name"]
class_ = param_type["class"]
# by making an instance, obj.parse() is called
obj = class_(address=int(current_address), name=name)
self.params += [obj]
current_address += obj.size
size += obj.size
# can't fit bytes into nybbles
if obj.size > 0.5:
if current_address % 1:
current_address = int(ceil(current_address))
if size % 1:
size = int(ceil(size))
self.params = dict(enumerate(self.params))
# obj sizes were 0.5, but we're working with ints
current_address = int(ceil(current_address))
self.size += int(ceil(size))
self.last_address = current_address
return True
class SoundCommand(Note):
macro_name = "sound"
end = False
param_types = {
0: {"name": "duration", "class": SingleByteParam},
1: {"name": "intensity", "class": SingleByteParam},
2: {"name": "frequency", "class": MultiByteParam},
}
allowed_lengths = [3]
override_byte_check = True
is_rgbasm_macro = False
class Noise(SoundCommand):
macro_name = "noise"
param_types = {
0: {"name": "duration", "class": SingleByteParam},
1: {"name": "intensity", "class": SingleByteParam},
2: {"name": "frequency", "class": SingleByteParam},
}
class Channel:
"""A sound channel data parser."""
def __init__(self, address, channel=1, base_label=None, sfx=False, label=None, used_labels=[]):
self.start_address = address
self.address = address
self.channel = channel
self.base_label = base_label
if self.base_label == None:
self.base_label = 'Sound_' + hex(self.start_address)
self.label = label
if self.label == None:
self.label = self.base_label
self.sfx = sfx
self.used_labels = used_labels
self.labels = []
used_label = generate_label_asm(self.label, self.start_address)
self.labels += [used_label]
self.used_labels += [used_label]
self.output = []
self.parse()
def parse(self):
noise = False
done = False
while not done:
cmd = rom[self.address]
class_ = self.get_sound_class(cmd)(address=self.address, channel=self.channel)
# notetype loses the intensity param on channel 4
if class_.macro_name == 'notetype':
if self.channel in [4, 8]:
class_.size -= 1
del class_.params[class_.size - 1]
# togglenoise only has a param when toggled on
elif class_.macro_name in ['togglenoise', 'sfxtogglenoise']:
if noise:
class_.size -= 1
del class_.params[class_.size - 1]
noise = not noise
elif class_.macro_name == 'togglesfx':
self.sfx = not self.sfx
asm = class_.to_asm()
# label any jumps or calls
for key, param in class_.param_types.items():
if param['class'] == PointerLabelParam:
label_address = class_.params[key].parsed_address
label = '%s_branch_%x' % (
self.base_label,
label_address
)
self.labels += [generate_label_asm(label, label_address)]
asm = asm.replace(
'$%x' % (get_local_address(label_address)),
label
)
self.output += [(self.address, '\t' + asm, self.address + class_.size)]
self.address += class_.size
done = class_.end
# infinite loops are enders
if class_.macro_name == 'loopchannel':
if class_.params[0].byte == 0:
done = True
# dumb safety checks
if (
self.address >= len(rom) or
self.address / 0x4000 != self.start_address / 0x4000
) and not done:
done = True
raise Exception(self.label + ': reached the end of the bank without finishing!')
self.output += [(self.address, '; %x\n' % self.address, self.address)]
# parse any other branches too
self.labels = list(set(self.labels))
for address, asm, last_address in self.labels:
if (
address >= self.address
and (address, asm, last_address) not in self.used_labels
):
self.used_labels += [(address, asm, last_address)]
sub = Channel(
address=address,
channel=self.channel,
base_label=self.base_label,
label=asm.split(':')[0],
used_labels=self.used_labels,
sfx=self.sfx,
)
self.output += sub.output
self.labels += sub.labels
def to_asm(self):
output = sort_asms(self.output + self.labels)
text = ''
for i, (address, asm, last_address) in enumerate(output):
if line_has_label(asm):
# dont print labels for empty chunks
for (address_, asm_, last_address_) in output[i:]:
if not line_has_label(asm_):
text += '\n' + asm + '\n'
break
else:
text += asm + '\n'
text += '; %x' % (last_address) + '\n'
return text
def get_sound_class(self, i):
for class_ in sound_classes:
if class_.id == i:
return class_
if self.sfx:
if self.channel in [4, 8]:
return Noise
return SoundCommand
return Note
class Sound:
"""
Interprets a sound data header and its channel data.
"""
def __init__(self, address, name='', sfx=False):
self.start_address = address
self.bank = address / 0x4000
self.address = address
self.sfx = sfx
self.name = name
self.base_label = 'Sound_%x' % self.start_address
if self.name != '':
self.base_label = self.name
self.output = []
self.labels = []
self.asms = []
self.parse()
def parse_header(self):
self.num_channels = (rom[self.address] >> 6) + 1
self.channels = []
for ch in xrange(self.num_channels):
current_channel = (rom[self.address] & 0xf) + 1
self.address += 1
address = rom[self.address] + rom[self.address + 1] * 0x100
address = self.bank * 0x4000 + address % 0x4000
self.address += 2
channel = Channel(address, current_channel, self.base_label, self.sfx, label='%s_Ch%d' % (self.base_label, current_channel))
self.channels += [(current_channel, channel)]
self.labels += channel.labels
def make_header(self):
asms = []
for i, (num, channel) in enumerate(self.channels):
channel_id = num - 1
if i == 0:
channel_id += (len(self.channels) - 1) << 6
address = self.start_address + i * 3
text = '\tdbw $%.2x, %s_Ch%d' % (channel_id, self.base_label, num)
asms += [(address, text, address + 3)]
comment_text = '; %x\n' % self.address
asms += [(self.address, comment_text, self.address)]
return asms
def parse(self):
self.parse_header()
asms = []
asms += [generate_label_asm(self.base_label, self.start_address)]
asms += self.make_header()
for num, channel in self.channels:
asms += channel.output
asms = sort_asms(asms)
_, _, self.last_address = asms[-1]
asms += [(self.last_address,'; %x\n' % self.last_address, self.last_address)]
self.asms += asms
def to_asm(self, labels=[]):
"""insert outside labels here"""
asms = self.asms
# Incbin trailing commands that didnt get picked up
asms = insert_asm_incbins(asms)
for label in self.labels + labels:
if self.start_address <= label[0] < self.last_address:
asms += [label]
return '\n'.join(asm for address, asm, last_address in sort_asms(asms))
def read_bank_address_pointer(addr):
"""
Return a bank and address at a given rom offset.
"""
bank, address = rom[addr], rom[addr+1] + rom[addr+2] * 0x100
return get_global_address(address, bank)
def dump_sounds(origin, names, base_label='Sound_'):
"""
Dump sound data from a pointer table.
"""
# Some songs share labels.
# Do an extra pass to grab shared labels before writing output.
sounds = []
labels = []
addresses = []
for i, name in enumerate(names):
sound_at = read_bank_address_pointer(origin + i * 3)
sound = Sound(sound_at, base_label + name)
sounds += [sound]
labels += sound.labels
addresses += [sound_at]
addresses.sort()
outputs = []
for i, name in enumerate(names):
sound = sounds[i]
# Place a dummy asm at the end to catch end-of-file incbins.
index = addresses.index(sound.start_address) + 1
if index < len(addresses):
next_address = addresses[index]
max_command_length = 5
if next_address - sound.last_address <= max_command_length:
sound.asms += [(next_address, '', next_address)]
output = sound.to_asm(labels) + '\n'
filename = name.lower() + '.asm'
outputs += [(filename, output)]
return outputs
def export_sounds(origin, names, path, base_label='Sound_'):
for filename, output in dump_sounds(origin, names, base_label):
with open(os.path.join(path, filename), 'w') as out:
out.write(output)
def dump_sound_clump(origin, names, base_label='Sound_', sfx=False):
"""
Some sounds are grouped together and/or share most components.
These can't reasonably be split into separate files for each sound.
"""
output = []
for i, name in enumerate(names):
sound_at = read_bank_address_pointer(origin + i * 3)
sound = Sound(sound_at, base_label + name, sfx)
output += sound.asms + sound.labels
output = sort_asms(output)
return output
def export_sound_clump(origin, names, path, base_label='Sound_', sfx=False):
"""
Dump and export a sound clump to a given file path.
"""
output = dump_sound_clump(origin, names, base_label, sfx)
output = insert_asm_incbins(output)
with open(path, 'w') as out:
out.write('\n'.join(asm for address, asm, last_address in output))
def dump_crystal_music():
"""
Dump and export Pokemon Crystal music to files in audio/music/.
"""
export_sounds(0xe906e, song_names, os.path.join(conf.path, 'audio', 'music'), 'Music_')
def generate_crystal_music_pointers():
"""
Return a pointer table for Pokemon Crystal music.
"""
return '\n'.join('\tdbw BANK({0}), {0}'.format('Music_' + label) for label in song_names)
def dump_crystal_sfx():
"""
Dump and export Pokemon Crystal sound effects to audio/sfx.asm and audio/sfx_crystal.asm.
"""
sfx_pointers_address = 0xe927c
sfx = dump_sound_clump(sfx_pointers_address, sfx_names, 'Sfx_', sfx=True)
unknown_sfx = Sound(0xf0d5f, 'UnknownSfx', sfx=True)
sfx += unknown_sfx.asms + unknown_sfx.labels
sfx = sort_asms(sfx)
sfx = insert_asm_incbins(sfx)
# Split up sfx and crystal sfx.
crystal_sfx = None
for i, asm in enumerate(sfx):
address, content, last_address = asm
if i + 1 < len(sfx):
next_address = sfx[i + 1][0]
if next_address > last_address and last_address / 0x4000 != next_address / 0x4000:
crystal_sfx = sfx[i + 1:]
sfx = sfx[:i + 1]
break
if crystal_sfx:
path = os.path.join(conf.path, 'audio', 'sfx_crystal.asm')
with open(path, 'w') as out:
out.write('\n'.join(asm for address, asm, last_address in crystal_sfx))
path = os.path.join(conf.path, 'audio', 'sfx.asm')
with open(path, 'w') as out:
out.write('\n'.join(asm for address, asm, last_address in sfx))
def generate_crystal_sfx_pointers():
"""
Return a pointer table for Pokemon Crystal sound effects.
"""
lines = ['\tdbw BANK({0}), {0}'.format('Sfx_' + label) for label in sfx_names]
first_crystal_sfx = 190
lines = lines[:first_crystal_sfx] + ['\n; Crystal adds the following SFX:\n'] + lines[first_crystal_sfx:]
return '\n'.join(lines)
def dump_crystal_cries():
"""
Dump and export Pokemon Crystal cries to audio/cries.asm.
"""
path = os.path.join(conf.path, 'audio', 'cries.asm')
cries = dump_sound_clump(0xe91b0, cry_names, 'Cry_', sfx=True)
# Unreferenced cry channel data.
cry_2e_ch8 = Channel(0xf3134, channel=8, sfx=True).output + [generate_label_asm('Cry_2E_Ch8', 0xf3134)]
unknown_cry_ch5 = Channel(0xf35d3, channel=5, sfx=True).output + [generate_label_asm('Unknown_Cry_Ch5', 0xf35d3)]
unknown_cry_ch6 = Channel(0xf35ee, channel=6, sfx=True).output + [generate_label_asm('Unknown_Cry_Ch6', 0xf35ee)]
unknown_cry_ch8 = Channel(0xf3609, channel=8, sfx=True).output + [generate_label_asm('Unknown_Cry_Ch8', 0xf3609)]
cries += cry_2e_ch8 + unknown_cry_ch5 + unknown_cry_ch6 + unknown_cry_ch8
cries = sort_asms(cries)
cries = insert_asm_incbins(cries)
with open(path, 'w') as out:
out.write('\n'.join(asm for address, asm, last_address in cries))
def generate_crystal_cry_pointers():
"""
Return a pointer table for Pokemon Crystal cries.
"""
return '\n'.join('\tdbw BANK({0}), {0}'.format('Cry_' + label) for label in cry_names)
if __name__ == '__main__':
dump_crystal_music()
dump_crystal_cries()
dump_crystal_sfx()