pokeheartgold/include/render_text.h

24 lines
562 B
C

#ifndef POKEHEARTGOLD_RENDER_TEXT_H
#define POKEHEARTGOLD_RENDER_TEXT_H
#include "text.h"
struct TextPrinterSubStruct {
u8 fontId : 4; // 0x14
u8 hasPrintBeenSpedUp : 1;
u8 unk : 3;
u8 downArrowDelay : 5;
u8 downArrowYPosIdx : 2;
u8 hasFontIdBeenSet : 1;
u8 autoScrollDelay : 8;
};
RenderResult RenderText(TextPrinter *printer);
void TextFlags_SetCanABSpeedUpPrint(BOOL enable);
void sub_020027F0(int a0);
void sub_02002B50(u32 a0);
void sub_02002B8C(BOOL enable);
void sub_02002C60(BOOL a0);
#endif //POKEHEARTGOLD_RENDER_TEXT_H