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14 lines
301 B
C
14 lines
301 B
C
#ifndef POKEHEARTGOLD_SPL_FIELD_H
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#define POKEHEARTGOLD_SPL_FIELD_H
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#include "spl_particle.h"
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struct SPLEmitter;
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typedef struct SPLField {
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void (*p_exec)(const void *, SPLParticle *, VecFx32 *, struct SPLEmitter *p_emtr);
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const void *p_obj;
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} SPLField;
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#endif // POKEHEARTGOLD_SPL_FIELD_H
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