pokeheartgold/include/overlay_01_021F944C.h
2022-12-06 23:08:37 -05:00

10 lines
263 B
C

#ifndef POKEHEARTGOLD_OVERLAY_01_021F944C_H
#define POKEHEARTGOLD_OVERLAY_01_021F944C_H
#include "field_player_avatar.h"
BOOL ov01_021FA2D4(LocalMapObject *obj);
void ov01_021FA930(LocalMapObject *obj, u32 sprite);
#endif //POKEHEARTGOLD_OVERLAY_01_021F944C_H