pokeheartgold/include/unk_0200B150.h
Adrienn Tindall d71da395be Fix conflicts
2023-08-29 11:54:02 -04:00

14 lines
458 B
C

#ifndef POKEHEARTGOLD_UNK_0200B150_H
#define POKEHEARTGOLD_UNK_0200B150_H
#include "heap.h"
void sub_0200B27C(NNSG2dRenderSurface *surface, NNSG2dViewRect *rect, int a2, NNSG2dRendererInstance *instance);
void OamManager_ApplyAndResetBuffers(void);
void OamManager_Free(void);
void OamManager_Create(int, int, int, int, int, int, int, int, HeapID);
void sub_0200B2E0(HeapID heapId);
void sub_0200B2E8(HeapID heapId);
#endif //POKEHEARTGOLD_UNK_0200B150_H