mirror of
https://github.com/pret/pokeheartgold.git
synced 2026-05-13 06:27:10 -05:00
1405 lines
60 KiB
Plaintext
1405 lines
60 KiB
Plaintext
!
|
||
!
|
||
!
|
||
{STRVAR_1 1, 0, 0} used\nPound!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPound!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPound!
|
||
{STRVAR_1 1, 0, 0} used\nKarate Chop!
|
||
The wild {STRVAR_1 1, 0, 0} used\nKarate Chop!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nKarate Chop!
|
||
{STRVAR_1 1, 0, 0} used\nDoubleSlap!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDoubleSlap!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDoubleSlap!
|
||
{STRVAR_1 1, 0, 0} used\nComet Punch!
|
||
The wild {STRVAR_1 1, 0, 0} used\nComet Punch!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nComet Punch!
|
||
{STRVAR_1 1, 0, 0} used\nMega Punch!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMega Punch!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMega Punch!
|
||
{STRVAR_1 1, 0, 0} used\nPay Day!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPay Day!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPay Day!
|
||
{STRVAR_1 1, 0, 0} used\nFire Punch!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFire Punch!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFire Punch!
|
||
{STRVAR_1 1, 0, 0} used\nIce Punch!
|
||
The wild {STRVAR_1 1, 0, 0} used\nIce Punch!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nIce Punch!
|
||
{STRVAR_1 1, 0, 0} used\nThunderPunch!
|
||
The wild {STRVAR_1 1, 0, 0} used\nThunderPunch!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nThunderPunch!
|
||
{STRVAR_1 1, 0, 0} used\nScratch!
|
||
The wild {STRVAR_1 1, 0, 0} used\nScratch!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nScratch!
|
||
{STRVAR_1 1, 0, 0} used\nViceGrip!
|
||
The wild {STRVAR_1 1, 0, 0} used\nViceGrip!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nViceGrip!
|
||
{STRVAR_1 1, 0, 0} used\nGuillotine!
|
||
The wild {STRVAR_1 1, 0, 0} used\nGuillotine!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nGuillotine!
|
||
{STRVAR_1 1, 0, 0} used\nRazor Wind!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRazor Wind!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRazor Wind!
|
||
{STRVAR_1 1, 0, 0} used\nSwords Dance!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSwords Dance!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSwords Dance!
|
||
{STRVAR_1 1, 0, 0} used\nCut!
|
||
The wild {STRVAR_1 1, 0, 0} used\nCut!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nCut!
|
||
{STRVAR_1 1, 0, 0} used\nGust!
|
||
The wild {STRVAR_1 1, 0, 0} used\nGust!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nGust!
|
||
{STRVAR_1 1, 0, 0} used\nWing Attack!
|
||
The wild {STRVAR_1 1, 0, 0} used\nWing Attack!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nWing Attack!
|
||
{STRVAR_1 1, 0, 0} used\nWhirlwind!
|
||
The wild {STRVAR_1 1, 0, 0} used\nWhirlwind!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nWhirlwind!
|
||
{STRVAR_1 1, 0, 0} used\nFly!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFly!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFly!
|
||
{STRVAR_1 1, 0, 0} used\nBind!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBind!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBind!
|
||
{STRVAR_1 1, 0, 0} used\nSlam!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSlam!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSlam!
|
||
{STRVAR_1 1, 0, 0} used\nVine Whip!
|
||
The wild {STRVAR_1 1, 0, 0} used\nVine Whip!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nVine Whip!
|
||
{STRVAR_1 1, 0, 0} used\nStomp!
|
||
The wild {STRVAR_1 1, 0, 0} used\nStomp!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nStomp!
|
||
{STRVAR_1 1, 0, 0} used\nDouble Kick!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDouble Kick!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDouble Kick!
|
||
{STRVAR_1 1, 0, 0} used\nMega Kick!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMega Kick!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMega Kick!
|
||
{STRVAR_1 1, 0, 0} used\nJump Kick!
|
||
The wild {STRVAR_1 1, 0, 0} used\nJump Kick!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nJump Kick!
|
||
{STRVAR_1 1, 0, 0} used\nRolling Kick!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRolling Kick!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRolling Kick!
|
||
{STRVAR_1 1, 0, 0} used\nSand-Attack!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSand-Attack!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSand-Attack!
|
||
{STRVAR_1 1, 0, 0} used\nHeadbutt!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHeadbutt!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHeadbutt!
|
||
{STRVAR_1 1, 0, 0} used\nHorn Attack!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHorn Attack!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHorn Attack!
|
||
{STRVAR_1 1, 0, 0} used\nFury Attack!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFury Attack!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFury Attack!
|
||
{STRVAR_1 1, 0, 0} used\nHorn Drill!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHorn Drill!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHorn Drill!
|
||
{STRVAR_1 1, 0, 0} used\nTackle!
|
||
The wild {STRVAR_1 1, 0, 0} used\nTackle!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nTackle!
|
||
{STRVAR_1 1, 0, 0} used\nBody Slam!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBody Slam!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBody Slam!
|
||
{STRVAR_1 1, 0, 0} used\nWrap!
|
||
The wild {STRVAR_1 1, 0, 0} used\nWrap!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nWrap!
|
||
{STRVAR_1 1, 0, 0} used\nTake Down!
|
||
The wild {STRVAR_1 1, 0, 0} used\nTake Down!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nTake Down!
|
||
{STRVAR_1 1, 0, 0} used\nThrash!
|
||
The wild {STRVAR_1 1, 0, 0} used\nThrash!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nThrash!
|
||
{STRVAR_1 1, 0, 0} used\nDouble-Edge!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDouble-Edge!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDouble-Edge!
|
||
{STRVAR_1 1, 0, 0} used\nTail Whip!
|
||
The wild {STRVAR_1 1, 0, 0} used\nTail Whip!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nTail Whip!
|
||
{STRVAR_1 1, 0, 0} used\nPoison Sting!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPoison Sting!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPoison Sting!
|
||
{STRVAR_1 1, 0, 0} used\nTwineedle!
|
||
The wild {STRVAR_1 1, 0, 0} used\nTwineedle!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nTwineedle!
|
||
{STRVAR_1 1, 0, 0} used\nPin Missile!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPin Missile!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPin Missile!
|
||
{STRVAR_1 1, 0, 0} used\nLeer!
|
||
The wild {STRVAR_1 1, 0, 0} used\nLeer!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nLeer!
|
||
{STRVAR_1 1, 0, 0} used\nBite!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBite!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBite!
|
||
{STRVAR_1 1, 0, 0} used\nGrowl!
|
||
The wild {STRVAR_1 1, 0, 0} used\nGrowl!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nGrowl!
|
||
{STRVAR_1 1, 0, 0} used\nRoar!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRoar!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRoar!
|
||
{STRVAR_1 1, 0, 0} used\nSing!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSing!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSing!
|
||
{STRVAR_1 1, 0, 0} used\nSupersonic!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSupersonic!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSupersonic!
|
||
{STRVAR_1 1, 0, 0} used\nSonicBoom!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSonicBoom!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSonicBoom!
|
||
{STRVAR_1 1, 0, 0} used\nDisable!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDisable!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDisable!
|
||
{STRVAR_1 1, 0, 0} used\nAcid!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAcid!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAcid!
|
||
{STRVAR_1 1, 0, 0} used\nEmber!
|
||
The wild {STRVAR_1 1, 0, 0} used\nEmber!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nEmber!
|
||
{STRVAR_1 1, 0, 0} used\nFlamethrower!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFlamethrower!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFlamethrower!
|
||
{STRVAR_1 1, 0, 0} used\nMist!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMist!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMist!
|
||
{STRVAR_1 1, 0, 0} used\nWater Gun!
|
||
The wild {STRVAR_1 1, 0, 0} used\nWater Gun!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nWater Gun!
|
||
{STRVAR_1 1, 0, 0} used\nHydro Pump!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHydro Pump!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHydro Pump!
|
||
{STRVAR_1 1, 0, 0} used\nSurf!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSurf!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSurf!
|
||
{STRVAR_1 1, 0, 0} used\nIce Beam!
|
||
The wild {STRVAR_1 1, 0, 0} used\nIce Beam!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nIce Beam!
|
||
{STRVAR_1 1, 0, 0} used\nBlizzard!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBlizzard!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBlizzard!
|
||
{STRVAR_1 1, 0, 0} used\nPsybeam!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPsybeam!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPsybeam!
|
||
{STRVAR_1 1, 0, 0} used\nBubbleBeam!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBubbleBeam!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBubbleBeam!
|
||
{STRVAR_1 1, 0, 0} used\nAurora Beam!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAurora Beam!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAurora Beam!
|
||
{STRVAR_1 1, 0, 0} used\nHyper Beam!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHyper Beam!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHyper Beam!
|
||
{STRVAR_1 1, 0, 0} used\nPeck!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPeck!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPeck!
|
||
{STRVAR_1 1, 0, 0} used\nDrill Peck!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDrill Peck!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDrill Peck!
|
||
{STRVAR_1 1, 0, 0} used\nSubmission!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSubmission!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSubmission!
|
||
{STRVAR_1 1, 0, 0} used\nLow Kick!
|
||
The wild {STRVAR_1 1, 0, 0} used\nLow Kick!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nLow Kick!
|
||
{STRVAR_1 1, 0, 0} used\nCounter!
|
||
The wild {STRVAR_1 1, 0, 0} used\nCounter!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nCounter!
|
||
{STRVAR_1 1, 0, 0} used\nSeismic Toss!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSeismic Toss!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSeismic Toss!
|
||
{STRVAR_1 1, 0, 0} used\nStrength!
|
||
The wild {STRVAR_1 1, 0, 0} used\nStrength!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nStrength!
|
||
{STRVAR_1 1, 0, 0} used\nAbsorb!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAbsorb!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAbsorb!
|
||
{STRVAR_1 1, 0, 0} used\nMega Drain!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMega Drain!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMega Drain!
|
||
{STRVAR_1 1, 0, 0} used\nLeech Seed!
|
||
The wild {STRVAR_1 1, 0, 0} used\nLeech Seed!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nLeech Seed!
|
||
{STRVAR_1 1, 0, 0} used\nGrowth!
|
||
The wild {STRVAR_1 1, 0, 0} used\nGrowth!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nGrowth!
|
||
{STRVAR_1 1, 0, 0} used\nRazor Leaf!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRazor Leaf!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRazor Leaf!
|
||
{STRVAR_1 1, 0, 0} used\nSolarBeam!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSolarBeam!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSolarBeam!
|
||
{STRVAR_1 1, 0, 0} used\nPoisonPowder!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPoisonPowder!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPoisonPowder!
|
||
{STRVAR_1 1, 0, 0} used\nStun Spore!
|
||
The wild {STRVAR_1 1, 0, 0} used\nStun Spore!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nStun Spore!
|
||
{STRVAR_1 1, 0, 0} used\nSleep Powder!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSleep Powder!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSleep Powder!
|
||
{STRVAR_1 1, 0, 0} used\nPetal Dance!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPetal Dance!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPetal Dance!
|
||
{STRVAR_1 1, 0, 0} used\nString Shot!
|
||
The wild {STRVAR_1 1, 0, 0} used\nString Shot!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nString Shot!
|
||
{STRVAR_1 1, 0, 0} used\nDragon Rage!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDragon Rage!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDragon Rage!
|
||
{STRVAR_1 1, 0, 0} used\nFire Spin!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFire Spin!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFire Spin!
|
||
{STRVAR_1 1, 0, 0} used\nThunderShock!
|
||
The wild {STRVAR_1 1, 0, 0} used\nThunderShock!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nThunderShock!
|
||
{STRVAR_1 1, 0, 0} used\nThunderbolt!
|
||
The wild {STRVAR_1 1, 0, 0} used\nThunderbolt!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nThunderbolt!
|
||
{STRVAR_1 1, 0, 0} used\nThunder Wave!
|
||
The wild {STRVAR_1 1, 0, 0} used\nThunder Wave!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nThunder Wave!
|
||
{STRVAR_1 1, 0, 0} used\nThunder!
|
||
The wild {STRVAR_1 1, 0, 0} used\nThunder!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nThunder!
|
||
{STRVAR_1 1, 0, 0} used\nRock Throw!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRock Throw!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRock Throw!
|
||
{STRVAR_1 1, 0, 0} used\nEarthquake!
|
||
The wild {STRVAR_1 1, 0, 0} used\nEarthquake!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nEarthquake!
|
||
{STRVAR_1 1, 0, 0} used\nFissure!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFissure!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFissure!
|
||
{STRVAR_1 1, 0, 0} used\nDig!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDig!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDig!
|
||
{STRVAR_1 1, 0, 0} used\nToxic!
|
||
The wild {STRVAR_1 1, 0, 0} used\nToxic!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nToxic!
|
||
{STRVAR_1 1, 0, 0} used\nConfusion!
|
||
The wild {STRVAR_1 1, 0, 0} used\nConfusion!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nConfusion!
|
||
{STRVAR_1 1, 0, 0} used\nPsychic!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPsychic!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPsychic!
|
||
{STRVAR_1 1, 0, 0} used\nHypnosis!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHypnosis!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHypnosis!
|
||
{STRVAR_1 1, 0, 0} used\nMeditate!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMeditate!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMeditate!
|
||
{STRVAR_1 1, 0, 0} used\nAgility!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAgility!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAgility!
|
||
{STRVAR_1 1, 0, 0} used\nQuick Attack!
|
||
The wild {STRVAR_1 1, 0, 0} used\nQuick Attack!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nQuick Attack!
|
||
{STRVAR_1 1, 0, 0} used\nRage!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRage!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRage!
|
||
{STRVAR_1 1, 0, 0} used\nTeleport!
|
||
The wild {STRVAR_1 1, 0, 0} used\nTeleport!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nTeleport!
|
||
{STRVAR_1 1, 0, 0} used\nNight Shade!
|
||
The wild {STRVAR_1 1, 0, 0} used\nNight Shade!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nNight Shade!
|
||
{STRVAR_1 1, 0, 0} used\nMimic!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMimic!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMimic!
|
||
{STRVAR_1 1, 0, 0} used\nScreech!
|
||
The wild {STRVAR_1 1, 0, 0} used\nScreech!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nScreech!
|
||
{STRVAR_1 1, 0, 0} used\nDouble Team!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDouble Team!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDouble Team!
|
||
{STRVAR_1 1, 0, 0} used\nRecover!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRecover!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRecover!
|
||
{STRVAR_1 1, 0, 0} used\nHarden!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHarden!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHarden!
|
||
{STRVAR_1 1, 0, 0} used\nMinimize!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMinimize!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMinimize!
|
||
{STRVAR_1 1, 0, 0} used\nSmokeScreen!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSmokeScreen!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSmokeScreen!
|
||
{STRVAR_1 1, 0, 0} used\nConfuse Ray!
|
||
The wild {STRVAR_1 1, 0, 0} used\nConfuse Ray!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nConfuse Ray!
|
||
{STRVAR_1 1, 0, 0} used\nWithdraw!
|
||
The wild {STRVAR_1 1, 0, 0} used\nWithdraw!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nWithdraw!
|
||
{STRVAR_1 1, 0, 0} used\nDefense Curl!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDefense Curl!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDefense Curl!
|
||
{STRVAR_1 1, 0, 0} used\nBarrier!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBarrier!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBarrier!
|
||
{STRVAR_1 1, 0, 0} used\nLight Screen!
|
||
The wild {STRVAR_1 1, 0, 0} used\nLight Screen!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nLight Screen!
|
||
{STRVAR_1 1, 0, 0} used\nHaze!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHaze!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHaze!
|
||
{STRVAR_1 1, 0, 0} used\nReflect!
|
||
The wild {STRVAR_1 1, 0, 0} used\nReflect!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nReflect!
|
||
{STRVAR_1 1, 0, 0} used\nFocus Energy!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFocus Energy!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFocus Energy!
|
||
{STRVAR_1 1, 0, 0} used\nBide!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBide!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBide!
|
||
{STRVAR_1 1, 0, 0} used\nMetronome!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMetronome!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMetronome!
|
||
{STRVAR_1 1, 0, 0} used\nMirror Move!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMirror Move!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMirror Move!
|
||
{STRVAR_1 1, 0, 0} used\nSelfdestruct!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSelfdestruct!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSelfdestruct!
|
||
{STRVAR_1 1, 0, 0} used\nEgg Bomb!
|
||
The wild {STRVAR_1 1, 0, 0} used\nEgg Bomb!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nEgg Bomb!
|
||
{STRVAR_1 1, 0, 0} used\nLick!
|
||
The wild {STRVAR_1 1, 0, 0} used\nLick!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nLick!
|
||
{STRVAR_1 1, 0, 0} used\nSmog!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSmog!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSmog!
|
||
{STRVAR_1 1, 0, 0} used\nSludge!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSludge!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSludge!
|
||
{STRVAR_1 1, 0, 0} used\nBone Club!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBone Club!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBone Club!
|
||
{STRVAR_1 1, 0, 0} used\nFire Blast!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFire Blast!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFire Blast!
|
||
{STRVAR_1 1, 0, 0} used\nWaterfall!
|
||
The wild {STRVAR_1 1, 0, 0} used\nWaterfall!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nWaterfall!
|
||
{STRVAR_1 1, 0, 0} used\nClamp!
|
||
The wild {STRVAR_1 1, 0, 0} used\nClamp!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nClamp!
|
||
{STRVAR_1 1, 0, 0} used\nSwift!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSwift!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSwift!
|
||
{STRVAR_1 1, 0, 0} used\nSkull Bash!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSkull Bash!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSkull Bash!
|
||
{STRVAR_1 1, 0, 0} used\nSpike Cannon!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSpike Cannon!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSpike Cannon!
|
||
{STRVAR_1 1, 0, 0} used\nConstrict!
|
||
The wild {STRVAR_1 1, 0, 0} used\nConstrict!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nConstrict!
|
||
{STRVAR_1 1, 0, 0} used\nAmnesia!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAmnesia!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAmnesia!
|
||
{STRVAR_1 1, 0, 0} used\nKinesis!
|
||
The wild {STRVAR_1 1, 0, 0} used\nKinesis!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nKinesis!
|
||
{STRVAR_1 1, 0, 0} used\nSoftboiled!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSoftboiled!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSoftboiled!
|
||
{STRVAR_1 1, 0, 0} used\nHi Jump Kick!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHi Jump Kick!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHi Jump Kick!
|
||
{STRVAR_1 1, 0, 0} used\nGlare!
|
||
The wild {STRVAR_1 1, 0, 0} used\nGlare!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nGlare!
|
||
{STRVAR_1 1, 0, 0} used\nDream Eater!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDream Eater!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDream Eater!
|
||
{STRVAR_1 1, 0, 0} used\nPoison Gas!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPoison Gas!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPoison Gas!
|
||
{STRVAR_1 1, 0, 0} used\nBarrage!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBarrage!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBarrage!
|
||
{STRVAR_1 1, 0, 0} used\nLeech Life!
|
||
The wild {STRVAR_1 1, 0, 0} used\nLeech Life!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nLeech Life!
|
||
{STRVAR_1 1, 0, 0} used\nLovely Kiss!
|
||
The wild {STRVAR_1 1, 0, 0} used\nLovely Kiss!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nLovely Kiss!
|
||
{STRVAR_1 1, 0, 0} used\nSky Attack!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSky Attack!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSky Attack!
|
||
{STRVAR_1 1, 0, 0} used\nTransform!
|
||
The wild {STRVAR_1 1, 0, 0} used\nTransform!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nTransform!
|
||
{STRVAR_1 1, 0, 0} used\nBubble!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBubble!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBubble!
|
||
{STRVAR_1 1, 0, 0} used\nDizzy Punch!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDizzy Punch!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDizzy Punch!
|
||
{STRVAR_1 1, 0, 0} used\nSpore!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSpore!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSpore!
|
||
{STRVAR_1 1, 0, 0} used\nFlash!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFlash!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFlash!
|
||
{STRVAR_1 1, 0, 0} used\nPsywave!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPsywave!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPsywave!
|
||
{STRVAR_1 1, 0, 0} used\nSplash!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSplash!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSplash!
|
||
{STRVAR_1 1, 0, 0} used\nAcid Armor!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAcid Armor!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAcid Armor!
|
||
{STRVAR_1 1, 0, 0} used\nCrabhammer!
|
||
The wild {STRVAR_1 1, 0, 0} used\nCrabhammer!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nCrabhammer!
|
||
{STRVAR_1 1, 0, 0} used\nExplosion!
|
||
The wild {STRVAR_1 1, 0, 0} used\nExplosion!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nExplosion!
|
||
{STRVAR_1 1, 0, 0} used\nFury Swipes!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFury Swipes!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFury Swipes!
|
||
{STRVAR_1 1, 0, 0} used\nBonemerang!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBonemerang!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBonemerang!
|
||
{STRVAR_1 1, 0, 0} used\nRest!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRest!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRest!
|
||
{STRVAR_1 1, 0, 0} used\nRock Slide!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRock Slide!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRock Slide!
|
||
{STRVAR_1 1, 0, 0} used\nHyper Fang!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHyper Fang!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHyper Fang!
|
||
{STRVAR_1 1, 0, 0} used\nSharpen!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSharpen!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSharpen!
|
||
{STRVAR_1 1, 0, 0} used\nConversion!
|
||
The wild {STRVAR_1 1, 0, 0} used\nConversion!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nConversion!
|
||
{STRVAR_1 1, 0, 0} used\nTri Attack!
|
||
The wild {STRVAR_1 1, 0, 0} used\nTri Attack!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nTri Attack!
|
||
{STRVAR_1 1, 0, 0} used\nSuper Fang!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSuper Fang!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSuper Fang!
|
||
{STRVAR_1 1, 0, 0} used\nSlash!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSlash!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSlash!
|
||
{STRVAR_1 1, 0, 0} used\nSubstitute!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSubstitute!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSubstitute!
|
||
{STRVAR_1 1, 0, 0} used\nStruggle!
|
||
The wild {STRVAR_1 1, 0, 0} used\nStruggle!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nStruggle!
|
||
{STRVAR_1 1, 0, 0} used\nSketch!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSketch!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSketch!
|
||
{STRVAR_1 1, 0, 0} used\nTriple Kick!
|
||
The wild {STRVAR_1 1, 0, 0} used\nTriple Kick!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nTriple Kick!
|
||
{STRVAR_1 1, 0, 0} used\nThief!
|
||
The wild {STRVAR_1 1, 0, 0} used\nThief!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nThief!
|
||
{STRVAR_1 1, 0, 0} used\nSpider Web!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSpider Web!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSpider Web!
|
||
{STRVAR_1 1, 0, 0} used\nMind Reader!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMind Reader!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMind Reader!
|
||
{STRVAR_1 1, 0, 0} used\nNightmare!
|
||
The wild {STRVAR_1 1, 0, 0} used\nNightmare!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nNightmare!
|
||
{STRVAR_1 1, 0, 0} used\nFlame Wheel!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFlame Wheel!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFlame Wheel!
|
||
{STRVAR_1 1, 0, 0} used\nSnore!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSnore!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSnore!
|
||
{STRVAR_1 1, 0, 0} used\nCurse!
|
||
The wild {STRVAR_1 1, 0, 0} used\nCurse!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nCurse!
|
||
{STRVAR_1 1, 0, 0} used\nFlail!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFlail!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFlail!
|
||
{STRVAR_1 1, 0, 0} used\nConversion 2!
|
||
The wild {STRVAR_1 1, 0, 0} used\nConversion 2!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nConversion 2!
|
||
{STRVAR_1 1, 0, 0} used\nAeroblast!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAeroblast!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAeroblast!
|
||
{STRVAR_1 1, 0, 0} used\nCotton Spore!
|
||
The wild {STRVAR_1 1, 0, 0} used\nCotton Spore!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nCotton Spore!
|
||
{STRVAR_1 1, 0, 0} used\nReversal!
|
||
The wild {STRVAR_1 1, 0, 0} used\nReversal!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nReversal!
|
||
{STRVAR_1 1, 0, 0} used\nSpite!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSpite!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSpite!
|
||
{STRVAR_1 1, 0, 0} used\nPowder Snow!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPowder Snow!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPowder Snow!
|
||
{STRVAR_1 1, 0, 0} used\nProtect!
|
||
The wild {STRVAR_1 1, 0, 0} used\nProtect!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nProtect!
|
||
{STRVAR_1 1, 0, 0} used\nMach Punch!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMach Punch!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMach Punch!
|
||
{STRVAR_1 1, 0, 0} used\nScary Face!
|
||
The wild {STRVAR_1 1, 0, 0} used\nScary Face!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nScary Face!
|
||
{STRVAR_1 1, 0, 0} used\nFaint Attack!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFaint Attack!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFaint Attack!
|
||
{STRVAR_1 1, 0, 0} used\nSweet Kiss!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSweet Kiss!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSweet Kiss!
|
||
{STRVAR_1 1, 0, 0} used\nBelly Drum!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBelly Drum!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBelly Drum!
|
||
{STRVAR_1 1, 0, 0} used\nSludge Bomb!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSludge Bomb!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSludge Bomb!
|
||
{STRVAR_1 1, 0, 0} used\nMud-Slap!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMud-Slap!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMud-Slap!
|
||
{STRVAR_1 1, 0, 0} used\nOctazooka!
|
||
The wild {STRVAR_1 1, 0, 0} used\nOctazooka!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nOctazooka!
|
||
{STRVAR_1 1, 0, 0} used\nSpikes!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSpikes!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSpikes!
|
||
{STRVAR_1 1, 0, 0} used\nZap Cannon!
|
||
The wild {STRVAR_1 1, 0, 0} used\nZap Cannon!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nZap Cannon!
|
||
{STRVAR_1 1, 0, 0} used\nForesight!
|
||
The wild {STRVAR_1 1, 0, 0} used\nForesight!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nForesight!
|
||
{STRVAR_1 1, 0, 0} used\nDestiny Bond!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDestiny Bond!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDestiny Bond!
|
||
{STRVAR_1 1, 0, 0} used\nPerish Song!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPerish Song!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPerish Song!
|
||
{STRVAR_1 1, 0, 0} used\nIcy Wind!
|
||
The wild {STRVAR_1 1, 0, 0} used\nIcy Wind!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nIcy Wind!
|
||
{STRVAR_1 1, 0, 0} used\nDetect!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDetect!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDetect!
|
||
{STRVAR_1 1, 0, 0} used\nBone Rush!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBone Rush!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBone Rush!
|
||
{STRVAR_1 1, 0, 0} used\nLock-On!
|
||
The wild {STRVAR_1 1, 0, 0} used\nLock-On!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nLock-On!
|
||
{STRVAR_1 1, 0, 0} used\nOutrage!
|
||
The wild {STRVAR_1 1, 0, 0} used\nOutrage!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nOutrage!
|
||
{STRVAR_1 1, 0, 0} used\nSandstorm!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSandstorm!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSandstorm!
|
||
{STRVAR_1 1, 0, 0} used\nGiga Drain!
|
||
The wild {STRVAR_1 1, 0, 0} used\nGiga Drain!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nGiga Drain!
|
||
{STRVAR_1 1, 0, 0} used\nEndure!
|
||
The wild {STRVAR_1 1, 0, 0} used\nEndure!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nEndure!
|
||
{STRVAR_1 1, 0, 0} used\nCharm!
|
||
The wild {STRVAR_1 1, 0, 0} used\nCharm!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nCharm!
|
||
{STRVAR_1 1, 0, 0} used\nRollout!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRollout!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRollout!
|
||
{STRVAR_1 1, 0, 0} used\nFalse Swipe!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFalse Swipe!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFalse Swipe!
|
||
{STRVAR_1 1, 0, 0} used\nSwagger!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSwagger!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSwagger!
|
||
{STRVAR_1 1, 0, 0} used\nMilk Drink!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMilk Drink!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMilk Drink!
|
||
{STRVAR_1 1, 0, 0} used\nSpark!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSpark!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSpark!
|
||
{STRVAR_1 1, 0, 0} used\nFury Cutter!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFury Cutter!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFury Cutter!
|
||
{STRVAR_1 1, 0, 0} used\nSteel Wing!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSteel Wing!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSteel Wing!
|
||
{STRVAR_1 1, 0, 0} used\nMean Look!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMean Look!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMean Look!
|
||
{STRVAR_1 1, 0, 0} used\nAttract!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAttract!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAttract!
|
||
{STRVAR_1 1, 0, 0} used\nSleep Talk!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSleep Talk!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSleep Talk!
|
||
{STRVAR_1 1, 0, 0} used\nHeal Bell!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHeal Bell!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHeal Bell!
|
||
{STRVAR_1 1, 0, 0} used\nReturn!
|
||
The wild {STRVAR_1 1, 0, 0} used\nReturn!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nReturn!
|
||
{STRVAR_1 1, 0, 0} used\nPresent!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPresent!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPresent!
|
||
{STRVAR_1 1, 0, 0} used\nFrustration!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFrustration!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFrustration!
|
||
{STRVAR_1 1, 0, 0} used\nSafeguard!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSafeguard!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSafeguard!
|
||
{STRVAR_1 1, 0, 0} used\nPain Split!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPain Split!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPain Split!
|
||
{STRVAR_1 1, 0, 0} used\nSacred Fire!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSacred Fire!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSacred Fire!
|
||
{STRVAR_1 1, 0, 0} used\nMagnitude!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMagnitude!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMagnitude!
|
||
{STRVAR_1 1, 0, 0} used\nDynamicPunch!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDynamicPunch!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDynamicPunch!
|
||
{STRVAR_1 1, 0, 0} used\nMegahorn!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMegahorn!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMegahorn!
|
||
{STRVAR_1 1, 0, 0} used\nDragonBreath!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDragonBreath!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDragonBreath!
|
||
{STRVAR_1 1, 0, 0} used\nBaton Pass!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBaton Pass!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBaton Pass!
|
||
{STRVAR_1 1, 0, 0} used\nEncore!
|
||
The wild {STRVAR_1 1, 0, 0} used\nEncore!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nEncore!
|
||
{STRVAR_1 1, 0, 0} used\nPursuit!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPursuit!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPursuit!
|
||
{STRVAR_1 1, 0, 0} used\nRapid Spin!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRapid Spin!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRapid Spin!
|
||
{STRVAR_1 1, 0, 0} used\nSweet Scent!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSweet Scent!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSweet Scent!
|
||
{STRVAR_1 1, 0, 0} used\nIron Tail!
|
||
The wild {STRVAR_1 1, 0, 0} used\nIron Tail!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nIron Tail!
|
||
{STRVAR_1 1, 0, 0} used\nMetal Claw!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMetal Claw!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMetal Claw!
|
||
{STRVAR_1 1, 0, 0} used\nVital Throw!
|
||
The wild {STRVAR_1 1, 0, 0} used\nVital Throw!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nVital Throw!
|
||
{STRVAR_1 1, 0, 0} used\nMorning Sun!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMorning Sun!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMorning Sun!
|
||
{STRVAR_1 1, 0, 0} used\nSynthesis!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSynthesis!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSynthesis!
|
||
{STRVAR_1 1, 0, 0} used\nMoonlight!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMoonlight!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMoonlight!
|
||
{STRVAR_1 1, 0, 0} used\nHidden Power!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHidden Power!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHidden Power!
|
||
{STRVAR_1 1, 0, 0} used\nCross Chop!
|
||
The wild {STRVAR_1 1, 0, 0} used\nCross Chop!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nCross Chop!
|
||
{STRVAR_1 1, 0, 0} used\nTwister!
|
||
The wild {STRVAR_1 1, 0, 0} used\nTwister!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nTwister!
|
||
{STRVAR_1 1, 0, 0} used\nRain Dance!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRain Dance!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRain Dance!
|
||
{STRVAR_1 1, 0, 0} used\nSunny Day!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSunny Day!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSunny Day!
|
||
{STRVAR_1 1, 0, 0} used\nCrunch!
|
||
The wild {STRVAR_1 1, 0, 0} used\nCrunch!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nCrunch!
|
||
{STRVAR_1 1, 0, 0} used\nMirror Coat!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMirror Coat!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMirror Coat!
|
||
{STRVAR_1 1, 0, 0} used\nPsych Up!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPsych Up!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPsych Up!
|
||
{STRVAR_1 1, 0, 0} used\nExtremeSpeed!
|
||
The wild {STRVAR_1 1, 0, 0} used\nExtremeSpeed!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nExtremeSpeed!
|
||
{STRVAR_1 1, 0, 0} used\nAncientPower!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAncientPower!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAncientPower!
|
||
{STRVAR_1 1, 0, 0} used\nShadow Ball!
|
||
The wild {STRVAR_1 1, 0, 0} used\nShadow Ball!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nShadow Ball!
|
||
{STRVAR_1 1, 0, 0} used\nFuture Sight!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFuture Sight!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFuture Sight!
|
||
{STRVAR_1 1, 0, 0} used\nRock Smash!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRock Smash!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRock Smash!
|
||
{STRVAR_1 1, 0, 0} used\nWhirlpool!
|
||
The wild {STRVAR_1 1, 0, 0} used\nWhirlpool!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nWhirlpool!
|
||
{STRVAR_1 1, 0, 0} used\nBeat Up!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBeat Up!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBeat Up!
|
||
{STRVAR_1 1, 0, 0} used\nFake Out!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFake Out!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFake Out!
|
||
{STRVAR_1 1, 0, 0} used\nUproar!
|
||
The wild {STRVAR_1 1, 0, 0} used\nUproar!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nUproar!
|
||
{STRVAR_1 1, 0, 0} used\nStockpile!
|
||
The wild {STRVAR_1 1, 0, 0} used\nStockpile!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nStockpile!
|
||
{STRVAR_1 1, 0, 0} used\nSpit Up!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSpit Up!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSpit Up!
|
||
{STRVAR_1 1, 0, 0} used\nSwallow!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSwallow!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSwallow!
|
||
{STRVAR_1 1, 0, 0} used\nHeat Wave!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHeat Wave!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHeat Wave!
|
||
{STRVAR_1 1, 0, 0} used\nHail!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHail!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHail!
|
||
{STRVAR_1 1, 0, 0} used\nTorment!
|
||
The wild {STRVAR_1 1, 0, 0} used\nTorment!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nTorment!
|
||
{STRVAR_1 1, 0, 0} used\nFlatter!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFlatter!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFlatter!
|
||
{STRVAR_1 1, 0, 0} used\nWill-O-Wisp!
|
||
The wild {STRVAR_1 1, 0, 0} used\nWill-O-Wisp!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nWill-O-Wisp!
|
||
{STRVAR_1 1, 0, 0} used\nMemento!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMemento!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMemento!
|
||
{STRVAR_1 1, 0, 0} used\nFacade!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFacade!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFacade!
|
||
{STRVAR_1 1, 0, 0} used\nFocus Punch!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFocus Punch!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFocus Punch!
|
||
{STRVAR_1 1, 0, 0} used\nSmellingSalt!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSmellingSalt!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSmellingSalt!
|
||
{STRVAR_1 1, 0, 0} used\nFollow Me!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFollow Me!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFollow Me!
|
||
{STRVAR_1 1, 0, 0} used\nNature Power!
|
||
The wild {STRVAR_1 1, 0, 0} used\nNature Power!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nNature Power!
|
||
{STRVAR_1 1, 0, 0} used\nCharge!
|
||
The wild {STRVAR_1 1, 0, 0} used\nCharge!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nCharge!
|
||
{STRVAR_1 1, 0, 0} used\nTaunt!
|
||
The wild {STRVAR_1 1, 0, 0} used\nTaunt!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nTaunt!
|
||
{STRVAR_1 1, 0, 0} used\nHelping Hand!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHelping Hand!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHelping Hand!
|
||
{STRVAR_1 1, 0, 0} used\nTrick!
|
||
The wild {STRVAR_1 1, 0, 0} used\nTrick!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nTrick!
|
||
{STRVAR_1 1, 0, 0} used\nRole Play!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRole Play!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRole Play!
|
||
{STRVAR_1 1, 0, 0} used\nWish!
|
||
The wild {STRVAR_1 1, 0, 0} used\nWish!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nWish!
|
||
{STRVAR_1 1, 0, 0} used\nAssist!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAssist!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAssist!
|
||
{STRVAR_1 1, 0, 0} used\nIngrain!
|
||
The wild {STRVAR_1 1, 0, 0} used\nIngrain!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nIngrain!
|
||
{STRVAR_1 1, 0, 0} used\nSuperpower!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSuperpower!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSuperpower!
|
||
{STRVAR_1 1, 0, 0} used\nMagic Coat!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMagic Coat!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMagic Coat!
|
||
{STRVAR_1 1, 0, 0} used\nRecycle!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRecycle!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRecycle!
|
||
{STRVAR_1 1, 0, 0} used\nRevenge!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRevenge!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRevenge!
|
||
{STRVAR_1 1, 0, 0} used\nBrick Break!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBrick Break!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBrick Break!
|
||
{STRVAR_1 1, 0, 0} used\nYawn!
|
||
The wild {STRVAR_1 1, 0, 0} used\nYawn!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nYawn!
|
||
{STRVAR_1 1, 0, 0} used\nKnock Off!
|
||
The wild {STRVAR_1 1, 0, 0} used\nKnock Off!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nKnock Off!
|
||
{STRVAR_1 1, 0, 0} used\nEndeavor!
|
||
The wild {STRVAR_1 1, 0, 0} used\nEndeavor!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nEndeavor!
|
||
{STRVAR_1 1, 0, 0} used\nEruption!
|
||
The wild {STRVAR_1 1, 0, 0} used\nEruption!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nEruption!
|
||
{STRVAR_1 1, 0, 0} used\nSkill Swap!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSkill Swap!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSkill Swap!
|
||
{STRVAR_1 1, 0, 0} used\nImprison!
|
||
The wild {STRVAR_1 1, 0, 0} used\nImprison!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nImprison!
|
||
{STRVAR_1 1, 0, 0} used\nRefresh!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRefresh!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRefresh!
|
||
{STRVAR_1 1, 0, 0} used\nGrudge!
|
||
The wild {STRVAR_1 1, 0, 0} used\nGrudge!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nGrudge!
|
||
{STRVAR_1 1, 0, 0} used\nSnatch!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSnatch!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSnatch!
|
||
{STRVAR_1 1, 0, 0} used\nSecret Power!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSecret Power!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSecret Power!
|
||
{STRVAR_1 1, 0, 0} used\nDive!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDive!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDive!
|
||
{STRVAR_1 1, 0, 0} used\nArm Thrust!
|
||
The wild {STRVAR_1 1, 0, 0} used\nArm Thrust!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nArm Thrust!
|
||
{STRVAR_1 1, 0, 0} used\nCamouflage!
|
||
The wild {STRVAR_1 1, 0, 0} used\nCamouflage!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nCamouflage!
|
||
{STRVAR_1 1, 0, 0} used\nTail Glow!
|
||
The wild {STRVAR_1 1, 0, 0} used\nTail Glow!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nTail Glow!
|
||
{STRVAR_1 1, 0, 0} used\nLuster Purge!
|
||
The wild {STRVAR_1 1, 0, 0} used\nLuster Purge!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nLuster Purge!
|
||
{STRVAR_1 1, 0, 0} used\nMist Ball!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMist Ball!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMist Ball!
|
||
{STRVAR_1 1, 0, 0} used\nFeatherDance!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFeatherDance!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFeatherDance!
|
||
{STRVAR_1 1, 0, 0} used\nTeeter Dance!
|
||
The wild {STRVAR_1 1, 0, 0} used\nTeeter Dance!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nTeeter Dance!
|
||
{STRVAR_1 1, 0, 0} used\nBlaze Kick!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBlaze Kick!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBlaze Kick!
|
||
{STRVAR_1 1, 0, 0} used\nMud Sport!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMud Sport!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMud Sport!
|
||
{STRVAR_1 1, 0, 0} used\nIce Ball!
|
||
The wild {STRVAR_1 1, 0, 0} used\nIce Ball!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nIce Ball!
|
||
{STRVAR_1 1, 0, 0} used\nNeedle Arm!
|
||
The wild {STRVAR_1 1, 0, 0} used\nNeedle Arm!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nNeedle Arm!
|
||
{STRVAR_1 1, 0, 0} used\nSlack Off!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSlack Off!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSlack Off!
|
||
{STRVAR_1 1, 0, 0} used\nHyper Voice!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHyper Voice!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHyper Voice!
|
||
{STRVAR_1 1, 0, 0} used\nPoison Fang!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPoison Fang!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPoison Fang!
|
||
{STRVAR_1 1, 0, 0} used\nCrush Claw!
|
||
The wild {STRVAR_1 1, 0, 0} used\nCrush Claw!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nCrush Claw!
|
||
{STRVAR_1 1, 0, 0} used\nBlast Burn!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBlast Burn!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBlast Burn!
|
||
{STRVAR_1 1, 0, 0} used\nHydro Cannon!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHydro Cannon!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHydro Cannon!
|
||
{STRVAR_1 1, 0, 0} used\nMeteor Mash!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMeteor Mash!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMeteor Mash!
|
||
{STRVAR_1 1, 0, 0} used\nAstonish!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAstonish!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAstonish!
|
||
{STRVAR_1 1, 0, 0} used\nWeather Ball!
|
||
The wild {STRVAR_1 1, 0, 0} used\nWeather Ball!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nWeather Ball!
|
||
{STRVAR_1 1, 0, 0} used\nAromatherapy!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAromatherapy!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAromatherapy!
|
||
{STRVAR_1 1, 0, 0} used\nFake Tears!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFake Tears!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFake Tears!
|
||
{STRVAR_1 1, 0, 0} used\nAir Cutter!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAir Cutter!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAir Cutter!
|
||
{STRVAR_1 1, 0, 0} used\nOverheat!
|
||
The wild {STRVAR_1 1, 0, 0} used\nOverheat!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nOverheat!
|
||
{STRVAR_1 1, 0, 0} used\nOdor Sleuth!
|
||
The wild {STRVAR_1 1, 0, 0} used\nOdor Sleuth!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nOdor Sleuth!
|
||
{STRVAR_1 1, 0, 0} used\nRock Tomb!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRock Tomb!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRock Tomb!
|
||
{STRVAR_1 1, 0, 0} used\nSilver Wind!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSilver Wind!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSilver Wind!
|
||
{STRVAR_1 1, 0, 0} used\nMetal Sound!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMetal Sound!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMetal Sound!
|
||
{STRVAR_1 1, 0, 0} used\nGrassWhistle!
|
||
The wild {STRVAR_1 1, 0, 0} used\nGrassWhistle!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nGrassWhistle!
|
||
{STRVAR_1 1, 0, 0} used\nTickle!
|
||
The wild {STRVAR_1 1, 0, 0} used\nTickle!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nTickle!
|
||
{STRVAR_1 1, 0, 0} used\nCosmic Power!
|
||
The wild {STRVAR_1 1, 0, 0} used\nCosmic Power!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nCosmic Power!
|
||
{STRVAR_1 1, 0, 0} used\nWater Spout!
|
||
The wild {STRVAR_1 1, 0, 0} used\nWater Spout!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nWater Spout!
|
||
{STRVAR_1 1, 0, 0} used\nSignal Beam!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSignal Beam!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSignal Beam!
|
||
{STRVAR_1 1, 0, 0} used\nShadow Punch!
|
||
The wild {STRVAR_1 1, 0, 0} used\nShadow Punch!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nShadow Punch!
|
||
{STRVAR_1 1, 0, 0} used\nExtrasensory!
|
||
The wild {STRVAR_1 1, 0, 0} used\nExtrasensory!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nExtrasensory!
|
||
{STRVAR_1 1, 0, 0} used\nSky Uppercut!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSky Uppercut!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSky Uppercut!
|
||
{STRVAR_1 1, 0, 0} used\nSand Tomb!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSand Tomb!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSand Tomb!
|
||
{STRVAR_1 1, 0, 0} used\nSheer Cold!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSheer Cold!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSheer Cold!
|
||
{STRVAR_1 1, 0, 0} used\nMuddy Water!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMuddy Water!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMuddy Water!
|
||
{STRVAR_1 1, 0, 0} used\nBullet Seed!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBullet Seed!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBullet Seed!
|
||
{STRVAR_1 1, 0, 0} used\nAerial Ace!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAerial Ace!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAerial Ace!
|
||
{STRVAR_1 1, 0, 0} used\nIcicle Spear!
|
||
The wild {STRVAR_1 1, 0, 0} used\nIcicle Spear!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nIcicle Spear!
|
||
{STRVAR_1 1, 0, 0} used\nIron Defense!
|
||
The wild {STRVAR_1 1, 0, 0} used\nIron Defense!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nIron Defense!
|
||
{STRVAR_1 1, 0, 0} used\nBlock!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBlock!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBlock!
|
||
{STRVAR_1 1, 0, 0} used\nHowl!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHowl!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHowl!
|
||
{STRVAR_1 1, 0, 0} used\nDragon Claw!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDragon Claw!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDragon Claw!
|
||
{STRVAR_1 1, 0, 0} used\nFrenzy Plant!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFrenzy Plant!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFrenzy Plant!
|
||
{STRVAR_1 1, 0, 0} used\nBulk Up!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBulk Up!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBulk Up!
|
||
{STRVAR_1 1, 0, 0} used\nBounce!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBounce!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBounce!
|
||
{STRVAR_1 1, 0, 0} used\nMud Shot!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMud Shot!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMud Shot!
|
||
{STRVAR_1 1, 0, 0} used\nPoison Tail!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPoison Tail!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPoison Tail!
|
||
{STRVAR_1 1, 0, 0} used\nCovet!
|
||
The wild {STRVAR_1 1, 0, 0} used\nCovet!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nCovet!
|
||
{STRVAR_1 1, 0, 0} used\nVolt Tackle!
|
||
The wild {STRVAR_1 1, 0, 0} used\nVolt Tackle!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nVolt Tackle!
|
||
{STRVAR_1 1, 0, 0} used\nMagical Leaf!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMagical Leaf!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMagical Leaf!
|
||
{STRVAR_1 1, 0, 0} used\nWater Sport!
|
||
The wild {STRVAR_1 1, 0, 0} used\nWater Sport!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nWater Sport!
|
||
{STRVAR_1 1, 0, 0} used\nCalm Mind!
|
||
The wild {STRVAR_1 1, 0, 0} used\nCalm Mind!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nCalm Mind!
|
||
{STRVAR_1 1, 0, 0} used\nLeaf Blade!
|
||
The wild {STRVAR_1 1, 0, 0} used\nLeaf Blade!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nLeaf Blade!
|
||
{STRVAR_1 1, 0, 0} used\nDragon Dance!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDragon Dance!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDragon Dance!
|
||
{STRVAR_1 1, 0, 0} used\nRock Blast!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRock Blast!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRock Blast!
|
||
{STRVAR_1 1, 0, 0} used\nShock Wave!
|
||
The wild {STRVAR_1 1, 0, 0} used\nShock Wave!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nShock Wave!
|
||
{STRVAR_1 1, 0, 0} used\nWater Pulse!
|
||
The wild {STRVAR_1 1, 0, 0} used\nWater Pulse!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nWater Pulse!
|
||
{STRVAR_1 1, 0, 0} used\nDoom Desire!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDoom Desire!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDoom Desire!
|
||
{STRVAR_1 1, 0, 0} used\nPsycho Boost!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPsycho Boost!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPsycho Boost!
|
||
{STRVAR_1 1, 0, 0} used\nRoost!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRoost!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRoost!
|
||
{STRVAR_1 1, 0, 0} used\nGravity!
|
||
The wild {STRVAR_1 1, 0, 0} used\nGravity!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nGravity!
|
||
{STRVAR_1 1, 0, 0} used\nMiracle Eye!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMiracle Eye!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMiracle Eye!
|
||
{STRVAR_1 1, 0, 0} used\nWake-Up Slap!
|
||
The wild {STRVAR_1 1, 0, 0} used\nWake-Up Slap!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nWake-Up Slap!
|
||
{STRVAR_1 1, 0, 0} used\nHammer Arm!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHammer Arm!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHammer Arm!
|
||
{STRVAR_1 1, 0, 0} used\nGyro Ball!
|
||
The wild {STRVAR_1 1, 0, 0} used\nGyro Ball!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nGyro Ball!
|
||
{STRVAR_1 1, 0, 0} used\nHealing Wish!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHealing Wish!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHealing Wish!
|
||
{STRVAR_1 1, 0, 0} used\nBrine!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBrine!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBrine!
|
||
{STRVAR_1 1, 0, 0} used\nNatural Gift!
|
||
The wild {STRVAR_1 1, 0, 0} used\nNatural Gift!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nNatural Gift!
|
||
{STRVAR_1 1, 0, 0} used\nFeint!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFeint!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFeint!
|
||
{STRVAR_1 1, 0, 0} used\nPluck!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPluck!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPluck!
|
||
{STRVAR_1 1, 0, 0} used\nTailwind!
|
||
The wild {STRVAR_1 1, 0, 0} used\nTailwind!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nTailwind!
|
||
{STRVAR_1 1, 0, 0} used\nAcupressure!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAcupressure!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAcupressure!
|
||
{STRVAR_1 1, 0, 0} used\nMetal Burst!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMetal Burst!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMetal Burst!
|
||
{STRVAR_1 1, 0, 0} used\nU-turn!
|
||
The wild {STRVAR_1 1, 0, 0} used\nU-turn!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nU-turn!
|
||
{STRVAR_1 1, 0, 0} used\nClose Combat!
|
||
The wild {STRVAR_1 1, 0, 0} used\nClose Combat!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nClose Combat!
|
||
{STRVAR_1 1, 0, 0} used\nPayback!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPayback!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPayback!
|
||
{STRVAR_1 1, 0, 0} used\nAssurance!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAssurance!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAssurance!
|
||
{STRVAR_1 1, 0, 0} used\nEmbargo!
|
||
The wild {STRVAR_1 1, 0, 0} used\nEmbargo!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nEmbargo!
|
||
{STRVAR_1 1, 0, 0} used\nFling!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFling!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFling!
|
||
{STRVAR_1 1, 0, 0} used\nPsycho Shift!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPsycho Shift!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPsycho Shift!
|
||
{STRVAR_1 1, 0, 0} used\nTrump Card!
|
||
The wild {STRVAR_1 1, 0, 0} used\nTrump Card!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nTrump Card!
|
||
{STRVAR_1 1, 0, 0} used\nHeal Block!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHeal Block!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHeal Block!
|
||
{STRVAR_1 1, 0, 0} used\nWring Out!
|
||
The wild {STRVAR_1 1, 0, 0} used\nWring Out!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nWring Out!
|
||
{STRVAR_1 1, 0, 0} used\nPower Trick!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPower Trick!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPower Trick!
|
||
{STRVAR_1 1, 0, 0} used\nGastro Acid!
|
||
The wild {STRVAR_1 1, 0, 0} used\nGastro Acid!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nGastro Acid!
|
||
{STRVAR_1 1, 0, 0} used\nLucky Chant!
|
||
The wild {STRVAR_1 1, 0, 0} used\nLucky Chant!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nLucky Chant!
|
||
{STRVAR_1 1, 0, 0} used\nMe First!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMe First!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMe First!
|
||
{STRVAR_1 1, 0, 0} used\nCopycat!
|
||
The wild {STRVAR_1 1, 0, 0} used\nCopycat!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nCopycat!
|
||
{STRVAR_1 1, 0, 0} used\nPower Swap!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPower Swap!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPower Swap!
|
||
{STRVAR_1 1, 0, 0} used\nGuard Swap!
|
||
The wild {STRVAR_1 1, 0, 0} used\nGuard Swap!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nGuard Swap!
|
||
{STRVAR_1 1, 0, 0} used\nPunishment!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPunishment!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPunishment!
|
||
{STRVAR_1 1, 0, 0} used\nLast Resort!
|
||
The wild {STRVAR_1 1, 0, 0} used\nLast Resort!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nLast Resort!
|
||
{STRVAR_1 1, 0, 0} used\nWorry Seed!
|
||
The wild {STRVAR_1 1, 0, 0} used\nWorry Seed!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nWorry Seed!
|
||
{STRVAR_1 1, 0, 0} used\nSucker Punch!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSucker Punch!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSucker Punch!
|
||
{STRVAR_1 1, 0, 0} used\nToxic Spikes!
|
||
The wild {STRVAR_1 1, 0, 0} used\nToxic Spikes!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nToxic Spikes!
|
||
{STRVAR_1 1, 0, 0} used\nHeart Swap!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHeart Swap!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHeart Swap!
|
||
{STRVAR_1 1, 0, 0} used\nAqua Ring!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAqua Ring!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAqua Ring!
|
||
{STRVAR_1 1, 0, 0} used\nMagnet Rise!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMagnet Rise!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMagnet Rise!
|
||
{STRVAR_1 1, 0, 0} used\nFlare Blitz!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFlare Blitz!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFlare Blitz!
|
||
{STRVAR_1 1, 0, 0} used\nForce Palm!
|
||
The wild {STRVAR_1 1, 0, 0} used\nForce Palm!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nForce Palm!
|
||
{STRVAR_1 1, 0, 0} used\nAura Sphere!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAura Sphere!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAura Sphere!
|
||
{STRVAR_1 1, 0, 0} used\nRock Polish!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRock Polish!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRock Polish!
|
||
{STRVAR_1 1, 0, 0} used\nPoison Jab!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPoison Jab!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPoison Jab!
|
||
{STRVAR_1 1, 0, 0} used\nDark Pulse!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDark Pulse!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDark Pulse!
|
||
{STRVAR_1 1, 0, 0} used\nNight Slash!
|
||
The wild {STRVAR_1 1, 0, 0} used\nNight Slash!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nNight Slash!
|
||
{STRVAR_1 1, 0, 0} used\nAqua Tail!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAqua Tail!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAqua Tail!
|
||
{STRVAR_1 1, 0, 0} used\nSeed Bomb!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSeed Bomb!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSeed Bomb!
|
||
{STRVAR_1 1, 0, 0} used\nAir Slash!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAir Slash!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAir Slash!
|
||
{STRVAR_1 1, 0, 0} used\nX-Scissor!
|
||
The wild {STRVAR_1 1, 0, 0} used\nX-Scissor!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nX-Scissor!
|
||
{STRVAR_1 1, 0, 0} used\nBug Buzz!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBug Buzz!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBug Buzz!
|
||
{STRVAR_1 1, 0, 0} used\nDragon Pulse!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDragon Pulse!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDragon Pulse!
|
||
{STRVAR_1 1, 0, 0} used\nDragon Rush!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDragon Rush!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDragon Rush!
|
||
{STRVAR_1 1, 0, 0} used\nPower Gem!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPower Gem!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPower Gem!
|
||
{STRVAR_1 1, 0, 0} used\nDrain Punch!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDrain Punch!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDrain Punch!
|
||
{STRVAR_1 1, 0, 0} used\nVacuum Wave!
|
||
The wild {STRVAR_1 1, 0, 0} used\nVacuum Wave!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nVacuum Wave!
|
||
{STRVAR_1 1, 0, 0} used\nFocus Blast!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFocus Blast!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFocus Blast!
|
||
{STRVAR_1 1, 0, 0} used\nEnergy Ball!
|
||
The wild {STRVAR_1 1, 0, 0} used\nEnergy Ball!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nEnergy Ball!
|
||
{STRVAR_1 1, 0, 0} used\nBrave Bird!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBrave Bird!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBrave Bird!
|
||
{STRVAR_1 1, 0, 0} used\nEarth Power!
|
||
The wild {STRVAR_1 1, 0, 0} used\nEarth Power!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nEarth Power!
|
||
{STRVAR_1 1, 0, 0} used\nSwitcheroo!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSwitcheroo!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSwitcheroo!
|
||
{STRVAR_1 1, 0, 0} used\nGiga Impact!
|
||
The wild {STRVAR_1 1, 0, 0} used\nGiga Impact!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nGiga Impact!
|
||
{STRVAR_1 1, 0, 0} used\nNasty Plot!
|
||
The wild {STRVAR_1 1, 0, 0} used\nNasty Plot!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nNasty Plot!
|
||
{STRVAR_1 1, 0, 0} used\nBullet Punch!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBullet Punch!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBullet Punch!
|
||
{STRVAR_1 1, 0, 0} used\nAvalanche!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAvalanche!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAvalanche!
|
||
{STRVAR_1 1, 0, 0} used\nIce Shard!
|
||
The wild {STRVAR_1 1, 0, 0} used\nIce Shard!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nIce Shard!
|
||
{STRVAR_1 1, 0, 0} used\nShadow Claw!
|
||
The wild {STRVAR_1 1, 0, 0} used\nShadow Claw!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nShadow Claw!
|
||
{STRVAR_1 1, 0, 0} used\nThunder Fang!
|
||
The wild {STRVAR_1 1, 0, 0} used\nThunder Fang!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nThunder Fang!
|
||
{STRVAR_1 1, 0, 0} used\nIce Fang!
|
||
The wild {STRVAR_1 1, 0, 0} used\nIce Fang!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nIce Fang!
|
||
{STRVAR_1 1, 0, 0} used\nFire Fang!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFire Fang!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFire Fang!
|
||
{STRVAR_1 1, 0, 0} used\nShadow Sneak!
|
||
The wild {STRVAR_1 1, 0, 0} used\nShadow Sneak!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nShadow Sneak!
|
||
{STRVAR_1 1, 0, 0} used\nMud Bomb!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMud Bomb!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMud Bomb!
|
||
{STRVAR_1 1, 0, 0} used\nPsycho Cut!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPsycho Cut!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPsycho Cut!
|
||
{STRVAR_1 1, 0, 0} used\nZen Headbutt!
|
||
The wild {STRVAR_1 1, 0, 0} used\nZen Headbutt!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nZen Headbutt!
|
||
{STRVAR_1 1, 0, 0} used\nMirror Shot!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMirror Shot!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMirror Shot!
|
||
{STRVAR_1 1, 0, 0} used\nFlash Cannon!
|
||
The wild {STRVAR_1 1, 0, 0} used\nFlash Cannon!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nFlash Cannon!
|
||
{STRVAR_1 1, 0, 0} used\nRock Climb!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRock Climb!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRock Climb!
|
||
{STRVAR_1 1, 0, 0} used\nDefog!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDefog!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDefog!
|
||
{STRVAR_1 1, 0, 0} used\nTrick Room!
|
||
The wild {STRVAR_1 1, 0, 0} used\nTrick Room!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nTrick Room!
|
||
{STRVAR_1 1, 0, 0} used\nDraco Meteor!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDraco Meteor!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDraco Meteor!
|
||
{STRVAR_1 1, 0, 0} used\nDischarge!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDischarge!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDischarge!
|
||
{STRVAR_1 1, 0, 0} used\nLava Plume!
|
||
The wild {STRVAR_1 1, 0, 0} used\nLava Plume!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nLava Plume!
|
||
{STRVAR_1 1, 0, 0} used\nLeaf Storm!
|
||
The wild {STRVAR_1 1, 0, 0} used\nLeaf Storm!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nLeaf Storm!
|
||
{STRVAR_1 1, 0, 0} used\nPower Whip!
|
||
The wild {STRVAR_1 1, 0, 0} used\nPower Whip!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nPower Whip!
|
||
{STRVAR_1 1, 0, 0} used\nRock Wrecker!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRock Wrecker!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRock Wrecker!
|
||
{STRVAR_1 1, 0, 0} used\nCross Poison!
|
||
The wild {STRVAR_1 1, 0, 0} used\nCross Poison!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nCross Poison!
|
||
{STRVAR_1 1, 0, 0} used\nGunk Shot!
|
||
The wild {STRVAR_1 1, 0, 0} used\nGunk Shot!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nGunk Shot!
|
||
{STRVAR_1 1, 0, 0} used\nIron Head!
|
||
The wild {STRVAR_1 1, 0, 0} used\nIron Head!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nIron Head!
|
||
{STRVAR_1 1, 0, 0} used\nMagnet Bomb!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMagnet Bomb!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMagnet Bomb!
|
||
{STRVAR_1 1, 0, 0} used\nStone Edge!
|
||
The wild {STRVAR_1 1, 0, 0} used\nStone Edge!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nStone Edge!
|
||
{STRVAR_1 1, 0, 0} used\nCaptivate!
|
||
The wild {STRVAR_1 1, 0, 0} used\nCaptivate!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nCaptivate!
|
||
{STRVAR_1 1, 0, 0} used\nStealth Rock!
|
||
The wild {STRVAR_1 1, 0, 0} used\nStealth Rock!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nStealth Rock!
|
||
{STRVAR_1 1, 0, 0} used\nGrass Knot!
|
||
The wild {STRVAR_1 1, 0, 0} used\nGrass Knot!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nGrass Knot!
|
||
{STRVAR_1 1, 0, 0} used\nChatter!
|
||
The wild {STRVAR_1 1, 0, 0} used\nChatter!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nChatter!
|
||
{STRVAR_1 1, 0, 0} used\nJudgment!
|
||
The wild {STRVAR_1 1, 0, 0} used\nJudgment!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nJudgment!
|
||
{STRVAR_1 1, 0, 0} used\nBug Bite!
|
||
The wild {STRVAR_1 1, 0, 0} used\nBug Bite!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nBug Bite!
|
||
{STRVAR_1 1, 0, 0} used\nCharge Beam!
|
||
The wild {STRVAR_1 1, 0, 0} used\nCharge Beam!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nCharge Beam!
|
||
{STRVAR_1 1, 0, 0} used\nWood Hammer!
|
||
The wild {STRVAR_1 1, 0, 0} used\nWood Hammer!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nWood Hammer!
|
||
{STRVAR_1 1, 0, 0} used\nAqua Jet!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAqua Jet!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAqua Jet!
|
||
{STRVAR_1 1, 0, 0} used\nAttack Order!
|
||
The wild {STRVAR_1 1, 0, 0} used\nAttack Order!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nAttack Order!
|
||
{STRVAR_1 1, 0, 0} used\nDefend Order!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDefend Order!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDefend Order!
|
||
{STRVAR_1 1, 0, 0} used\nHeal Order!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHeal Order!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHeal Order!
|
||
{STRVAR_1 1, 0, 0} used\nHead Smash!
|
||
The wild {STRVAR_1 1, 0, 0} used\nHead Smash!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nHead Smash!
|
||
{STRVAR_1 1, 0, 0} used\nDouble Hit!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDouble Hit!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDouble Hit!
|
||
{STRVAR_1 1, 0, 0} used\nRoar of Time!
|
||
The wild {STRVAR_1 1, 0, 0} used\nRoar of Time!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nRoar of Time!
|
||
{STRVAR_1 1, 0, 0} used\nSpacial Rend!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSpacial Rend!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSpacial Rend!
|
||
{STRVAR_1 1, 0, 0} used\nLunar Dance!
|
||
The wild {STRVAR_1 1, 0, 0} used\nLunar Dance!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nLunar Dance!
|
||
{STRVAR_1 1, 0, 0} used\nCrush Grip!
|
||
The wild {STRVAR_1 1, 0, 0} used\nCrush Grip!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nCrush Grip!
|
||
{STRVAR_1 1, 0, 0} used\nMagma Storm!
|
||
The wild {STRVAR_1 1, 0, 0} used\nMagma Storm!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nMagma Storm!
|
||
{STRVAR_1 1, 0, 0} used\nDark Void!
|
||
The wild {STRVAR_1 1, 0, 0} used\nDark Void!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nDark Void!
|
||
{STRVAR_1 1, 0, 0} used\nSeed Flare!
|
||
The wild {STRVAR_1 1, 0, 0} used\nSeed Flare!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nSeed Flare!
|
||
{STRVAR_1 1, 0, 0} used\nOminous Wind!
|
||
The wild {STRVAR_1 1, 0, 0} used\nOminous Wind!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nOminous Wind!
|
||
{STRVAR_1 1, 0, 0} used\nShadow Force!
|
||
The wild {STRVAR_1 1, 0, 0} used\nShadow Force!
|
||
The foe’s {STRVAR_1 1, 0, 0} used\nShadow Force!
|