pokeheartgold/include/sound_radio.h

12 lines
334 B
C

#ifndef POKEHEARTGOLD_SOUND_RADIO_H
#define POKEHEARTGOLD_SOUND_RADIO_H
void SndRadio_Init(NNSSndHeapHandle *heap_p);
BOOL SndRadio_StartSeq(int seqNo);
void SndRadio_StopSeq(int fadeFrame);
int SndRadio_GetSeqNo(void);
void SndRadio_PausePlayer(BOOL flag);
int SndRadio_CountPlayingSeq(void);
#endif // POKEHEARTGOLD_SOUND_RADIO_H