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469 lines
43 KiB
Plaintext
469 lines
43 KiB
Plaintext
\n\n\n\n
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The foe is physically\npounded with a long\ntail or a foreleg,\netc.\n
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The foe is attacked\nwith a sharp chop.\nIt has a high\ncritical-hit ratio.\n
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The foe is slapped\nrepeatedly, back\nand forth, two to\nfive times in a row.\n
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The foe is hit with\na flurry of punches\nthat strike two to\nfive times in a row.\n
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The foe is slugged\nby a punch thrown\nwith muscle-packed\npower.\n
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Numerous coins are\nhurled at the foe to\ninflict damage.\nMoney is earned\nafter battle.
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The foe is punched\nwith a fiery fist.\nIt may leave the\ntarget with a burn.\n
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The foe is punched\nwith an icy fist.\nIt may leave the\ntarget frozen.\n
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The foe is punched\nwith an electrified\nfist. It may leave\nthe target with\nparalysis.
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Hard, pointed, and\nsharp claws rake the\nfoe to inflict damage.\n\n
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Huge, impressive\npincers grip and\nsqueeze the foe.\n\n
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A vicious, tearing\nattack with pincers.\nThe foe will faint\ninstantly if this\nattack hits.
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A two-turn attack.\nBlades of wind hit the\nfoe on the second\nturn. It has a high\ncritical-hit ratio.
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A frenetic dance to\nuplift the fighting\nspirit. It sharply\nraises the user’s\nAttack stat.
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The foe is cut with a\nscythe or a claw.\nIt can also be used\nto cut down thin\ntrees.
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A gust of wind is\nwhipped up by wings\nand launched at the\nfoe to inflict damage.\n
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The foe is struck\nwith large, imposing\nwings spread wide\nto inflict damage.\n
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The foe is blown away,\nto be replaced by\nanother Pokémon\nin its party. In the\nwild, the battle ends.
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The user soars, then\nstrikes on the second\nturn. It can also be\nused for flying to\nany familiar town.
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A long body or\ntentacles are used\nto bind and squeeze\nthe foe for two to\nfive turns.
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The foe is slammed\nwith a long tail,\nvines, etc., to inflict\ndamage.\n
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The foe is struck\nwith slender, whiplike\nvines to inflict\ndamage.\n
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The foe is stomped\nwith a big foot.\nIt may also make the\ntarget flinch.\n
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The foe is quickly\nkicked twice in\nsuccession using both\nfeet.\n
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The foe is attacked\nby a kick launched\nwith muscle-packed\npower.\n
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The user jumps up\nhigh, then strikes\nwith a kick. If the\nkick misses, the\nuser hurts itself.
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The user lashes \nout with a quick,\nspinning kick. It\nmay also make the\ntarget flinch.
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Sand is hurled in the\nfoe’s face, reducing\nits accuracy.\n\n
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The user attacks with\nits head. It may make\nthe foe flinch. To find\nPokémon, hit trees.
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The foe is jabbed\nwith a sharply\npointed horn to\ninflict damage.\n
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The foe is jabbed\nrepeatedly with a\nhorn or beak two to\nfive times in a row.\n
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The foe is stabbed\nwith a horn rotating\nlike a drill.\nThe foe instantly\nfaints if it hits.
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A physical attack\nin which the user\ncharges and slams\ninto the foe with\nits whole body.
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The user drops onto\nthe foe with its full\nbody weight.\nIt may leave the foe\nparalyzed.
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A long body or vines\nare used to wrap and\nsqueeze the foe for\ntwo to five turns.\n
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A reckless, full-body\ncharge attack for\nslamming into the foe.\nIt also damages the\nuser a little.
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The user rampages\nand attacks for two\nto three turns.\nIt then becomes\nconfused, however.
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A reckless, life-\nrisking tackle.\nIt also damages the\nuser by a fairly large\namount, however.
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The user wags its tail\ncutely, making the\nfoe less wary.\nThe target’s Defense\nstat is lowered.
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The foe is stabbed\nwith a poisonous\nbarb of some sort.\nIt may also poison\nthe target.
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The foe is stabbed\ntwice by a pair of\nstingers.\nIt may also poison\nthe target.
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Sharp pins are shot\nat the foe in rapid\nsuccession.\nThey hit two to five\ntimes in a row.
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The foe is given an\nintimidating leer with\nsharp eyes.\nThe target’s Defense\nstat is reduced.
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The foe is bitten with\nviciously sharp fangs.\nIt may make the\ntarget flinch.\n
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The user growls in an\nendearing way, making\nthe foe less wary.\nThe target’s Attack\nstat is lowered.
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The foe is scared off,\nto be replaced by\nanother Pokémon in\nits party. In the\nwild, the battle ends.
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A soothing lullaby is\nsung in a calming\nvoice that puts the\nfoe into a deep\nslumber.
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The user generates\nodd sound waves from\nits body.\nIt may confuse the\ntarget.
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The foe is hit with a\ndestructive shock\nwave that always\ninflicts 20 HP damage.\n
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For several turns,\nthis move prevents\nthe foe from using\nthe move it last\nused.
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The foe is attacked\nwith a spray of harsh\nacid. It may also\nlower the target’s\nSp. Def stat.
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The foe is attacked\nwith small flames.\nThe target may also\nbe left with a burn.\n
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The foe is scorched\nwith an intense blast\nof fire. The target\nmay also be left with\na burn.
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The user cloaks its\nbody with a white mist\nthat prevents any of\nits stats from being\ncut for five turns.
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The foe is blasted\nwith a forceful shot\nof water.\n\n
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The foe is blasted by\na huge volume of\nwater launched under\ngreat pressure.\n
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It swamps the entire\nbattlefield with a\ngiant wave.\nIt can also be used\nfor crossing water.
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The foe is struck\nwith an icy-cold\nbeam of energy.\nIt may also freeze\nthe target solid.
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A howling blizzard is\nsummoned to strike\nthe foe.\nIt may also freeze\nthe target solid.
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The foe is attacked\nwith a peculiar ray.\nIt may also leave the\ntarget confused.\n
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A spray of bubbles is\nforcefully ejected\nat the foe.\nIt may also lower the\ntarget’s Speed stat.
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The foe is hit with a\nrainbow-colored beam.\nIt may also lower the\ntarget’s Attack\nstat.
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The foe is attacked\nwith a powerful beam.\nThe user must rest\non the next turn to\nregain its energy.
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The foe is jabbed\nwith a sharply\npointed beak or\nhorn.\n
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A corkscrewing\nattack with the\nsharp beak acting\nas a drill.\n
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The user grabs the\nfoe and recklessly\ndives for the ground.\nIt also hurts the\nuser slightly.
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A powerful low kick\nthat makes the foe\nfall over. It inflicts\ngreater damage on\nheavier foes.
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A retaliation move\nthat counters any\nphysical attack,\ninflicting double the\ndamage taken.
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The foe is thrown\nusing the power of\ngravity. It inflicts\ndamage equal to\nthe user’s level.
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The foe is slugged\nwith a punch thrown\nat maximum power.\nIt can also be used\nto move boulders.
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A nutrient-draining\nattack. The user’s\nHP is restored by\nhalf the damage taken\nby the target.
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A nutrient-draining\nattack. The user’s\nHP is restored by\nhalf the damage taken\nby the target.
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A seed is planted on\nthe foe. It steals\nsome HP from the foe\nto heal the user on\nevery turn.
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The user’s body is\nforced to grow all at\nonce. It raises the\nSp. Atk stat.\n
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Sharp-edged leaves\nare launched to slash\nat the foe. It has a\nhigh critical-hit\nratio.
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A two-turn attack.\nThe user gathers\nlight, then blasts a\nbundled beam on the\nsecond turn.
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A cloud of poisonous\ndust is scattered on\nthe foe.\nIt may poison the\ntarget.
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The user scatters a\ncloud of paralyzing\npowder.\nIt may paralyze the\ntarget.
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The user scatters a\nbig cloud of sleep-\ninducing dust around\nthe foe.\n
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The user attacks by\nscattering petals for\ntwo to three turns.\nThe user then\nbecomes confused.
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The foe is bound with\nsilk blown from the\nuser’s mouth.\nIt reduces the\ntarget’s Speed stat.
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The foe is stricken\nby a shock wave.\nThis attack always\ninflicts 40 HP\ndamage.
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The foe becomes\ntrapped within a\nfierce vortex of fire\nthat rages for two\nto five turns.
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A jolt of electricity\nis hurled at the foe\nto inflict damage.\nIt may also leave the\nfoe paralyzed.
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A strong electric\nblast is loosed at\nthe foe.\nIt may also leave the\nfoe paralyzed.
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A weak electric\ncharge is launched at\nthe foe.\nIt causes paralysis if\nit hits.
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A wicked thunderbolt\nis dropped on the foe\nto inflict damage.\nIt may also leave the\ntarget paralyzed.
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The user picks up\nand throws a small\nrock at the foe to\nattack.\n
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The user sets off an\nearthquake that hits\nall the Pokémon in\nthe battle.\n
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The user opens up a\nfissure in the ground\nand drops the foe in.\nThe target instantly\nfaints if it hits.
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The user burrows,\nthen attacks on the\nsecond turn.\nIt can also be used\nto exit dungeons.
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A move that leaves\nthe target badly\npoisoned.\nIts poison damage\nworsens every turn.
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The foe is hit by a\nweak telekinetic\nforce. It may also\nleave the foe\nconfused.
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The foe is hit by a\nstrong telekinetic\nforce. It may also\nreduce the foe’s\nSp. Def stat.
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The user employs\nhypnotic suggestion\nto make the target\nfall into a deep\nsleep.
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The user meditates\nto awaken the power\ndeep within its body\nand raise its Attack\nstat.
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The user relaxes and\nlightens its body to\nmove faster.\nIt sharply boosts\nthe Speed stat.
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The user lunges at\nthe foe at a speed\nthat makes it almost\ninvisible. It is sure\nto strike first.
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While this move is in\nuse, it gains attack\npower each time the\nuser is hit in battle.\n
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Use it to flee from\nany wild Pokémon.\nIt can also warp to\nthe last Pokémon\nCenter visited.
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The user makes the\nfoe see a mirage.\nIt inflicts damage\nmatching the user’s\nlevel.
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The user copies the\nmove last used by\nthe foe. The move can\nbe used for the rest\nof the battle.
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An earsplitting\nscreech is emitted to\nsharply reduce the\nfoe’s Defense stat.\n
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By moving rapidly, the\nuser makes illusory\ncopies of itself to\nraise its evasiveness.\n
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A self-healing move.\nThe user restores its\nown HP by up to half\nof its max HP.\n
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The user stiffens all\nthe muscles in its\nbody to raise its\nDefense stat.\n
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The user compresses\nits body to make\nitself look smaller.\nThe user’s evasion\nstat is boosted.
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The user releases an\nobscuring cloud of\nsmoke or ink.\nIt reduces the foe’s\naccuracy.
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The foe is exposed\nto a sinister ray\nthat triggers\nconfusion.\n
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The user withdraws\nits body into its hard\nshell, raising its\nDefense stat.\n
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The user curls up to\nconceal weak spots\nand raise its Defense\nstat.\n
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The user throws up a\nsturdy wall that\nsharply raises its\nDefense stat.\n
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A wondrous wall of\nlight is put up to\nsuppress damage from\nspecial attacks for\nfive turns.
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The user creates a\nhaze that eliminates\nevery stat change\namong all the Pokémon\nengaged in battle.
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A wondrous wall of\nlight is put up to\nsuppress damage from\nphysical attacks for\nfive turns.
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The user takes a\ndeep breath and\nfocuses to raise the\ncritical-hit ratio of\nits attacks.
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The user endures\nattacks for two\nturns, then strikes\nback to cause double\nthe damage taken.
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The user waggles a\nfinger and stimulates\nthe brain into\nrandomly using nearly\nany move.
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The user counters\nthe foe by mimicking\nthe move last used\nby the foe.
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The user blows up to\ninflict damage on all\nPokémon in battle.\nThe user faints upon\nusing this move.
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A large egg is hurled\nwith maximum force at\nthe foe to inflict\ndamage.\n
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The foe is licked with\na long tongue, causing\ndamage.\nIt may also paralyze\nthe target.
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The foe is attacked\nwith a discharge of\nfilthy gases.\nIt may also poison\nthe target.
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Unsanitary sludge is\nhurled at the foe.\nIt may also poison\nthe target.\n
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The user clubs the\nfoe with a bone.\nIt may also make the\ntarget flinch.\n
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The foe is attacked\nwith an intense blast\nof all-consuming fire.\nIt may also leave the\ntarget with a burn.
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The user charges at\nthe foe rapidly, and\nmay make it flinch.\nIt can also be used\nto climb a waterfall.
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The foe is clamped\nand squeezed by\nthe user’s very thick\nand sturdy shell for\ntwo to five turns.
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Star-shaped rays are\nshot at the foe.\nThis attack never\nmisses.\n
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The user tucks in its\nhead to raise its\nDefense in the first\nturn, then rams the\nfoe on the next turn.
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Sharp spikes are\nfired at the foe to\nstrike two to five\ntimes in rapid\nsuccession.
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The foe is attacked\nwith long, creeping\ntentacles or vines.\nIt may also lower the\ntarget’s Speed.
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The user temporarily\nempties its mind to\nforget its concerns.\nIt sharply raises the\nuser’s Sp. Def stat.
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The user distracts\nthe foe by bending a\nspoon.\nIt may lower the\ntarget’s accuracy.
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The user restores its\nown HP by up to half\nof its maximum HP.\nIt may also be used\nto heal an ally’s HP.
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The foe is attacked\nwith a knee kick from\na jump. If it misses,\nthe user is hurt\ninstead.
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The user intimidates\nthe foe with the\npattern on its belly\nto cause paralysis.\n
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An attack that works\nonly on a sleeping\nfoe. It absorbs half\nthe damage caused to\nheal the user’s HP.
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A cloud of poison gas\nis sprayed in the\nfoe’s face.\nIt may poison the\ntarget.
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Round objects are\nhurled at the foe to\nstrike two to five\ntimes in a row.\n
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A blood-draining\nattack. The user’s\nHP is restored by\nhalf the damage taken\nby the target.
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With a scary face, the\nuser tries to force a\nkiss on the foe. If it\nsucceeds, the target\nfalls asleep.
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A second-turn attack\nmove with a high\ncritical-hit ratio.\nIt may also make the\ntarget flinch.
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The user transforms\ninto a copy of the\nfoe right down to\nhaving the same move\nset.
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A spray of countless\nbubbles is jetted at\nthe foe.\nIt may also lower the\ntarget’s Speed stat.
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The foe is hit with\nrhythmically launched\npunches that may also\nleave it confused.\n
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The user scatters\nbursts of spores\nthat induce sleep.\n\n
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The user flashes a\nlight that cuts the\nfoe’s accuracy.\nIt can also be used\nto illuminate caves.
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The foe is attacked\nwith an odd, hot\nenergy wave.\nThe attack varies in\nintensity.
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The user just flops\nand splashes around\nto no effect at all...\n\n
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The user alters its\ncellular structure to\nliquefy itself,\nsharply raising its\nDefense stat.
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The foe is hammered\nwith a large pincer.\nThis move has a high\ncritical-hit ratio.\n
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The user explodes to\ninflict damage on all\nPokémon in battle.\nThe user faints upon\nusing this move.
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The foe is raked with\nsharp claws or\nscythes for two to\nfive times in quick\nsuccession.
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The user throws the\nbone it holds. The\nbone loops to hit the\nfoe twice, coming and\ngoing.
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The user goes to\nsleep for two turns.\nIt fully restores the\nuser’s HP and heals\nany status problem.
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Large boulders are\nhurled at the foe to\ninflict damage.\nIt may also make the\ntarget flinch.
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The user bites hard\non the foe with its\nsharp front fangs.\nIt may also make the\ntarget flinch.
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The user reduces its\npolygon count to\nmake itself more\njagged, raising the\nAttack stat.
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The user changes its\ntype to become the\nsame type as one of\nits moves.\n
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The user strikes with\na simultaneous three-\nbeam attack. May also\nparalyze, burn, or\nfreeze the target.
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The user chomps hard\non the foe with its\nsharp front fangs.\nIt cuts the target’s\nHP to half.
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The foe is attacked\nwith a slash of\nclaws, etc.\nIt has a high\ncritical-hit ratio.
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The user makes a\ncopy of itself using\nsome of its HP.\nThe copy serves as\nthe user’s decoy.
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An attack that is\nused in desperation\nonly if the user has\nno PP. It also hurts\nthe user slightly.
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It enables the user\nto permanently learn\nthe move last used by\nthe foe. Once used,\nSketch disappears.
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A consecutive three-\nkick attack that\nbecomes more\npowerful with each \nsuccessive hit.
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The user attacks and\nsteals the foe’s held\nitem simultaneously.\nIt can’t steal if the\nuser holds an item.
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The user ensnares\nthe foe with a thin,\ngooey silk so it can’t\nflee from battle.\n
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The user senses the\nfoe’s movements\nwith its mind to\nensure its next\nattack does not miss.
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A sleeping foe is\nshown a nightmare\nthat inflicts some\ndamage every turn.\n
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The user cloaks\nitself in fire and\ncharges at the foe.\nIt may also leave the\ntarget with a burn.
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An attack that can\nbe used only if the\nuser is asleep. The\nharsh noise may also\nmake the foe flinch.
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A move that works\ndifferently for the\nGhost type than for\nall the other types.\n
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The user flails about\naimlessly to attack.\nIt becomes more\npowerful the less HP\nthe user has.
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The user changes its\ntype to make itself\nresistant to the type\nof the attack it\nlast took.
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A vortex of air is\nshot at the foe to\ninflict damage.\nIt has a high\ncritical-hit ratio.
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The user releases\ncottonlike spores\nthat cling to the\nfoe, sharply reducing\nits Speed stat.
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An all-out attack\nthat becomes more\npowerful the less\nHP the user has.\n
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The user looses its\ngrudge on the move\nlast used by the foe\nby cutting 4 PP from\nit.
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The user attacks with\na chilling gust of\npowdery snow.\nIt may also freeze\nthe target.
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It enables the user\nto evade all attacks.\nIts chance of failing\nrises if it is used in\nsuccession.
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The user throws a\npunch at blinding\nspeed.\nIt is certain to\nstrike first.
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The user frightens\nthe foe with a scary\nface to sharply\nreduce its Speed\nstat.
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The user draws up to\nthe foe disarmingly,\nthen throws a sucker\npunch.\nIt hits without fail.
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The user kisses the\nfoe with a sweet,\nangelic cuteness that\ncauses confusion.\n
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The user maximizes\nits Attack stat in\nexchange for HP\nequal to half its max\nHP.
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The user attacks by\nhurling filthy sludge\nat the foe.\nIt may also poison\nthe target.
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The user hurls mud in\nthe foe’s face to\ninflict damage and\nlower its accuracy.\n
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The user attacks by\nspraying ink in the\nfoe’s face or eyes.\nIt may also lower the\ntarget’s accuracy.
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The user lays a trap\nof spikes at the\nfoe’s feet. The trap\nhurts foes that\nswitch into battle.
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The user fires an\nelectric blast like a\ncannon to inflict\ndamage and cause\nparalysis.
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Enables the user to\nhit a Ghost type with\nany type of move. It\nalso enables the user\nto hit an evasive foe.
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When this move is\nused, if the user\nfaints, the foe that\nlanded the knockout\nhit also faints.
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Any Pokémon that\nhears this song\nfaints in three turns,\nunless it switches\nout of battle.
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The user attacks with\na gust of chilled air.\nIt also lowers the\ntarget’s Speed stat.\n
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It enables the user\nto evade all attacks.\nIts chance of failing\nrises if it is used in\nsuccession.
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The user strikes at\nthe foe with a hard\nbone two to five\ntimes in a row.\n
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The user takes sure\naim at the foe.\nIt ensures the next\nattack does not fail\nto hit the target.
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The user rampages\nand attacks for two\nto three turns.\nHowever, it then\nbecomes confused.
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A five-turn sand-\nstorm is summoned\nto hurt all combatant\ntypes except Rock, \nGround, and Steel.
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A nutrient-draining\nattack. The user’s\nHP is restored by\nhalf the damage taken\nby the target.
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The user endures any\nattack with at least\n1 HP. Its chance of\nfailing rises if it is\nused in succession.
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The user charmingly\nstares at the foe,\nmaking it less wary.\nThe target’s Attack\nis sharply lowered.
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The user continually\nrolls into the foe\nover five turns. It\nbecomes stronger\neach time it hits.
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A restrained attack\nthat prevents the\nfoe from fainting.\nThe target is left\nwith at least 1 HP.
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The user enrages the\nfoe into confusion.\nHowever, it also\nsharply raises the\nfoe’s Attack stat.
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The user restores its\nown HP by up to half\nof its maximum HP.\nIt may also be used\nto heal an ally’s HP.
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The user throws an\nelectrically charged\ntackle at the foe.\nIt may also leave the\ntarget paralyzed.
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The foe is slashed\nwith scythes or\nclaws. Its power\nincreases if it hits\nin succession.
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The foe is hit with\nwings of steel.\nIt may also raise the\nuser’s Defense stat.\n
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The user affixes the\nfoe with a dark,\narresting look.\nThe target becomes\nunable to flee.
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If it is the opposite\ngender of the user,\nthe foe becomes\ninfatuated and less\nlikely to attack.
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While it is asleep, the\nuser randomly uses\none of the moves it\nknows.\n
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The user makes a\nsoothing bell chime\nto heal the status\nproblems of all the\nparty Pokémon.
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A full-power attack\nthat grows more\npowerful the more\nthe user likes its\nTrainer.
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The user attacks by\ngiving the foe a\nbooby-trapped gift.\nIt restores HP\nsometimes, however.
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A full-power attack\nthat grows more\npowerful the less\nthe user likes its\nTrainer.
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The user creates a\nprotective field that\nprevents status\nproblems for five\nturns.
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The user adds its HP\nto the foe’s HP, then\nequally shares the\ncombined HP with the\nfoe.
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The foe is razed with\na mystical fire of\ngreat intensity.\nIt may also leave the\ntarget with a burn.
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The user looses a\nground-shaking quake\naffecting everyone in\nbattle. Its power\nvaries.
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The foe is punched\nwith the user’s full,\nconcentrated power.\nIt confuses the foe\nif it hits.
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Using its tough\nand impressive\nhorn, the user\nrams into the foe \nwith no letup.\n
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The user exhales\na mighty gust that\ninflicts damage.\nIt may also paralyze\nthe target.
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The user switches\nplaces with a party\nPokémon in waiting,\npassing along any\nstat changes.
|
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The user compels the\nfoe to keep using\nonly the move it last\nused for three to\nseven turns.
|
||
An attack move that\ninflicts double damage\nif used on a foe that\nis switching out of\nbattle.
|
||
A spin attack that\ncan also eliminate\nsuch moves as Bind,\nWrap, Leech Seed,\nand Spikes.
|
||
A sweet scent that\nlowers the foe’s\nevasiveness. It also\nlures wild Pokémon\nif used in grass, etc.
|
||
The foe is slammed\nwith a steel-hard\ntail. It may also\nlower the target’s\nDefense stat.
|
||
The foe is raked\nwith steel claws.\nIt may also raise the\nuser’s Attack stat.\n
|
||
The user allows the\nfoe to attack first.\nIn return, this throw\nmove is guaranteed\nnot to miss.
|
||
The user restores its\nown HP.\nThe amount of HP\nregained varies with\nthe weather.
|
||
The user restores its\nown HP.\nThe amount of HP\nregained varies with\nthe weather.
|
||
The user restores its\nown HP.\nThe amount of HP\nregained varies with\nthe weather.
|
||
A unique attack that\nvaries in type and\nintensity depending\non the Pokémon using\nit.
|
||
The user delivers a\ndouble chop with its\nforearms crossed.\nIt has a high\ncritical-hit ratio.
|
||
The user whips up a\nvicious tornado to\ntear at the foe.\nIt may also make the\nfoe flinch.
|
||
The user summons a\nheavy rain that falls\nfor five turns,\npowering up Water-\ntype moves.
|
||
The user intensifies\nthe sun for five\nturns, powering up\nFire-type moves.\n
|
||
The user crunches up\nthe foe with sharp\nfangs. It may also\nlower the target’s\nDefense stat.
|
||
A retaliation move\nthat counters any\nspecial attack,\ninflicting double the\ndamage taken.
|
||
The user hypnotizes\nitself into copying\nany stat change\nmade by the foe.\n
|
||
The user charges the\nfoe at blinding speed.\nThis attack always\ngoes before any\nother move.
|
||
The user attacks with\na prehistoric power.\nIt may also raise all\nthe user’s stats at\nonce.
|
||
The user hurls a\nshadowy blob at the\nfoe. It may also\nlower the foe’s\nSp. Def stat.
|
||
Two turns after this\nmove is used, the foe\nis attacked with a\nhunk of psychic\nenergy.
|
||
The user hits with a\npunch that may lower\nthe target’s Defense.\nIt can also smash\ncracked boulders.
|
||
Traps the foe inside a\nwhirlpool that lasts\nfor two to five turns.\nThe user can pass\nthrough whirlpools.
|
||
The user gets all the\nparty Pokémon to\nattack the foe. The\nmore party Pokémon,\nthe more damage.
|
||
An attack that hits\nfirst and makes the\ntarget flinch. It only\nworks the first turn\nthe user is in battle.
|
||
The user attacks in\nan uproar for two to\nfive turns. Over that\ntime, no one can fall\nasleep.
|
||
The user charges\nup power, and raises\nboth its Defense and\nSp. Def. The move can\nbe used three times.
|
||
The power stored\nusing the move\nStockpile is released\nat once in an attack.\n
|
||
The power stored\nusing the move\nStockpile is absorbed\nby the user to heal\nits HP.
|
||
The user exhales a\nheated breath on the\nfoe to attack. It may\nalso leave the target\nwith a burn.
|
||
The user summons a\nhailstorm lasting five\nturns. It damages all\nPokémon except the\nIce type.
|
||
The user torments\nand enrages the foe,\nmaking it incapable of\nusing the same move\ntwice in a row.
|
||
Flattery is used to\nconfuse the foe.\nHowever, it also\nraises the target’s\nSp. Atk stat.
|
||
The user shoots a\nsinister, bluish white\nflame at the foe to\ninflict a burn.\n
|
||
The user faints upon\nusing this move.\nIn return, it sharply\nlowers the target’s\nAttack and Sp. Atk.
|
||
An attack move that\ndoubles its power if\nthe user is poisoned,\nparalyzed, or has a\nburn.
|
||
The user focuses its\nmind before launching\na punch. It will fail\nif the user is hit\nbefore it is used.
|
||
This attack inflicts\ndouble damage on a\nparalyzed foe. It\nalso cures the foe’s\nparalysis, however.
|
||
The user draws\nattention to itself,\nmaking all foes take\naim only at the user.\n
|
||
An attack that makes\nuse of nature’s\npower. Its effects\nvary depending on the\nuser’s environment.
|
||
The user boosts the\npower of the Electric\nmove it uses next.\nIt also raises the\nuser’s Sp. Def stat.
|
||
The foe is taunted\ninto a rage that\nallows it to use only\nattack moves for two\nto four turns.
|
||
A move that boosts\nthe power of the\nally’s attack in a\nDouble Battle.\n
|
||
The user catches the\nfoe off guard and\nswaps the foe’s held\nitem with its own.\n
|
||
The user mimics the\nfoe completely,\ncopying the foe’s\nnatural ability.\n
|
||
A self-healing move.\nThe user restores its\nown HP by up to half\nof its maximum HP\nin the next turn.
|
||
The user hurriedly\nand randomly uses a\nmove among those\nknown by other\nPokémon in the party.
|
||
The user lays roots\nthat restore HP on\nevery turn.\nBecause it is rooted,\nit can’t switch out.
|
||
The user attacks the\nfoe with great power.\nHowever, it also\nlowers the user’s\nAttack and Defense.
|
||
A barrier reflects\nback to the foe\nmoves like Leech\nSeed and moves\nthat damage status.
|
||
The user recycles a\nheld item that\nhas been used in\nbattle so it can be\nused again.
|
||
An attack move that\ninflicts double the\ndamage if the user\nhas been hurt by the\nfoe in the same turn.
|
||
The user attacks with\ntough fists, etc. It\ncan also break any\nbarrier such as Light\nScreen and Reflect.
|
||
The user lets loose a\nhuge yawn that lulls\nthe foe into falling\nasleep on the next\nturn.
|
||
The user slaps down\nthe foe’s held item,\npreventing the item\nfrom being used\nduring the battle.
|
||
An attack move that\ncuts down the foe’s\nHP to equal the\nuser’s HP.\n
|
||
The user attacks in\nan explosive fury.\nThe lower the user’s\nHP, the less powerful\nthis attack becomes.
|
||
The user employs its\npsychic power to\nexchange abilities\nwith the foe.\n
|
||
If the foe knows any\nmove also known by\nthe user, the foe\nis prevented\nfrom using it.
|
||
The user rests\nto cure itself of a\npoisoning, burn, or\nparalysis.\n
|
||
If the user faints,\nthe user’s grudge\nfully depletes the PP\nof the foe’s move\nthat knocked it out.
|
||
The user steals the\neffects of any\nhealing or stat-\nchanging move the foe\nattempts to use.
|
||
The user attacks with\na secret power. Its\nadded effects vary\ndepending on the\nuser’s environment.
|
||
A two-turn attack.\nThe user dives\nunderwater on the\nfirst turn, then hits\non the next turn.
|
||
The user looses a\nflurry of open-palmed\narm thrusts that hit\ntwo to five times in a\nrow.
|
||
The user’s type is\nchanged depending on\nits environment, such\nas at water’s edge, in\ngrass, or in a cave.
|
||
The user stares at\nflashing lights to\nfocus its mind,\nsharply raising its\nSp. Atk stat.
|
||
The user looses a\ndamaging burst of\nlight. It may also\nreduce the target’s\nSp. Def stat.
|
||
A mistlike flurry of\ndown envelops and\ndamages the foe. It\nmay also lower the\ntarget’s Sp. Atk.
|
||
The user covers the\nfoe with a mass of\ndown that sharply\nlowers the Attack\nstat.
|
||
The user performs a\nwobbly dance that\nconfuses all the\nPokémon in battle.\n
|
||
The user launches a\nkick with a high\ncritical-hit ratio.\nIt may also leave the\ntarget with a burn.
|
||
The user covers\nitself with mud. It\nweakens Electric-\ntype moves while the\nuser is in the battle.
|
||
The user continually\nrolls into the foe\nover five turns. It\nbecomes stronger\neach time it hits.
|
||
The user attacks by\nwildly swinging its\nthorny arms.\nIt may also make the\ntarget flinch.
|
||
The user slacks off,\nrestoring its own HP\nby up to half of its\nmaximum HP.\n
|
||
The user lets loose\na horribly echoing\nshout with the\npower to inflict\ndamage.
|
||
The user bites the\nfoe with toxic fangs.\nIt may also leave the\nfoe badly poisoned.\n
|
||
The user slashes the\nfoe with hard and\nsharp claws.\nIt may also lower the\ntarget’s Defense.
|
||
The foe is razed by\na fiery explosion.\nThe user must rest\non the next turn,\nhowever.
|
||
The foe is hit with\na watery blast.\nThe user must rest\non the next turn,\nhowever.
|
||
The foe is hit with a\nhard punch fired\nlike a meteor.\nIt may also raise\nthe user’s Attack.
|
||
The user attacks the\nfoe while shouting in\na startling fashion.\nIt may also make the\ntarget flinch.
|
||
An attack move that\nvaries in power and\ntype depending on\nthe weather.\n
|
||
The user releases a\nsoothing scent that\nheals all status\nproblems affecting\nthe user’s party.
|
||
The user feigns\ncrying to make the\nfoe feel flustered,\nsharply lowering its\nSp. Def stat.
|
||
The user launches\nrazorlike wind to\nslash the foe.\nIt has a high\ncritical-hit ratio.
|
||
The user attacks the\nfoe at full power.\nThe attack’s recoil\nsharply reduces the\nuser’s Sp. Atk stat.
|
||
Enables the user to\nhit a Ghost type with\nany type of move. It\nalso enables the user\nto hit an evasive foe.
|
||
Boulders are hurled\nat the foe. It also\nlowers the foe’s\nSpeed by preventing\nits movement.
|
||
The foe is attacked\nwith powdery scales\nblown by wind.\nIt may also raise all\nthe user’s stats.
|
||
A horrible sound like\nscraping metal is\nemitted to sharply\nreduce the foe’s\nSp. Def stat.
|
||
The user plays a\npleasant melody that\nlulls the foe into a\ndeep sleep.\n
|
||
The user tickles the\nfoe into laughing,\nreducing its Attack\nand Defense stats.\n
|
||
The user absorbs a\nmystical power from\nspace to raise its\nDefense and Sp. Def\nstats.
|
||
The user spouts\nwater to damage the\nfoe. The lower the\nuser’s HP, the less\npowerful it becomes.
|
||
The user attacks with\na sinister beam of\nlight. It may also\nconfuse the target.\n
|
||
The user throws a\npunch at the foe from\nthe shadows.\nThe punch lands\nwithout fail.
|
||
The user attacks with\nan odd, unseeable\npower.\nIt may also make the\nfoe flinch.
|
||
The user attacks the\nfoe with an uppercut\nthrown skyward\nwith force.\n
|
||
The user traps the\nfoe inside a harshly\nraging sandstorm for\ntwo to five turns.\n
|
||
The foe is attacked\nwith a blast of\nabsolute-zero cold.\nThe foe instantly\nfaints if it hits.
|
||
The user attacks by\nshooting out muddy\nwater.\nIt may also lower the\nfoe’s accuracy.
|
||
The user forcefully\nshoots seeds at the\nfoe. Two to five\nseeds are shot in\nrapid succession.
|
||
The user confounds\nthe foe with speed,\nthen slashes.\nThe attack lands\nwithout fail.
|
||
The user launches\nsharp icicles at the\nfoe. It strikes two\nto five times in a\nrow.
|
||
The user hardens\nits body’s surface\nlike iron, sharply\nraising its Defense\nstat.
|
||
The user blocks the\nfoe’s way with arms\nspread wide to\nprevent escape.\n
|
||
The user howls loudly\nto raise its spirit,\nboosting its Attack\nstat.\n
|
||
The user slashes the\nfoe with huge, sharp\nclaws.\n\n
|
||
The foe is slammed\nwith an enormous\ntree.\nThe user can’t move\non the next turn.
|
||
The user tenses its\nmuscles to bulk up\nits body, boosting\nboth its Attack and\nDefense stats.
|
||
The user bounces up\nhigh, then drops on\nthe foe on the second\nturn. It may also\nparalyze the foe.
|
||
The user attacks by\nhurling a blob of mud\nat the foe.\nIt also reduces the\ntarget’s Speed.
|
||
An attack with a\nhigh critical-hit\nratio. This tail \nattack may also \npoison the foe.
|
||
The user endearingly\napproaches the foe,\nthen steals the item\nthe foe is holding.\n
|
||
The user electrifies\nitself, then charges\nat the foe. It causes\nconsiderable damage\nto the user as well.
|
||
The user scatters\ncurious leaves that\nchase the foe.\nThis attack will not\nmiss.
|
||
The user soaks itself\nwith water. The move\nweakens Fire-type\nmoves while the user\nis in the battle.
|
||
The user quietly\nfocuses its mind and\ncalms its spirit to\nraise its Sp. Atk and\nSp. Def stats.
|
||
The foe is slashed\nwith a sharp leaf.\nIt has a high\ncritical-hit ratio.\n
|
||
The user vigorously\nperforms a mystic,\npowerful dance that\nboosts its Attack and\nSpeed stats.
|
||
The user hurls hard\nrocks at the foe.\nTwo to five rocks are\nlaunched in quick\nsuccession.
|
||
The user strikes the\nfoe with a quick jolt\nof electricity.\nThis attack cannot be\nevaded.
|
||
The user attacks the\nfoe with a pulsing\nblast of water.\nIt may also confuse\nthe foe.
|
||
Two turns after this\nmove is used, the\nuser blasts the foe\nwith a concentrated\nbundle of light.
|
||
The user attacks the\nfoe at full power.\nThe attack’s recoil\nsharply reduces the\nuser’s Sp. Atk stat.
|
||
The user lands and\nrests its body.\nIt restores the\nuser’s HP by up to\nhalf of its max HP.
|
||
Gravity is intensified\nfor five turns, making\nmoves involving flying\nunusable and\nnegating Levitation.
|
||
Enables the user to\nhit a Dark type with\nany type of move. It\nalso enables the user\nto hit an evasive foe.
|
||
This attack inflicts\nhigh damage on a\nsleeping foe. It\nalso wakes the foe\nup, however.
|
||
The user swings and\nhits with its strong\nand heavy fist.\nIt lowers the user’s\nSpeed, however.
|
||
The user tackles the\nfoe with a high-speed\nspin. The slower the\nuser, the greater\nthe damage.
|
||
The user faints. In\nreturn, the Pokémon\ntaking its place will\nhave its HP restored\nand status cured.
|
||
If the foe’s HP is\ndown to about half,\nthis attack will hit\nwith double the\npower.
|
||
The user draws power\nto attack by using\nits held Berry.\nThe Berry determines\nits type and power.
|
||
An attack that hits a\nfoe using Protect or\nDetect. It also lifts\nthe effects of those\nmoves.
|
||
The user pecks the\nfoe. If the foe is\nholding a Berry, the\nuser plucks it and\ngains its effect.
|
||
The user whips up a\nturbulent whirlwind\nthat ups the Speed\nof all party Pokémon\nfor three turns.
|
||
The user applies\npressure to stress\npoints, sharply\nboosting one of its\nstats.
|
||
The user retaliates\nagainst the foe that\nlast inflicted damage\non it with much\ngreater power.
|
||
After making its\nattack, the user\nrushes back to switch\nplaces with a party\nPokémon in waiting.
|
||
The user fights the\nfoe up close without\nguarding itself. It\nalso cuts the user’s\nDefense and Sp. Def.
|
||
If the user can use\nthis attack after the\nfoe attacks, its\npower is doubled.\n
|
||
If the foe has\nalready taken some\ndamage in the same\nturn, this attack’s\npower is doubled.
|
||
It prevents the foe\nfrom using its held\nitem. Its Trainer is\nalso prevented from\nusing items on it.
|
||
The user flings its\nheld item at the foe\nto attack. Its power\nand effects depend\non the item.
|
||
Using its psychic\npower of suggestion,\nthe user transfers\nits status problems\nto the target.
|
||
The fewer PP this\nmove has, the more\npower it has for\nattack.\n
|
||
The user prevents\nthe foe from using\nany HP-recovery\nmoves for five turns.\n
|
||
The user powerfully\nwrings the foe.\nThe more HP the foe\nhas, the greater this\nattack’s power.
|
||
The user employs its\npsychic power to\nswitch its Attack\nwith its Defense\nstat.
|
||
The user hurls up its\nstomach acids on\nthe foe. The fluid\neliminates the effect\nof the foe’s ability.
|
||
The user chants an\nincantation toward\nthe sky, preventing\nthe foe from landing\ncritical hits.
|
||
The user tries to cut\nahead of the foe to\nsteal and use the\nfoe’s intended move\nwith greater power.
|
||
The user mimics the\nmove used immediately\nbefore it. The move\nfails if no other move\nhas been used yet.
|
||
The user employs its\npsychic power to\nswitch changes to\nits Attack and\nSp. Atk with the foe.
|
||
The user employs its\npsychic power to\nswitch changes to\nits Defense and\nSp. Def with the foe.
|
||
This attack’s power\nincreases the more\nthe foe has powered\nup with stat changes.\n
|
||
This move can be used\nonly after the user\nhas used all the\nother moves it knows\nin the battle.
|
||
A seed that causes\nworry is planted on\nthe foe. It prevents\nsleep by making its\nability Insomnia.
|
||
This move enables the\nuser to attack first.\nIt fails if the foe is\nnot readying an\nattack, however.
|
||
The user lays a trap\nof poison spikes at\nthe foe’s feet. They\npoison foes that\nswitch into battle.
|
||
The user employs its\npsychic power to\nswitch stat changes\nwith the foe.\n
|
||
The user envelops\nitself in a veil made\nof water. It regains\nsome HP on every\nturn.
|
||
The user levitates\nusing electrically\ngenerated magnetism\nfor five turns.\n
|
||
The user cloaks\nitself in fire and\ncharges at the foe.\nThe user sustains\nserious damage, too.
|
||
The foe is attacked\nwith a shock wave.\nIt may also leave the\ntarget paralyzed.\n
|
||
The user looses a\nblast of aura power\nfrom deep within its\nbody. This move is\ncertain to hit.
|
||
The user polishes its\nbody to reduce drag.\nIt can sharply raise\nthe Speed stat.\n
|
||
The foe is stabbed\nwith a tentacle or\narm steeped in\npoison. It may also\npoison the foe.
|
||
The user releases a\nhorrible aura imbued\nwith dark thoughts.\nIt may also make the\ntarget flinch.
|
||
The user slashes the\nfoe the instant an\nopportunity arises.\nIt has a high\ncritical-hit ratio.
|
||
The user attacks by\nswinging its tail as if\nit were a vicious wave\nin a raging storm.\n
|
||
The user slams a\nbarrage of hard-\nshelled seeds\ndown on the foe\nfrom above.
|
||
The user attacks with\na blade of air that\nslices even the sky.\nIt may also make the\ntarget flinch.
|
||
The user slashes at\nthe foe by crossing\nits scythes or claws\nas if they were a pair\nof scissors.
|
||
The user vibrates its\nwings to generate a\ndamaging sound wave.\nIt may also lower the\nfoe’s Sp. Def stat.
|
||
The foe is attacked\nwith a shock wave\ngenerated by the\nuser’s gaping mouth.\n
|
||
The user tackles the\nfoe while exhibiting\noverwhelming menace.\nIt may also make the\ntarget flinch.
|
||
The user attacks with\na ray of light that\nsparkles as if it were\nmade of gemstones.\n
|
||
An energy-draining\npunch. The user’s\nHP is restored by\nhalf the damage taken\nby the target.
|
||
The user whirls its\nfists to send a wave\nof pure vacuum at\nthe foe. This move\nalways goes first.
|
||
The user heightens\nits mental focus and\nunleashes its power.\nIt may also lower the\ntarget’s Sp. Def.
|
||
The user draws power\nfrom nature and\nfires it at the foe.\nIt may also lower the\ntarget’s Sp. Def.
|
||
The user tucks in\nits wings and charges\nfrom a low altitude.\nThe user also takes\nserious damage.
|
||
The user makes the\nground under the foe\nerupt with power.\nIt may also lower the\ntarget’s Sp. Def.
|
||
The user trades held\nitems with the foe\nfaster than the eye\ncan follow.\n
|
||
The user charges at\nthe foe using every\nbit of its power.\nThe user must rest\non the next turn.
|
||
The user stimulates\nits brain by thinking\nbad thoughts.\nIt sharply raises the\nuser’s Sp. Atk.
|
||
The user strikes\nwith a tough punch as\nfast as a bullet.\nThis move always goes\nfirst.
|
||
An attack move that\ninflicts double the\ndamage if the user\nhas been hurt by the\nfoe in the same turn.
|
||
The user flash\nfreezes chunks of\nice and hurls them.\nThis move always goes\nfirst.
|
||
The user slashes with\na sharp claw made\nfrom shadows.\nIt has a high\ncritical-hit ratio.
|
||
The user bites with\nelectrified fangs.\nIt may also make the\nfoe flinch or become\nparalyzed.
|
||
The user bites with\ncold-infused fangs.\nIt may also make the\nfoe flinch or freeze.\n
|
||
The user bites with\nflame-cloaked fangs.\nIt may also make the\nfoe flinch or sustain\na burn.
|
||
The user extends its\nshadow and attacks\nthe foe from behind.\nThis move always goes\nfirst.
|
||
The user launches a\nhard-packed mud ball\nto attack.\nIt may also lower the\ntarget’s accuracy.
|
||
The user tears at\nthe foe with blades\nformed by psychic\npower. It has a high\ncritical-hit ratio.
|
||
The user focuses its\nwillpower to its head\nand rams the foe.\nIt may also make the\ntarget flinch.
|
||
The user looses a\nflash of energy from\nits polished body.\nIt may also lower the\ntarget’s accuracy.
|
||
The user gathers all\nits light energy and\nreleases it at once.\nIt may also lower the\nfoe’s Sp. Def stat.
|
||
A charging attack\nthat may also leave\nthe foe confused.\nIt can also be used\nto scale rocky walls.
|
||
It reduces the foe’s\nevasion stat. It also\nremoves spikes,\nlight screens, etc.
|
||
The user creates a\nbizarre area in which\nslower Pokémon get\nto move first for five\nturns.
|
||
Comets are summoned\ndown from the sky.\nThe attack’s recoil\nsharply reduces the\nuser’s Sp. Atk stat.
|
||
A flare of electricity\nis loosed to strike\nall Pokémon in battle.\nIt may also cause\nparalysis.
|
||
An inferno of scarlet\nflames washes over\nall Pokémon in battle.\nIt may also inflict\nburns.
|
||
A storm of sharp\nleaves is whipped up.\nThe attack’s recoil\nsharply reduces the\nuser’s Sp. Atk stat.
|
||
The user violently\nwhirls its vines or\ntentacles to harshly\nlash the foe.\n
|
||
The user launches a\nhuge boulder at the\nfoe to attack.\nIt must rest on the\nnext turn, however.
|
||
A slashing attack\nthat may also leave\nthe target poisoned.\nIt has a high\ncritical-hit ratio.
|
||
The user shoots\nfilthy garbage at the\nfoe to attack.\nIt may also poison\nthe target.
|
||
The foe slams the\ntarget with its\nsteel-hard head.\nIt may also make the\ntarget flinch.
|
||
The user launches a\nsteel bomb that\nsticks to the target.\nThis attack will not\nmiss.
|
||
The user stabs the\nfoe with a sharpened\nstone. It has a high\ncritical-hit ratio.\n
|
||
If it is the opposite\ngender of the user,\nthe foe is charmed\ninto sharply lowering\nits Sp. Atk stat.
|
||
The user lays a trap\nof levitating stones\naround the foe. The\ntrap hurts foes that\nswitch into battle.
|
||
The user snares the\nfoe with grass and\ntrips it. The heavier\nthe foe, the greater\nthe damage.
|
||
The user attacks\nusing a sound wave\nbased on words it has\nlearned. It may also\nconfuse the foe.
|
||
The user releases\ncountless shots of\nlight. Its type varies\nwith the kind of Plate\nthe user is holding.
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The user bites the\nfoe. If the foe is\nholding a Berry, the\nuser eats it and\ngains its effect.
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The user fires a\nconcentrated bundle\nof electricity. It may\nalso raise the user’s\nSp. Atk stat.
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The user slams its\nrugged body into the\nfoe to attack. The\nuser also sustains\nserious damage.
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The user lunges at\nthe foe at a speed\nthat makes it almost\ninvisible. It is sure\nto strike first.
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The user calls out\nits underlings to\npummel the foe.\nIt has a high\ncritical-hit ratio.
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The user calls out\nits underlings to\nshield its body,\nraising its Defense\nand Sp. Def stats.
|
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The user calls out\nits underlings to heal\nit. The user regains\nup to half of its\nmax HP.
|
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The user delivers a\nlife-endangering\nattack at full power.\nThe user also takes\nterrible damage.
|
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The user slams the\nfoe with a long tail,\nvines, etc. The\ntarget is hit\ntwice in a row.
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The user blasts the\nfoe with power that\ndistorts even time.\nThe user must rest\non the next turn.
|
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The user tears the\nfoe along with the\nspace around it.\nThis move has a high\ncritical-hit ratio.
|
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The user faints. In\nreturn, the Pokémon\ntaking its place will\nhave its status and\nHP fully restored.
|
||
The foe is crushed\nwith great force.\nThe attack is more\npowerful the more HP\nthe foe has left.
|
||
The foe becomes\ntrapped within a\nmaelstrom of fire\nthat rages for two\nto five turns.
|
||
The foe is dragged\ninto a world of total\ndarkness that puts it\nto sleep.\n
|
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The user generates\na shock wave from\nwithin its body.\nIt may also lower the\ntarget’s Sp. Def.
|
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The user creates a\ngust of repulsive\nwind. It may also\nraise all the user’s\nstats at once.
|
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The user disappears,\nthen strikes the foe\non the second turn.\nIt hits even if the\nfoe protects itself.
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