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538 lines
47 KiB
Plaintext
538 lines
47 KiB
Plaintext
???
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The best Ball with the ultimate level of\nperformance. It will catch any wild\nPokémon without fail.
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An ultra-performance Ball that\nprovides a higher Pokémon catch rate\nthan a Great Ball.
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A good, high-performance Ball that\nprovides a higher Pokémon catch rate\nthan a standard Poké Ball.
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A device for catching wild Pokémon.\nIt is thrown like a ball at the target.\nIt is designed as a capsule system.
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A special Poké Ball that is used only in\nthe Great Marsh. It is decorated in a\ncamouflage pattern.
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A somewhat different Poké Ball that\nworks especially well on Water- and\nBug-type Pokémon.
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A somewhat different Poké Ball that\nworks especially well on Pokémon that\nlive in the sea.
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A somewhat different Poké Ball that\nworks especially well on weaker\nPokémon in the wild.
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A somewhat different Poké Ball that\nworks especially well on Pokémon\nspecies that were previously caught.
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A somewhat different Ball that\nbecomes progressively better the\nmore turns there are in a battle.
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A comfortable Poké Ball that makes a\ncaught wild Pokémon quickly grow\nfriendly.
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A somewhat rare Poké Ball that has\nbeen specially made to commemorate\nan event of some sort.
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A somewhat different Poké Ball that\nmakes it easier to catch wild Pokémon\nat night or in dark places like caves.
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A remedial Poké Ball that restores the\ncaught Pokémon’s HP and eliminates\nany status problem.
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A somewhat different Poké Ball that\nprovides a better catch rate if it is\nused at the start of a wild encounter.
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A quite rare Poké Ball that has been\nspecially crafted to commemorate\nan occasion of some sort.
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A spray-type medicine for wounds.\nIt restores the HP of one Pokémon by\njust 20 points.
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A spray-type medicine.\nIt lifts the effect of poison from one\nPokémon.
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A spray-type medicine.\nIt heals a single Pokémon that is\nsuffering from a burn.
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A spray-type medicine.\nIt defrosts a Pokémon that has been\nfrozen solid.
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A spray-type medicine.\nIt awakens a Pokémon from the\nclutches of sleep.
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A spray-type medicine.\nIt eliminates paralysis from a single\nPokémon.
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A medicine that fully restores the HP\nand heals any status problems of a\nsingle Pokémon.
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A spray-type medicine for wounds.\nIt completely restores the HP of a\nsingle Pokémon.
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A spray-type medicine for wounds.\nIt restores the HP of one Pokémon by\n200 points.
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A spray-type medicine for wounds.\nIt restores the HP of one Pokémon by\n50 points.
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A spray-type medicine.\nIt heals all the status problems of a\nsingle Pokémon.
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A medicine that revives a fainted\nPokémon. It restores half the\nPokémon’s maximum HP.
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A medicine that revives a fainted\nPokémon. It fully restores the\nPokémon’s HP.
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Water with a high mineral content.\nIt restores the HP of one Pokémon by\n50 points.
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A fizzy soda drink.\nIt restores the HP of one Pokémon by\n60 points.
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A very sweet drink.\nIt restores the HP of one Pokémon by\n80 points.
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Milk with a very high nutrition content.\nIt restores the HP of one Pokémon by\n100 points.
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A very bitter medicine powder.\nIt restores the HP of one Pokémon by\n50 points.
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A very bitter root.\nIt restores the HP of one Pokémon by\n200 points.
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A very bitter medicine powder.\nIt heals all the status problems of a\nsingle Pokémon.
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A very bitter medicinal herb.\nIt revives a fainted Pokémon, fully\nrestoring its HP.
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It restores the PP of a Pokémon’s\nselected move by a maximum of\n10 points.
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It fully restores the PP of a single\nselected move that has been learned\nby the target Pokémon.
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It restores the PP of all the\nmoves learned by the targeted Pokémon\nby 10 points each.
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It fully restores the PP of all the\nmoves learned by the targeted\nPokémon.
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Lavaridge Town’s local specialty.\nIt heals all the status problems of\none Pokémon.
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A 100% pure juice made of Berries.\nIt restores the HP of one Pokémon by\njust 20 points.
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It revives all fainted Pokémon.\nIn doing so, it also fully restores\ntheir HP.
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A nutritious drink for Pokémon.\nIt raises the base HP of a single\nPokémon.
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A nutritious drink for Pokémon.\nIt raises the base Attack stat of a\nsingle Pokémon.
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A nutritious drink for Pokémon.\nIt raises the base Defense stat of a\nsingle Pokémon.
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A nutritious drink for Pokémon.\nIt raises the base Speed stat of a\nsingle Pokémon.
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A nutritious drink for Pokémon.\nIt raises the base Sp. Atk (Special\nAttack) stat of a single Pokémon.
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A candy that is packed with energy.\nIt raises the level of a single Pokémon\nby one.
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It slightly raises the maximum PP of\na selected move that has been learned\nby the target Pokémon.
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A nutritious drink for Pokémon.\nIt raises the base Sp. Def (Special\nDefense) stat of a single Pokémon.
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It maximally raises the top PP of a\nselected move that has been learned\nby the target Pokémon.
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Old Chateau’s hidden specialty.\nIt heals all the status problems of a\nsingle Pokémon.
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An item that prevents stat reduction\namong the Trainer’s party Pokémon\nfor five turns after use.
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An item that raises the critical-hit\nratio of a Pokémon in battle. It wears\noff if the Pokémon is withdrawn.
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An item that raises the Attack stat\nof a Pokémon in battle. It wears off if\nthe Pokémon is withdrawn.
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An item that raises the Defense stat\nof a Pokémon in battle. It wears off if\nthe Pokémon is withdrawn.
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An item that raises the Speed stat\nof a Pokémon in battle. It wears off if\nthe Pokémon is withdrawn.
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An item that raises the accuracy\nof a Pokémon in battle. It wears off if\nthe Pokémon is withdrawn.
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An item that raises the Sp. Atk stat\nof a Pokémon in battle. It wears off if\nthe Pokémon is withdrawn.
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An item that raises the Sp. Def stat\nof a Pokémon in battle. It wears off if\nthe Pokémon is withdrawn.
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A doll that attracts Pokémon.\nUse it to flee from any battle with a\nwild Pokémon.
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An item that attracts Pokémon.\nUse it to flee from any battle with a\nwild Pokémon.
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A blue flute made from blown glass.\nIts melody awakens a single Pokémon\nfrom sleep.
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A yellow flute made from blown glass.\nIts melody snaps a single Pokémon out\nof confusion.
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A red flute made from blown glass.\nIts melody snaps a single Pokémon out\nof infatuation.
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A black flute made from blown glass.\nIts melody makes wild Pokémon less\nlikely to appear.
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A white flute made from blown glass.\nIts melody makes wild Pokémon more\nlikely to appear.
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Pure salt that was discovered deep\ninside the Shoal Cave.\nIt is extremely salty.
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A pretty seashell that was found deep\ninside the Shoal Cave.\nIt is striped in blue and white.
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A small red shard.\nIt appears to be from some sort of\nimplement made long ago.
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A small blue shard.\nIt appears to be from some sort of\nimplement made long ago.
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A small yellow shard.\nIt appears to be from some sort of\nimplement made long ago.
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A small green shard.\nIt appears to be from some sort of\nimplement made long ago.
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An item that prevents weak wild\nPokémon from appearing for 200 steps\nafter its use.
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An item that prevents weak wild\nPokémon from appearing for 250 steps\nafter its use.
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A long, durable rope.\nUse it to escape instantly from a cave\nor a dungeon.
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An item that prevents weak wild\nPokémon from appearing for 100 steps\nafter its use.
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A peculiar stone that makes certain\nspecies of Pokémon evolve.\nIt is as red as the sun.
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A peculiar stone that makes certain\nspecies of Pokémon evolve.\nIt is as black as the night sky.
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A peculiar stone that makes certain\nspecies of Pokémon evolve.\nIt is colored orange.
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A peculiar stone that makes certain\nspecies of Pokémon evolve.\nIt has a thunderbolt pattern.
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A peculiar stone that makes certain\nspecies of Pokémon evolve.\nIt is a clear, light blue.
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A peculiar stone that makes certain\nspecies of Pokémon evolve.\nIt has a leaf pattern.
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A small and rare mushroom.\nIt is quite popular among certain\nmaniacal fan segments.
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A large and rare mushroom.\nIt is very popular among certain\nmaniacal fan segments.
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A somewhat-small pearl that sparkles\nin a pretty silver color.\nIt can be sold cheaply to shops.
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A quite-large pearl that sparkles in a\npretty silver color. It can be sold at\na high price to shops.
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Lovely, red-colored sand with a loose,\nsilky feel. It can be sold at a high\nprice to shops.
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A shard of a pretty gem that sparkles\nin a red color. It can be sold at a\nhigh price to shops.
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A nugget of pure gold that gives off a\nlustrous gleam. It can be sold at a\nhigh price to shops.
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A pretty, heart-shaped scale that is\nextremely rare. It glows faintly in the\ncolors of the rainbow.
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A sweet honey with a lush aroma that\nattracts wild Pokémon when it is used\nin grass, caves, or on special trees.
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A fertilizer to be spread on soft soil.\nIt speeds up the growth of Berries.\nHowever, it also dries the soil faster.
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A fertilizer to be spread on soft soil.\nIt slows the growth of Berries and\ncauses the soil to dry slower.
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A fertilizer to be spread on soft soil.\nIt extends the time ripened Berries\nremain on their plants before falling.
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A fertilizer to be spread on soft soil.\nIt ups the number of times new plants\ngrow where mature plants withered.
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A fossil of an ancient Pokémon that\nlived in the sea. It appears to be\npart of a plant root.
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A fossil of an ancient Pokémon that\nlived in the sea. It appears to be\npart of a claw.
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A fossil of an ancient Pokémon that\nlived in the sea. It appears to be\npart of a seashell.
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A fossil of an ancient Pokémon that\nlived in the sea. It appears to be\npart of a shell.
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A piece of amber that contains the\ngenetic material of an ancient Pokémon.\nIt is clear with a reddish tint.
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A fossil from a prehistoric Pokémon\nthat lived on the land. It appears to\nbe part of a collar.
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A fossil from a prehistoric Pokémon\nthat lived on the land. It appears to\nbe part of a head.
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A bone that is extremely valuable for\nPokémon archaeology. It can be sold\nfor a high price to shops.
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A peculiar stone that makes certain\nspecies of Pokémon evolve.\nIt shines with a dazzling light.
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A peculiar stone that makes certain\nspecies of Pokémon evolve.\nIt is as dark as dark can be.
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A peculiar stone that makes certain\nspecies of Pokémon evolve.\nIt sparkles like eyes.
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A peculiar stone that makes certain\nspecies of Pokémon evolve.\nIt is shaped like an egg.
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A vital item that is needed to keep a\nstone tower from collapsing. Voices\ncan be heard from it occasionally.
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A glowing orb to be held by GIRATINA.\nIt boosts the power of Dragon- and\nGhost-type moves.
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A brightly gleaming orb to be held by\nDIALGA. It boosts the power of Dragon-\nand Steel-type moves.
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A beautifully glowing orb to be held by\nPALKIA. It boosts the power of Dragon-\nand Water-type moves.
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Stationery featuring a print of a\nrefreshingly green field.\nLet a Pokémon hold it for delivery.
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Stationery featuring a print of flames\nin blazing red.\nLet a Pokémon hold it for delivery.
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Stationery featuring a print of a blue\nworld underwater.\nLet a Pokémon hold it for delivery.
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Stationery featuring a print of pretty\nfloral patterns.\nLet a Pokémon hold it for delivery.
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Stationery featuring a print of a dimly\nlit coal mine.\nLet a Pokémon hold it for delivery.
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Stationery featuring a print of cool\nmechanical designs.\nLet a Pokémon hold it for delivery.
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Stationery featuring a print of giant\nheart patterns.\nLet a Pokémon hold it for delivery.
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Stationery featuring a print of a\nchilly, snow-covered world.\nLet a Pokémon hold it for delivery.
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Stationery featuring a print depicting\nthe huge expanse of space.\nLet a Pokémon hold it for delivery.
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Stationery featuring a print of\ncolorful letter sets.\nLet a Pokémon hold it for delivery.
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Stationery featuring a print of a vivid\nrainbow pattern.\nLet a Pokémon hold it for delivery.
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Stationery featuring a print of a\ntough-looking brick pattern.\nLet a Pokémon hold it for delivery.
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It may be used or held by a Pokémon to\nrecover from paralysis.
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It may be used or held by a Pokémon to\nrecover from sleep.
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It may be used or held by a Pokémon to\nrecover from poison.
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It may be used or held by a Pokémon to\nrecover from a burn.
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It may be used or held by a Pokémon to\ndefrost it.\n
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It may be used or held by a Pokémon to\nrestore a move’s PP by 10.
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It may be used or held by a Pokémon to\nheal the user by just 10 HP.
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It may be used or held by a Pokémon to\nrecover from confusion.
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It may be used or held by a Pokémon to\nrecover from any status problem.
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It may be used or held by a Pokémon to\nheal the user’s HP a little.
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If held by a Pokémon, it restores the\nuser’s HP in a pinch, but will cause\nconfusion if it hates spicy food.
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If held by a Pokémon, it restores the\nuser’s HP in a pinch, but will cause\nconfusion if it hates dry food.
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If held by a Pokémon, it restores the\nuser’s HP in a pinch, but will cause\nconfusion if it hates sweet food.
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If held by a Pokémon, it restores the\nuser’s HP in a pinch, but will cause\nconfusion if it hates bitter food.
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If held by a Pokémon, it restores the\nuser’s HP in a pinch, but may cause\nconfusion if it hates sour food.
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In the Sinnoh region, they like to make\nsweets known as Poffins with this Berry\nand feed them to their Pokémon.
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In the Sinnoh region, they like to make\nsweets known as Poffins with this Berry\nand feed them to their Pokémon.
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In the Sinnoh region, they like to make\nsweets known as Poffins with this Berry\nand feed them to their Pokémon.
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In the Sinnoh region, they like to make\nsweets known as Poffins with this Berry\nand feed them to their Pokémon.
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In the Sinnoh region, they like to make\nsweets known as Poffins with this Berry\nand feed them to their Pokémon.
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Using it on a Pokémon makes it more\nfriendly, but it also lowers its base HP.
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Using it on a Pokémon makes it more\nfriendly, but it also lowers its base\nAttack stat.
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Using it on a Pokémon makes it more\nfriendly, but it also lowers its base\nDefense stat.
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Using it on a Pokémon makes it more\nfriendly, but it also lowers its base\nSp. Atk stat.
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Using it on a Pokémon makes it more\nfriendly, but it also lowers its base\nSp. Def stat.
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Using it on a Pokémon makes it more\nfriendly, but it also lowers its base\nSpeed stat.
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In the Sinnoh region, they like to make\nsweets known as Poffins with this Berry\nand feed them to their Pokémon.
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In the Sinnoh region, they like to make\nsweets known as Poffins with this Berry\nand feed them to their Pokémon.
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In the Sinnoh region, they like to make\nsweets known as Poffins with this Berry\nand feed them to their Pokémon.
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In the Sinnoh region, they like to make\nsweets known as Poffins with this Berry\nand feed them to their Pokémon.
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In the Sinnoh region, they like to make\nsweets known as Poffins with this Berry\nand feed them to their Pokémon.
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In the Sinnoh region, they like to make\nsweets known as Poffins with this Berry\nand feed them to their Pokémon.
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In the Sinnoh region, they like to make\nsweets known as Poffins with this Berry\nand feed them to their Pokémon.
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In the Sinnoh region, they like to make\nsweets known as Poffins with this Berry\nand feed them to their Pokémon.
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In the Sinnoh region, they like to make\nsweets known as Poffins with this Berry\nand feed them to their Pokémon.
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If held by a Pokémon, it weakens a foe’s\nsupereffective Fire-type attack.
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If held by a Pokémon, it weakens a foe’s\nsupereffective Water-type attack.
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If held by a Pokémon, it weakens a foe’s\nsupereffective Electric-type attack.
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If held by a Pokémon, it weakens a foe’s\nsupereffective Grass-type attack.
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If held by a Pokémon, it weakens a foe’s\nsupereffective Ice-type attack.
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If held by a Pokémon, it weakens a foe’s\nsupereffective Fighting-type attack.
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If held by a Pokémon, it weakens a foe’s\nsupereffective Poison-type attack.
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If held by a Pokémon, it weakens a foe’s\nsupereffective Ground-type attack.
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If held by a Pokémon, it weakens a foe’s\nsupereffective Flying-type attack.
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If held by a Pokémon, it weakens a foe’s\nsupereffective Psychic-type attack.
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If held by a Pokémon, it weakens a foe’s\nsupereffective Bug-type attack.
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If held by a Pokémon, it weakens a foe’s\nsupereffective Rock-type attack.
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If held by a Pokémon, it weakens a foe’s\nsupereffective Ghost-type attack.
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If held by a Pokémon, it weakens a foe’s\nsupereffective Dragon-type attack.
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If held by a Pokémon, it weakens a foe’s\nsupereffective Dark-type attack.
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If held by a Pokémon, it weakens a foe’s\nsupereffective Steel-type attack.
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If held by a Pokémon, it weakens a foe’s\nNormal-type attack.
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If held by a Pokémon, it raises its\nAttack stat in a pinch.
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If held by a Pokémon, it raises its\nDefense stat in a pinch.
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If held by a Pokémon, it raises its\nSpeed stat in a pinch.
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If held by a Pokémon, it raises its\nSp. Atk stat in a pinch.
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If held by a Pokémon, it raises its\nSp. Def stat in a pinch.
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If held by a Pokémon, it raises its\ncritical-hit ratio in a pinch.
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If held by a Pokémon, it sharply raises\none of its stats in a pinch.
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If held by a Pokémon, it restores\nits HP if it is hit by a foe’s\nsupereffective attack.
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If held by a Pokémon, it raises the\naccuracy of a move just once in a pinch.
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If held by a Pokémon, it gets to move\nfirst just once in a pinch.
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If held by a Pokémon and a foe’s\nphysical attack lands, the foe also\ntakes damage.
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If held by a Pokémon and a foe’s\nspecial attack lands, the foe also\ntakes damage.
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An item to be held by a Pokémon.\nIt casts a tricky glare that lowers\nthe opponent’s accuracy.
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An item to be held by a Pokémon.\nIt restores any lowered stat in\nbattle. It can be used only once.
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An item to be held by a Pokémon. It is\na stiff and heavy brace that promotes\nstrong growth but lowers Speed.
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An item to be held by a Pokémon.\nThe holder gets a share of a battle’s\nExp. Points without battling.
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An item to be held by a Pokémon.\nA light, sharp claw that lets the\nbearer move first occasionally.
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An item to be held by a Pokémon. It is\na bell with a comforting chime that\ncalms the holder and makes it friendly.
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An item to be held by a Pokémon. It\nsnaps the holder out of infatuation.\nIt can be used only once.
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An item to be held by a Pokémon.\nThis headband ups Attack, but allows\nthe use of only one kind of move.
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An item to be held by a Pokémon.\nIt may cause the foe to flinch when\nthe holder inflicts damage.
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An item to be held by a Pokémon.\nIt is a shiny, silver powder that ups\nthe power of Bug-type moves.
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An item to be held by a Pokémon.\nIt doubles a battle’s prize money if\nthe holding Pokémon joins in.
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An item to be held by a Pokémon.\nIt helps keep wild Pokémon away if the\nholder is the first one in the party.
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A wondrous orb to be held by LATIOS\nor LATIAS. It raises both the\nSp. Atk and Sp. Def stats.
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An item to be held by CLAMPERL.\nA fang that gleams a sharp silver, it\nraises the Sp. Atk stat.
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An item to be held by CLAMPERL.\nA scale that shines a faint pink, it\nraises the Sp. Def stat.
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An item to be held by a Pokémon.\nIt enables the holder to flee from any\nwild Pokémon without fail.
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An item to be held by a Pokémon.\nThe Pokémon holding this peculiar stone\nis prevented from evolving.
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An item to be held by a Pokémon.\nThe holder may endure a potential KO\nattack, leaving it with just 1 HP.
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An item to be held by a Pokémon.\nIt is an egg filled with happiness that\nearns extra Exp. Points in battle.
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An item to be held by a Pokémon.\nIt is a lens that boosts the holder’s\ncritical-hit ratio.
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An item to be held by a Pokémon.\nIt is a special metallic film that ups\nthe power of Steel-type moves.
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An item to be held by a Pokémon.\nThe holder’s HP is gradually restored\nduring battle.
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A thick and tough scale.\nDragon-type Pokémon may be holding\nthis item when caught.
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An item to be held by PIKACHU.\nIt is a puzzling orb that raises\nthe Attack and Sp. Atk stat.
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An item to be held by a Pokémon.\nIt is a loose, silky sand that boosts\nthe power of Ground-type moves.
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An item to be held by a Pokémon.\nIt is an unbreakable stone that ups\nthe power of Rock-type moves.
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An item to be held by a Pokémon.\nIt is a seed imbued with life that ups\nthe power of Grass-type moves.
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An item to be held by a Pokémon.\nIt is a shady-looking pair of glasses\nthat boosts Dark-type moves.
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An item to be held by a Pokémon.\nIt is a belt that boosts determination\nand Fighting-type moves.
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An item to be held by a Pokémon.\nIt is a powerful magnet that boosts\nthe power of Electric-type moves.
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An item to be held by a Pokémon.\nIt is a teardrop-shaped gem that ups\nthe power of Water-type moves.
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An item to be held by a Pokémon.\nIt is a long, sharp beak that boosts\nthe power of Flying-type moves.
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An item to be held by a Pokémon.\nIt is a small, poisonous barb that ups\nthe power of Poison-type moves.
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An item to be held by a Pokémon.\nIt is a piece of ice that repels heat\nand boosts Ice-type moves.
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An item to be held by a Pokémon.\nIt is a sinister, eerie tag that boosts\nthe power of Ghost-type moves.
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An item to be held by a Pokémon. It is\na spoon imbued with telekinetic power\nthat boosts Psychic-type moves.
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An item to be held by a Pokémon.\nIt is a combustible fuel that boosts\nthe power of Fire-type moves.
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An item to be held by a Pokémon.\nIt is a hard and sharp fang that ups\nthe power of Dragon-type moves.
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An item to be held by a Pokémon.\nIt is a sumptuous scarf that boosts\nthe power of Normal-type moves.
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A transparent device filled with all\nsorts of data.\nIt was produced by Silph Co.
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An item to be held by a Pokémon.\nThe holder’s HP is restored a little\nevery time it inflicts damage.
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An item to be held by a Pokémon. It is\nincense with a curious aroma that\nboosts the power of Water-type moves.
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An item to be held by a Pokémon. The\ntricky aroma of this incense lowers the\nfoe’s accuracy.
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An item to be held by CHANSEY. It is a\npair of gloves that boosts CHANSEY’s\ncritical-hit ratio.
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An item to be held by DITTO.\nExtremely fine yet hard, this odd\npowder boosts the Defense stat.
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An item to be held by CUBONE or\nMAROWAK. It is a hard bone of some\nsort that boosts the Attack stat.
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An item to be held by FARFETCH’D. It is\na very long and stiff stalk of leek\nthat boosts the critical-hit ratio.
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An item to be held by a Pokémon.\nIt boosts the “Cool” aspect of the\nholder in a Contest in Sinnoh.
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An item to be held by a Pokémon.\nIt boosts the “Beauty” aspect of the\nholder in a Contest in Sinnoh.
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||
An item to be held by a Pokémon.\nIt boosts the “Cute” aspect of the\nholder in a Contest in Sinnoh.
|
||
An item to be held by a Pokémon.\nIt boosts the “Smart” aspect of the\nholder in a Contest in Sinnoh.
|
||
An item to be held by a Pokémon.\nIt boosts the “Tough” aspect of the\nholder in a Contest in Sinnoh.
|
||
An item to be held by a Pokémon.\nIt is a magnifying lens that slightly\nboosts the accuracy of moves.
|
||
An item to be held by a Pokémon.\nIt is a headband that slightly boosts\nthe power of physical moves.
|
||
An item to be held by a Pokémon. It is\na thick pair of glasses that slightly\nboosts the power of special moves.
|
||
An item to be held by a Pokémon. It is\na well-worn belt that slightly boosts\nthe power of supereffective moves.
|
||
A Pokémon held item that extends the\nduration of barrier moves like Light\nScreen and Reflect used by the holder.
|
||
An item to be held by a Pokémon.\nIt boosts the power of moves, but at\nthe cost of some HP on each hit.
|
||
A single-use item to be held by a\nPokémon. It allows the immediate use of\na move that charges on the first turn.
|
||
An item to be held by a Pokémon.\nIt is a bizarre orb that badly poisons\nthe holder in battle.
|
||
An item to be held by a Pokémon.\nIt is a bizarre orb that inflicts a\nburn on the holder in battle.
|
||
An item to be held by DITTO.\nExtremely fine yet hard, this odd\npowder boosts the Speed stat.
|
||
An item to be held by a Pokémon. If it\nhas full HP, the holder will endure one\npotential KO attack, leaving 1 HP.
|
||
An item to be held by a Pokémon.\nIf the holder moves after the foe, its\naccuracy will be boosted.
|
||
A Pokémon held item that boosts a move\nused consecutively. Its effect is\nreset if another move is used.
|
||
A Pokémon held item that cuts Speed.\nIt makes Flying-type and levitating\nholders susceptible to Ground moves.
|
||
An item to be held by a Pokémon.\nIt is tremendously heavy and makes\nthe holder move slower than usual.
|
||
A long, thin, bright red string to\nbe held by a Pokémon. If the holder\nbecomes infatuated, the foe does too.
|
||
A held item that gradually restores\nthe HP of Poison-type Pokémon.\nIt inflicts damage on all other types.
|
||
A Pokémon held item that extends the\nduration of the move Hail used by the\nholder.
|
||
A Pokémon held item that extends the\nduration of the move Sandstorm used\nby the holder.
|
||
A Pokémon held item that extends the\nduration of the move Sunny Day used\nby the holder.
|
||
A Pokémon held item that extends the\nduration of the move Rain Dance used\nby the holder.
|
||
A Pokémon held item that extends the\nduration of multiturn attacks like\nBind and Wrap.
|
||
An item to be held by a Pokémon.\nThis scarf boosts Speed, but allows\nthe use of only one kind of move.
|
||
A held item that damages the holder on\nevery turn. It may latch on to foes\nthat touch the holder.
|
||
A Pokémon held item that promotes\nAttack gain on leveling, but reduces\nthe Speed stat.
|
||
A Pokémon held item that promotes\nDefense gain on leveling, but reduces\nthe Speed stat.
|
||
A Pokémon held item that promotes\nSp. Atk gain on leveling, but reduces\nthe Speed stat.
|
||
A Pokémon held item that promotes\nSp. Def gain on leveling, but reduces\nthe Speed stat.
|
||
A Pokémon held item that promotes\nSpeed gain on leveling, but reduces\nthe Speed stat.
|
||
A Pokémon held item that promotes\nHP gain on leveling, but reduces the\nSpeed stat.
|
||
A tough, discarded carapace to be held\nby a Pokémon. It enables the holder to\nswitch with a waiting Pokémon in battle.
|
||
A Pokémon held item that boosts the\npower of HP-stealing moves to let the\nholder recover more HP.
|
||
An item to be held by a Pokémon. These\ndistinctive glasses boost Sp. Atk, but\nallow only one kind of move to be used.
|
||
An item to be held by a Pokémon.\nIt is a stone tablet that boosts the\npower of Fire-type moves.
|
||
An item to be held by a Pokémon.\nIt is a stone tablet that boosts the\npower of Water-type moves.
|
||
An item to be held by a Pokémon.\nIt is a stone tablet that boosts the\npower of Electric-type moves.
|
||
An item to be held by a Pokémon.\nIt is a stone tablet that boosts the\npower of Grass-type moves.
|
||
An item to be held by a Pokémon.\nIt is a stone tablet that boosts the\npower of Ice-type moves.
|
||
An item to be held by a Pokémon.\nIt is a stone tablet that boosts the\npower of Fighting-type moves.
|
||
An item to be held by a Pokémon.\nIt is a stone tablet that boosts the\npower of Poison-type moves.
|
||
An item to be held by a Pokémon.\nIt is a stone tablet that boosts the\npower of Ground-type moves.
|
||
An item to be held by a Pokémon.\nIt is a stone tablet that boosts the\npower of Flying-type moves.
|
||
An item to be held by a Pokémon.\nIt is a stone tablet that boosts the\npower of Psychic-type moves.
|
||
An item to be held by a Pokémon.\nIt is a stone tablet that boosts the\npower of Bug-type moves.
|
||
An item to be held by a Pokémon.\nIt is a stone tablet that boosts the\npower of Rock-type moves.
|
||
An item to be held by a Pokémon.\nIt is a stone tablet that boosts the\npower of Ghost-type moves.
|
||
An item to be held by a Pokémon.\nIt is a stone tablet that boosts the\npower of Dragon-type moves.
|
||
An item to be held by a Pokémon.\nIt is a stone tablet that boosts the\npower of Dark-type moves.
|
||
An item to be held by a Pokémon.\nIt is a stone tablet that boosts the\npower of Steel-type moves.
|
||
An item to be held by a Pokémon. It is\nan exotic-smelling incense that boosts\nthe power of Psychic-type moves.
|
||
An item to be held by a Pokémon. It is\nan exotic-smelling incense that boosts\nthe power of Rock-type moves.
|
||
An item to be held by a Pokémon. It is\nan exotic-smelling incense that makes\nthe holder bloated and slow moving.
|
||
An item to be held by a Pokémon. It is\nan exotic-smelling incense that boosts\nthe power of Water-type moves.
|
||
An item to be held by a Pokémon. It is\nan exotic-smelling incense that boosts\nthe power of Grass-type moves.
|
||
An item to be held by a Pokémon.\nIt doubles a battle’s prize money if\nthe holding Pokémon joins in.
|
||
An item to be held by a Pokémon.\nIt helps keep wild Pokémon away if the\nholder is the first one in the party.
|
||
A protective item of some sort.\nIt is extremely stiff and heavy.\nIt is loved by a certain Pokémon.
|
||
A box packed with a tremendous\namount of electric energy.\nIt is loved by a certain Pokémon.
|
||
A box packed with a tremendous\namount of magma energy.\nIt is loved by a certain Pokémon.
|
||
A transparent device overflowing with\ndubious data.\nIts producer is unknown.
|
||
A cloth imbued with horrifyingly strong\nspiritual energy.\nIt is loved by a certain Pokémon.
|
||
An item to be held by a Pokémon.\nIt is a sharply hooked claw that ups\nthe holder’s critical-hit ratio.
|
||
An item to be held by a Pokémon.\nIt may cause the foe to flinch when\nthe holder inflicts damage.
|
||
The user focuses its mind before\nlaunching this attack. It will fail if\nthe user is hit before it is used.
|
||
Sharp, huge claws hook and slash\nthe foe quickly and with great\npower.
|
||
The foe is hit with a pulsing blast\nof water. It may also confuse the\ntarget.
|
||
The user quietly focuses its mind and\ncalms its spirit to raise its Sp. Atk\nand Sp. Def stats.
|
||
The foe is scared off, to be replaced\nby another Pokémon in its party.\nIn the wild, the battle ends.
|
||
A move that leaves the foe badly\npoisoned. This poison damage\nworsens every turn.
|
||
Summons a hailstorm that lasts for\nfive turns. The hailstorm damages\nall types except Ice.
|
||
The user tenses its muscles to bulk up\nits body, boosting both its Attack and\nDefense stats.
|
||
The user forcefully shoots seeds at\nthe foe. Two to five seeds are shot in\nrapid succession.
|
||
A variable move that changes type\nand power depending on the hidden\nability of the Pokémon using it.
|
||
The user intensifies the sun for\nfive turns, powering up Fire-type\nmoves.
|
||
The foe is taunted into a rage that\nallows it to use only attack moves for\ntwo to four turns.
|
||
The foe is struck with an icy-cold\nbeam of energy. It may also freeze\nthe target solid.
|
||
A howling blizzard is summoned to\nstrike the foe. It may also freeze\nthe target solid.
|
||
The foe is attacked with a powerful\nbeam. The user must rest on the next\nturn to regain its energy.
|
||
A wondrous wall of light is put up to\nsuppress damage from special attacks\nfor five turns.
|
||
It enables the user to evade all\nattacks. Its chance of failing rises\nif it is used in succession.
|
||
The user summons a heavy rain that\nfalls for five turns, powering up\nWater-type moves.
|
||
A nutrient-draining attack. The user’s\nHP is restored by half the damage\ntaken by the target.
|
||
The user creates a protective field\nthat prevents status problems like\npoison, paralysis, burn, and sleep.
|
||
A full-power attack that grows more\npowerful the less the user likes its\nTrainer.
|
||
A two-turn attack. The user gathers\nlight, then blasts a bundled beam on\nthe second turn.
|
||
The foe is slammed with a sturdy\ntail of steel. It may also lower the\ntarget’s Defense stat if it hits.
|
||
A strong electric blast is loosed at\nthe foe. It may also leave the foe\nparalyzed.
|
||
A wicked thunderbolt is dropped on the\nfoe to inflict damage. It may also\nleave the target paralyzed.
|
||
The user sets off an earthquake\nthat hits all the Pokémon in the\nbattle.
|
||
A full-power attack that grows more\npowerful the more the user likes its\nTrainer.
|
||
The user burrows, then attacks on the\nsecond turn. It can also be used to\nexit dungeons.
|
||
The foe is hit by a strong telekinetic\nforce. It may also reduce the foe’s\nSp. Def stat.
|
||
The user hurls a shadowy blob at the\nfoe. It may also lower the foe’s\nSp. Def stat.
|
||
The user attacks with tough fists,\netc. It can also break any barrier\nsuch as Light Screen and Reflect.
|
||
The user begins moving so quickly\nthat it creates illusory copies to\nraise its evasiveness.
|
||
A wondrous wall of light is put up to\nsuppress damage from physical attacks\nfor five turns.
|
||
The user strikes the foe with a quick\njolt of electricity. This attack cannot\nbe evaded.
|
||
The foe is scorched with an intense\nblast of fire. The target may also be\nleft with a burn.
|
||
Unsanitary sludge is hurled at\nthe foe. It may also poison the\ntarget.
|
||
A five-turn sandstorm is summoned\nto hurt all combatants except the\nRock, Ground, and Steel types.
|
||
The foe is attacked with an intense\nblast of all-consuming fire. It may\nalso leave the target with a burn.
|
||
Large boulders are hurled at the foe\nto inflict damage. It lowers the foe’s\nSpeed.
|
||
The user confounds the foe with speed,\nthen strikes. The attack lands without\nfail.
|
||
The user torments and enrages the\nfoe, making it incapable of using the\nsame move twice in a row.
|
||
An attack move that doubles its power\nif the user is poisoned, paralyzed, or\nhas a burn.
|
||
An attack move with effects that\nvary depending on the user’s\nenvironment.
|
||
The user goes to sleep for two\nturns. It fully restores the user’s HP\nand heals any status problem.
|
||
If it is the opposite gender of the\nuser, the foe becomes infatuated\nand less likely to attack.
|
||
The user attacks and steals the foe’s\nheld item simultaneously. It can’t\nsteal if the user holds an item.
|
||
The foe is hit with wings of steel.\nIt may also raise the user’s Defense\nstat.
|
||
The user employs its psychic power to\nexchange abilities with the foe.\n
|
||
The user steals the effects of any\nhealing or status-changing move the\nfoe attempts to use.
|
||
The user attacks the foe at full\npower using fiery energy. It also\nsharply reduces the user’s Sp. Atk.
|
||
The user lands and rests its body.\nIt restores the user’s HP by up to\nhalf of its max HP.
|
||
The user attacks at full power.\nIt may also lower the foe’s Sp. Def\nstat if it hits.
|
||
The user draws power from nature and\nfires it at the foe. It may also lower\nthe target’s Sp. Def.
|
||
A restrained attack that prevents the\nfoe from fainting. The target is left\nwith at least 1 HP.
|
||
If the foe’s HP is down to under half,\nthis attack will hit with double the\npower.
|
||
The user flings its held item at the\nfoe to attack. Its power and effects\ndepend on the item.
|
||
The user attacks with an electric\ncharge. The user may use any remaining\nelectricity to raise its Sp. Atk stat.
|
||
The user endures any attack, leaving\n1 HP. Its chance of failing rises if it\nis used in succession.
|
||
The foe is attacked with a shock\nwave generated by the user’s gaping\nmouth.
|
||
An energy-draining punch. The user’s\nHP is restored by half the damage\ntaken by the target.
|
||
The user shoots a sinister, bluish\nwhite flame at the foe to inflict a\nburn.
|
||
The foe is attacked with powdery\nscales blown by wind. It may also\nraise all the user’s stats.
|
||
It prevents the foe from using its\nheld item. Its Trainer is also\nprevented from using items on it.
|
||
The user explodes to inflict damage on\nall Pokémon in battle. The user faints\nupon using this move.
|
||
The user slashes with a sharp claw\nmade from shadows. It has a high\ncritical-hit ratio.
|
||
The user stores power, then attacks.\nIf the user can use this attack after\nthe foe, its power is doubled.
|
||
The user recycles a single-use item\nthat has been used in battle so it can\nbe used again.
|
||
The user charges the foe using every\nbit of its power. It must rest on the\nnext turn to recover.
|
||
The user polishes its body to reduce\ndrag. It sharply raises the Speed\nstat.
|
||
The user flashes a light that cuts the\nfoe’s accuracy. It can also be used to\nilluminate caves.
|
||
The user stabs the foe with a\nsharpened stone from below. It has\na high critical-hit ratio.
|
||
An attack move that inflicts double\nthe damage if the user has been hurt\nby the foe in the same turn.
|
||
A weak electric charge is launched\nat the foe. It causes paralysis if it\nhits.
|
||
The user tackles the foe from a\nhigh-speed spin. The slower the user,\nthe greater the damage.
|
||
A frenetic dance to uplift the fighting\nspirit. It sharply raises the user’s\nAttack stat.
|
||
The user lays a trap of levitating\nstones around the foe. The trap hurts\nfoes that switch into battle.
|
||
The user hypnotizes itself into\ncopying any stat change made\nby the foe.
|
||
If it is the opposite gender of the\nuser, the foe is charmed into sharply\nlowering its Sp. Atk stat.
|
||
The user releases a horrible aura\nimbued with dark thoughts. It may also\nmake the target flinch.
|
||
Large boulders are hurled at the foe\nto inflict damage. It may also make the\ntarget flinch.
|
||
The user slashes at the foe by\ncrossing its scythes or claws as if\nthey were a pair of scissors.
|
||
While it is asleep, the user\nrandomly uses one of the moves\nit knows.
|
||
The user draws power from the Berry\nit is holding to attack. The Berry\ndetermines its type and power.
|
||
The foe is stabbed with a tentacle or\narm steeped with poison. It may also\npoison the foe.
|
||
An attack that works only on a\nsleeping foe. It absorbs half the\ndamage caused to heal the user’s HP.
|
||
The user snares the foe with grass\nand trips it. The heavier the foe, the\ngreater the damage.
|
||
The user enrages the foe into\nconfusion. However, it also sharply\nraises the foe’s Attack stat.
|
||
The user pecks the foe. If the foe is\nholding a Berry, the user plucks it and\ngains its effect.
|
||
After making its attack, the user\nrushes back to switch places with a\nparty Pokémon in waiting.
|
||
The user makes a copy of itself using\nsome of its HP. The copy serves as\nthe user’s decoy.
|
||
The user gathers all its light energy\nand releases it in one shot. It may\nalso lower the foe’s Sp. Def stat.
|
||
The user creates a bizarre space in\nwhich slower Pokémon get to move\nfirst for five turns.
|
||
The foe is cut with a scythe or a claw.\nIt can also be used to cut down thin\ntrees.
|
||
The user soars, then strikes on the\nsecond turn. It can also be used to\nfly to any familiar town.
|
||
It swamps the entire battlefield with\na giant wave. It can also be used\nto cross water.
|
||
The foe is slugged with a punch thrown\nat maximum power. It can also be used\nto move boulders.
|
||
Traps foes in a violent swirling\nwhirlpool. It can also be used to\ntraverse whirlpools.
|
||
The user slugs the foe with a\nshattering punch. It can also smash\ncracked boulders.
|
||
The user charges the foe at an\nawesome speed. It can also be used\nto climb a waterfall.
|
||
A charging attack that may also leave\nthe foe confused. It can also be used\nto scale rocky walls.
|
||
|
||
A sturdy, spacious bag that is used\nto carry loot obtained in the coal\nmine.
|
||
It lists the rules for holding battles.\nFor linked battles, you may choose\nwhich set of rules you wish to use.
|
||
A tool that can search out Pokémon\nthat are hiding in grass. Its battery is\nrecharged as you walk.
|
||
A card that lists the Battle Points\nyou have earned.\n
|
||
A notebook that keeps a day-to-day\nrecord of your adventure so far.\n
|
||
A case for storing Seals that can be\napplied to the Capsule cases of\nPoké Balls.
|
||
A fancy case for the tidy arrangement\nand storage of whimsical Pokémon\nAccessories.
|
||
A tiny bag that can hold ten Seals for\ndecorating Poké Balls.
|
||
A convenient notepad that is used for\nregistering your friends, Friend Codes,\nand keeping a record of game play.
|
||
A large key for operating the doors of\nthe Valley Windworks in the canyon.\nIt was held by a Team Galactic Grunt.
|
||
An ancient good-luck charm made of\nPokémon bones to be taken to the elder\nof Celestic Town.
|
||
A card key for disengaging security\nsystems in the Galactic HQ. Losing it\ncan result in punishment, apparently.
|
||
A mythical chain that is said to link\nthe legendary Pokémon that created\nthe Sinnoh region.
|
||
A very convenient map that can be\nviewed anytime. It even shows your\npresent location.
|
||
A device that indicates Trainers who\nwant to battle. Its battery charges\nwhile you walk.
|
||
A case for holding coins obtained at\nthe Game Corner.\nIt holds up to 50,000 coins.
|
||
An old and beat-up fishing rod.\nUse it by any body of water to fish for\nwild aquatic Pokémon.
|
||
A new, good-quality fishing rod.\nUse it by any body of water to fish for\nwild aquatic Pokémon.
|
||
An awesome, high-tech fishing rod.\nUse it by any body of water to fish for\nwild aquatic Pokémon.
|
||
A watering can shaped like a PSYDUCK.\nIt helps promote healthy growth of\nBerries planted in soft soil.
|
||
A case for storing Poffin cooked from\nBerries.\n
|
||
A folding Bicycle that enables much\nfaster movement than the Running\nShoes.
|
||
A key to one of the suites at the\nluxury hotel by a lake. For some odd\nreason, it often disappears.
|
||
A letter from Prof. Oak.\nWritten in it is a request for you to\ngo to Rt. 224.
|
||
A feather that glows like the moon.\nIt is said to possess the power to\ndispel nightmares.
|
||
A card needed for entering the inn in\nCanalave City. Oddly, the last date\nmarked on it was 50 years ago.
|
||
A flute that puts out echoing sounds\nthat do not seem to be of this world.\nIt is unknown who made it.
|
||
The ticket required for sailing on the\nferry S.S. Aqua. It has a drawing of a\nship on it.
|
||
The pass required for entering Pokémon\nContests. It has a drawing of an award\nribbon on it.
|
||
A stone formed when boulders melted in\nintensely hot magma, then hardened.\nMagma remains sealed inside.
|
||
A parcel entrusted in your care.\nYou are supposed to deliver it to your\nchildhood friend who left Twinleaf Town.
|
||
A coupon to be exchanged for a\nPokémon Watch (Pokétch for short).\nThree coupons are needed.
|
||
A coupon to be exchanged for a\nPokémon Watch (Pokétch for short).\nThree coupons are needed.
|
||
A coupon to be exchanged for a\nPokémon Watch (Pokétch for short).\nThree coupons are needed.
|
||
The key to Team Galactic’s sinister\nwarehouse located at the edge of\nVeilstone City.
|
||
A fantastic medicine dispensed by the\npharmacy in Cianwood City. It fully\nheals a Pokémon of any ailment.
|
||
An amazing device that can record a\nbattle either between friends or at a\nspecial battle facility.
|
||
A flower sometimes bundled in bouquets\nto convey gratitude on special\noccasions like birthdays.
|
||
A high-tech key that has to be used at\na specific location. It emits a special\nelectric signal to open a door.
|
||
A handy box where you can store up to\n99 Apricorns of each kind.
|
||
A report of all the discovered kinds\nof UNOWN.
|
||
Handy containers for cultivating\nBerries wherever you go.
|
||
It checks for unseen items in the area\nand makes noise and lights when it\nfinds something.
|
||
A card to save points for the\nBuena’s Password show.
|
||
A very tasty tail of something.\nIt sells for a high price.
|
||
A very old-fashioned bell that makes a\ngentle ringing.
|
||
A card key that opens a shutter in the\nRadio Tower.
|
||
A key that opens a door in the\nGoldenrod Tunnel.
|
||
A bottle used for watering plants in the\nBerry Pots.
|
||
A scale from the red GYARADOS. It glows\nred like a flame.
|
||
The Poké Doll lost by the Copycat.
|
||
A ticket required for riding the Magnet\nTrain. It allows you to ride whenever\nand however much you’d like.
|
||
An important machine part for the\nPower Plant that was stolen.
|
||
A strange, silvery feather\nthat sparkles.
|
||
A mystical, rainbow feather\nthat sparkles.
|
||
A mysterious Egg obtained from Mr.\nPokémon. What’s in the Egg is unknown.
|
||
A red Apricorn.\nIt assails your nostrils.
|
||
A yellow Apricorn.\nIt has an invigorating scent.
|
||
A blue Apricorn.\nIt smells a bit like grass.
|
||
A green Apricorn.\nIt has a mysterious, aromatic scent.
|
||
A pink Apricorn.\nIt has a nice, sweet scent.
|
||
A white Apricorn.\nIt doesn’t smell like anything.
|
||
A black Apricorn\nIt has an indescribable scent.
|
||
A Poké Ball that makes it easier to\ncatch fast Pokémon.
|
||
A Poké Ball for catching Pokémon that\nare a lower level than your own.
|
||
A Poké Ball for catching Pokémon hooked\nby a Rod when fishing.
|
||
A Poké Ball for catching very heavy\nPokémon.
|
||
Poké Ball for catching Pokémon that are\nthe opposite gender of your Pokémon.
|
||
A Poké Ball that makes caught Pokémon\nmore friendly.
|
||
A Poké Ball for catching Pokémon that\nevolve using the Moon Stone.
|
||
A special Poké Ball for the\nBug-Catching Contest.
|
||
A special Poké Ball for the Pal Park.
|
||
A nice photo album for storing all the\nphotos taken along your adventure.
|
||
A music player that allows you to listen\nto nostalgic songs. It’s operated with\na single switch.
|
||
An old-fashioned bell with a gentle,\nsoothing sound.
|
||
A famous candy in Mahogany Town. Many\ntourists like to buy them to take home.
|
||
It holds Pokéathlon records. It’s a\ncard that shows how many victories\nyou’ve had.
|
||
It holds Pokéathlon records. It’s a\ncard that shows how many\nlosses you’ve had.
|
||
It holds Pokéathlon records. It’s a\ncard that shows how many times your\nPokémon have dashed.
|
||
It holds Pokéathlon records. It’s a\ncard that shows how many times your\nPokémon have jumped.
|
||
It holds Pokéathlon records. It’s a\ncard that shows how many times you’ve\nwon the Hurdle Dash.
|
||
It holds Pokéathlon records. It’s a\ncard that shows how many times you’ve\nwon the Relay Run.
|
||
It holds Pokéathlon records. It’s a\ncard that shows how many times you’ve\nwon Pennant Capture.
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It holds Pokéathlon records. It’s a\ncard that shows how many times you’ve\nwon Block Smash.
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It holds Pokéathlon records. It’s a\ncard that shows how many times you’ve\nwon Disc Catch.
|
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It holds Pokéathlon records. It’s a\ncard that shows how many times you’ve\nwon Snow Throw.
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It holds Pokéathlon records. It’s a\ncard that shows how many points\nyour Pokémon scored.
|
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It holds Pokéathlon records. It’s a\ncard that shows how many times your\nPokémon have failed.
|
||
It holds Pokéathlon records. It’s a\ncard that shows how many times your\nPokémon impeded themselves.
|
||
It holds Pokéathlon records. It’s a\ncard that shows how many times your\nPokémon have tackled.
|
||
It holds Pokéathlon records. It’s a\ncard that shows how many times your\nPokémon have fallen down.
|
||
It holds Pokéathlon records. It’s a\ncard that shows how many times you’ve\nwon Ring Drop.
|
||
It holds Pokéathlon records. It’s a\ncard that shows how many times you’ve\nwon Lamp Jump.
|
||
It holds Pokéathlon records. It’s a\ncard that shows how many times you’ve\nwon Circle Push.
|
||
It holds Pokéathlon records. It’s a\ncard that shows how many \nLink Pokéathlon wins you’ve had.
|
||
It holds Pokéathlon records. It’s a\ncard that shows how many\nLink Pokéathlon losses you’ve had.
|
||
It holds Pokéathlon records. It’s a\ncard that shows how many times\nyou’ve won an event.
|
||
It holds Pokéathlon records. It’s a\ncard that shows how many times \nyou’ve lost an event.
|
||
It holds Pokéathlon records. It’s a\ncard that shows how many times you’ve\nswitched Pokémon.
|
||
It holds Pokéathlon records. It’s a\ncard that shows how many times you’ve\nwon Goal Roll.
|
||
It holds Pokéathlon records. It’s a\ncard that shows how many times your\nPokémon won individual prizes.
|
||
It holds Pokéathlon records. It’s a\ncard that shows how many times you’ve\ninstructed your Pokémon.
|
||
It holds Pokéathlon records. It’s a\ncard that shows how much time you’ve\nspent in the Pokéathlon.
|
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A shiny green orb that is said to have\na legend and has a deep connection with\nthe Hoenn region.
|
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A sturdy Capsule that can only be\nopened with a special key.
|
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A shiny red orb that is said to have\na legend and has a deep connection with\nthe Hoenn region.
|
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A shiny blue orb that is said to have\na legend and has a deep connection with\nthe Hoenn region.
|
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A crystal ball that was excavated from\nthe ground. A very beautiful stone that\nis covered with bits of rock and earth.
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