pokeheartgold/include/constants/scrcmd.h
PikalaxALT ae4d64f856 move model and sprite constants
Also: restructures rodata in overlay_01 and renames some vars and script
commands
2021-12-29 11:34:51 -05:00

34 lines
693 B
C

#ifndef POKEHEARTGOLD_CONSTANTS_SCRCMD_H
#define POKEHEARTGOLD_CONSTANTS_SCRCMD_H
#include <nitro/types.h>
#include "constants/global.h"
#include "constants/species.h"
#include "constants/flags.h"
#include "constants/vars.h"
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/sndseq.h"
#include "constants/ribbon.h"
#include "constants/pokemon.h"
#include "constants/std_script.h"
#include "constants/trainers.h"
#include "constants/sprites.h"
#ifdef PM_ASM
#define lt 0
#define eq 1
#define gt 2
#define le 3
#define ge 4
#define ne 5
#endif
#define SCRDEF_END 0xFD13
#ifndef PM_ASM
#endif //PM_ASM
#endif //POKEHEARTGOLD_CONSTANTS_SCRCMD_H