pokeheartgold/asm/include/overlay_12_02265E28.inc
2023-09-03 16:57:28 -04:00

27 lines
818 B
PHP

#include <nitro/fs/overlay.h>
#pragma once
.public PaletteData_LoadNarc
.public NARC_New
.public NARC_Delete
.public SpriteRenderer_LoadCharResObjFromOpenNarc
.public sub_0200D68C
.public SpriteRenderer_LoadCellResObjFromOpenNarc
.public SpriteRenderer_LoadAnimResObjFromOpenNarc
.public SpriteRenderer_LoadResourcesAndCreateSprite
.public SpriteGfxHandler_UnloadCharObjById
.public SpriteGfxHandler_UnloadPlttObjById
.public SpriteGfxHandler_UnloadCellObjById
.public SpriteGfxHandler_UnloadAnimObjById
.public sub_0200D9DC
.public TickSpriteAnimation1Frame
.public UnkImageStruct_SetSpriteVisibleFlag
.public GF_AssertFail
.public MIi_CpuClearFast
.public ov12_0223A8E4
.public ov12_0223A8EC
.public BattleSystem_GetPaletteData
.public ov12_0223B52C
.public ov12_02265FC4
.public ov12_02265FD4
.public ov12_02266008