pokeheartgold/include/unk_02054648.h

14 lines
559 B
C

#ifndef POKEHEARTGOLD_UNK_02054648_H
#define POKEHEARTGOLD_UNK_02054648_H
#include "script.h"
void sub_0205489C(u32 *a0, int a1);
u8 GetMetatileBehaviorAt(FieldSystem *fieldSystem, int x, int z);
BOOL sub_020549A8(FieldSystem *fieldSystem, VecFx32 *playerPos, int xInFront, int yInFront, int a4);
u32 sub_020549F4(FieldSystem *fieldSystem, VecFx32 *playerPos, u32 x, u32 y, u32 *a4);
BOOL sub_02060BFC(LocalMapObject *playerObj, int xInFront, int playerElev, int yInFront);
void sub_020659CC(LocalMapObject *object);
#endif // POKEHEARTGOLD_UNK_02054648_H