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12 lines
342 B
C
12 lines
342 B
C
#ifndef POKEHEARTGOLD_FIELD_LOCATION_BACKUP_H
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#define POKEHEARTGOLD_FIELD_LOCATION_BACKUP_H
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#include "field_system.h"
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#include "save.h"
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void Location_SetToPlayerRoom(Location *data);
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void Location_SetToOutsidePlayerHome(Location *data);
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void Save_SetPositionToPlayerRoom(SaveData *saveData);
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#endif //POKEHEARTGOLD_FIELD_LOCATION_BACKUP_H
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