pokeheartgold/include/location_backup.h

12 lines
342 B
C

#ifndef POKEHEARTGOLD_FIELD_LOCATION_BACKUP_H
#define POKEHEARTGOLD_FIELD_LOCATION_BACKUP_H
#include "field_system.h"
#include "save.h"
void Location_SetToPlayerRoom(Location *data);
void Location_SetToOutsidePlayerHome(Location *data);
void Save_SetPositionToPlayerRoom(SaveData *saveData);
#endif //POKEHEARTGOLD_FIELD_LOCATION_BACKUP_H