pokeheartgold/include/blackout.h
2023-12-16 15:18:13 +00:00

23 lines
522 B
C

#ifndef POKEHEARTGOLD_BLACKOUT_H
#define POKEHEARTGOLD_BLACKOUT_H
#include "global.h"
#include "field_system.h"
#include "message_format.h"
#include "msgdata.h"
#include "task.h"
typedef struct BlackoutScreenEnvironment {
s32 state;
FieldSystem *fieldSystem;
BgConfig *bgConfig;
Window window;
MsgData *msgData;
MessageFormat *msgFmt;
} BlackoutScreenEnvironment;
BOOL Task_Blackout(TaskManager *taskManager);
void CallTask_Blackout(TaskManager *taskManager);
#endif //POKEHEARTGOLD_BLACKOUT_H