pokeheartgold/include/unk_02062108.h
2023-09-21 01:17:32 +00:00

22 lines
780 B
C

#ifndef POKEHEARTGOLD_UNK_02062108_H
#define POKEHEARTGOLD_UNK_02062108_H
#include "field_system.h"
#include "constants/movements.h"
typedef struct MovementScriptCommand {
u16 command;
u16 length;
} MovementScriptCommand;
typedef struct EventObjectMovementMan EventObjectMovementMan;
EventObjectMovementMan *EventObjectMovementMan_Create(LocalMapObject *object, const MovementScriptCommand *data);
BOOL EventObjectMovementMan_IsFinish(EventObjectMovementMan *mvtMan);
void EventObjectMovementMan_Delete(EventObjectMovementMan *mvtMan);
BOOL MapObject_AreBitsSetForMovementScriptInit(LocalMapObject *obj);
BOOL MapObject_ClearHeldMovementIfActive(LocalMapObject *obj);
void MapObject_SetHeldMovement(LocalMapObject *obj, u32 a1);
#endif //POKEHEARTGOLD_UNK_02062108_H