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40 lines
1.6 KiB
C
40 lines
1.6 KiB
C
#ifndef POKEHEARTGOLD_OVERLAY_04_H
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#define POKEHEARTGOLD_OVERLAY_04_H
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#include "script.h"
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void ov04_02254D84(FieldSystem *fieldSystem);
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void ov04_02256044(FieldSystem *fieldSystem);
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void ov04_022563B0(FieldSystem *fieldSystem);
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void ov04_02254710(FieldSystem *fieldSystem);
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void ov04_0225507C(FieldSystem *fieldSystem);
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void ov04_022566A0(FieldSystem *fieldSystem);
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void ov04_022566A0(FieldSystem *fieldSystem);
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void ov04_02256BA0(FieldSystem *fieldSystem);
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void ov04_02256EB0(FieldSystem *fieldSystem);
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void ov04_02254CBC(FieldSystem *fieldSystem);
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void ov04_02255FC0(FieldSystem *fieldSystem);
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void ov04_02256304(FieldSystem *fieldSystem);
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void ov04_02253E20(FieldSystem *fieldSystem);
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void ov04_02254190(FieldSystem *fieldSystem);
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void ov04_02254F8C(FieldSystem *fieldSystem);
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void ov04_02256650(FieldSystem *fieldSystem);
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void ov04_02256B64(FieldSystem *fieldSystem);
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void ov04_02256E60(FieldSystem *fieldSystem);
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void ov04_02254D98(FieldSystem *fieldSystem);
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void ov04_02254DD0(FieldSystem *fieldSystem);
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void ov04_02254DE0(FieldSystem *fieldSystem, int a1);
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int ov04_02256058(FieldSystem *fieldSystem);
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void ov04_0225640C(FieldSystem *fieldSystem, u8 lockno, u8 relock);
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BOOL ov04_022563C4(FieldSystem *fieldSystem, u8 canId);
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void ov04_02253ED4(FieldSystem *fieldSystem);
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void BeginAzaleaGymSpinarakRide(FieldSystem *fieldSystem, u8 spinarakNo);
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void FlipAzaleaGymSwitch(FieldSystem *fieldSystem, u8 switchNo);
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BOOL ov04_022550D4(FieldSystem* fieldSystem, u32 a1, u32 a2, u32 a3, u32 a4);
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void ov04_02256ED8(FieldSystem *fieldSystem);
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void ov04_02256F00(FieldSystem *fieldSystem, u8 a1);
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#endif //POKEHEARTGOLD_OVERLAY_04_H
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