pokeheartgold/asm/include/overlay_53.inc

146 lines
4.0 KiB
PHP

#include <nitro/fs/overlay.h>
#pragma once
.public RegisterMainOverlay
.public TextFlags_SetCanABSpeedUpPrint
.public sub_02002B50
.public sub_02002B8C
.public FontID_Alloc
.public FontID_Release
.public FontID_String_GetWidth
.public LoadFontPal0
.public LoadFontPal1
.public sub_02004EC4
.public PlayBGM
.public StopBGM
.public GF_SndStartFadeOutBGM
.public GF_SndGetFadeTimer
.public PlaySE
.public PlayCry
.public OverlayManager_New
.public OverlayManager_Delete
.public OverlayManager_CreateAndGetData
.public OverlayManager_GetData
.public OverlayManager_FreeData
.public OverlayManager_GetArgs
.public OverlayManager_Run
.public NARC_New
.public NARC_Delete
.public GfGfxLoader_LoadCharData
.public GfGfxLoader_LoadScrnData
.public GfGfxLoader_GXLoadPal
.public GfGfxLoader_GetPlttData
.public GfGfxLoader_LoadCharDataFromOpenNarc
.public GfGfxLoader_LoadScrnDataFromOpenNarc
.public GfGfxLoader_GXLoadPalFromOpenNarc
.public G2dRenderer_SetSubSurfaceCoords
.public StartBrightnessTransition
.public IsBrightnessTransitionActive
.public NewMsgDataFromNarc
.public DestroyMsgData
.public ReadMsgDataIntoString
.public ReadMsgData_ExpandPlaceholders
.public MessageFormat_New
.public MessageFormat_Delete
.public BufferString
.public StringExpandPlaceholders
.public SpriteRenderer_Create
.public SpriteRenderer_CreateGfxHandler
.public SpriteRenderer_GetG2dRendererPtr
.public sub_0200CF70
.public sub_0200CFF4
.public sub_0200D020
.public thunk_OamManager_ApplyAndResetBuffers
.public SpriteRenderer_RemoveGfxHandler
.public SpriteRenderer_Delete
.public sub_0200D294
.public SpriteRenderer_CreateSprite
.public Sprite_SetPositionXY
.public LoadUserFrameGfx1
.public LoadUserFrameGfx2
.public DrawFrameAndWindow2
.public BeginNormalPaletteFade
.public IsPaletteFadeFinished
.public sub_0200FBF4
.public GF_RTC_CopyDateTime
.public sub_020163E0
.public sub_020164C4
.public Main_SetVBlankIntrCB
.public Main_SetHBlankIntrCB
.public SetKeyRepeatTimers
.public CreateHeap
.public DestroyHeap
.public AllocFromHeap
.public FreeToHeap
.public BgConfig_Alloc
.public SetBothScreensModesAndDisable
.public InitBgFromTemplate
.public FreeBgTilemapBuffer
.public SetBgPriority
.public ToggleBgLayer
.public BgSetPosTextAndCommit
.public BgCommitTilemapBufferToVram
.public BG_ClearCharDataRange
.public BG_LoadPlttData
.public BG_SetMaskColor
.public FillBgTilemapRect
.public BgTilemapRectChangePalette
.public BgClearTilemapBufferAndCommit
.public AddWindowParameterized
.public AddWindow
.public RemoveWindow
.public CopyWindowToVram
.public FillWindowPixelBuffer
.public FillWindowPixelRect
.public DoScheduledBgGpuUpdates
.public ScheduleSetBgPosText
.public GF_SinDeg
.public ResetAllTextPrinters
.public TextPrinterCheckActive
.public AddTextPrinterParameterized
.public AddTextPrinterParameterizedWithColor
.public GF_CreateVramTransferManager
.public GF_DestroyVramTransferManager
.public GfGfx_SetBanks
.public GfGfx_DisableEngineAPlanes
.public GfGfx_EngineATogglePlanes
.public GfGfx_DisableEngineBPlanes
.public GfGfx_EngineBTogglePlanes
.public GfGfx_BothDispOn
.public Set2dSpriteVisibleFlag
.public Set2dSpriteAnimActiveFlag
.public sub_0202487C
.public Get2dSpriteVisibleFlag
.public Set2dSpriteAnimSeqNo
.public Get2dSpriteCurrentAnimSeqNo
.public Sprite_SetPriority
.public Sprite_SetPalIndex
.public Sprite_IsCellAnimationRunning
.public TouchscreenHitbox_FindRectAtTouchHeld
.public TouchscreenHitbox_FindRectAtTouchNew
.public System_GetTouchNew
.public GF_AssertFail
.public String_New
.public String_Delete
.public String_SetEmpty
.public String_CountLines
.public Save_PlayerData_GetProfileAddr
.public Save_PlayerData_GetOptionsAddr
.public PlayerName_StringToFlat
.public PlayerProfile_SetTrainerGender
.public Save_Misc_Get
.public Save_Misc_RivalName_Set
.public Options_GetTextFrameDelay
.public NamingScreen_CreateArgs
.public sub_0208311C
.public G2x_SetBlendAlpha_
.public G2x_SetBlendBrightness_
.public MI_CpuFill8
.public memset
.public gGameVersion
.public _02102610
.public gSystem
.public ov36_App_InitGameState_AfterOakSpeech
.public OakSpeech_Init
.public OakSpeech_Main
.public OakSpeech_Exit