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10 lines
236 B
C
10 lines
236 B
C
#ifndef POKEHEARTGOLD_OVERLAY_01_021F72DC_H
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#define POKEHEARTGOLD_OVERLAY_01_021F72DC_H
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#include "field_map_object.h"
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#include "unk_02023694.h"
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Sprite *ov01_021F72DC(LocalMapObject *obj);
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#endif //POKEHEARTGOLD_OVERLAY_01_021F72DC_H
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