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42 lines
1.6 KiB
C
42 lines
1.6 KiB
C
#ifndef POKEHEARTGOLD_STRING_H
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#define POKEHEARTGOLD_STRING_H
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#include "constants/charcode.h"
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#include "heap.h"
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#include "string_util.h"
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typedef struct STRING {
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u16 maxsize;
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u16 size;
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u32 magic;
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u16 data[0];
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} STRING;
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STRING *String_New(u32 maxsize, HeapID heapId);
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void String_Delete(STRING *string);
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void CopyStringToU16Array(const STRING *string, u16 *dest, u32 n);
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void CopyU16ArrayToString(STRING *string, const u16 *src);
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void CopyU16ArrayToStringN(STRING *string, const u16 *src, u32 n);
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int String_Compare(STRING *a, STRING *b);
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void String_Copy(STRING *dest, const STRING *src);
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void String_SetEmpty(STRING *str);
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STRING *String_Dup(const STRING *src, HeapID heap_id);
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void String_AddChar(STRING *str, u16 _char);
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void CopyU16ArrayToString(STRING *dest, const u16 *src);
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void CopyU16ArrayToStringN(STRING *dest, const u16 *src, u32 n);
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u16 *String_cstr(STRING *string);
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void String16_FormatInteger(STRING * str, int num, u32 ndigits, STRCONVMODE strConvMode, BOOL whichCharset);
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void String_UpperCharN(STRING * str, int n);
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void String_Cat_HandleTrainerName(STRING * dest, STRING * src);
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void String16_FormatUnsignedLongLong(STRING * str, u64 num, u32 ndigits, STRCONVMODE strConvMode, BOOL whichCharset);
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s64 String_atoi(STRING * str, BOOL * flag);
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u16 String_GetLength(STRING * str);
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int String_CountLines(volatile STRING * str);
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void String_GetLineN(STRING * dest, volatile STRING * src, u32 n);
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void String_RadioAddStatic(STRING *string, u8 level);
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u16 * String_cstr(STRING * str);
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void String_Cat(STRING * dest, STRING * src);
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BOOL String_IsTrainerName(STRING * string);
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#endif //POKEHEARTGOLD_STRING_H
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