pokeheartgold/include/heap.h
2025-06-28 21:26:10 -04:00

69 lines
1.9 KiB
C

#ifndef POKEHEARTGOLD_HEAP_H
#define POKEHEARTGOLD_HEAP_H
#include "global.h"
typedef enum HeapID {
HEAP_ID_DEFAULT,
HEAP_ID_1,
HEAP_ID_2,
HEAP_ID_3,
HEAP_ID_4,
HEAP_ID_BATTLE,
HEAP_ID_6,
HEAP_ID_7,
HEAP_ID_8,
HEAP_ID_9,
HEAP_ID_10,
HEAP_ID_FIELD,
HEAP_ID_PARTY_MENU,
HEAP_ID_NAMING_SCREEN = 18,
HEAP_ID_20 = 20,
HEAP_ID_26 = 26,
HEAP_ID_TITLE_SCREEN = 30,
HEAP_ID_32 = 32,
HEAP_ID_OPTIONS_APP = 38,
HEAP_ID_OV55 = 40,
HEAP_ID_CHOOSE_STARTER = 46,
HEAP_ID_REGISTER_HALL_OF_FAME = 62,
HEAP_ID_EVOLUTION = 71,
HEAP_ID_CREDITS = 73,
HEAP_ID_INTRO_MOVIE = 74,
HEAP_ID_OV36 = 75,
HEAP_ID_MAIN_MENU = 79,
HEAP_ID_OAKS_SPEECH = 80,
HEAP_ID_CERTIFICATES = 82,
HEAP_ID_DELETE_SAVEDATA = 86,
HEAP_ID_89 = 89,
HEAP_ID_POKEGEAR = 90,
HEAP_ID_POKEGEAR_APP = 91,
HEAP_ID_ALPH_PUZZLE = 97,
HEAP_ID_MIC_TEST = 98,
HEAP_ID_GAME_BOARD = 110,
HEAP_ID_BERRY_POTS = 130,
HEAP_ID_BERRY_POTS_APP = 131,
HEAP_ID_RANKINGS_APP = 158,
HEAP_ID_VOLTORB_FLIP = 160,
HEAP_ID_MAX,
} HeapID;
typedef struct HeapParam {
u32 size; // maximum size of the heap
OSArenaId arena; // where to allocate the heap from
} HEAP_PARAM;
void InitHeapSystem(const HEAP_PARAM *templates, u32 nTemplates, u32 totalNumHeaps, u32 pre_size);
BOOL CreateHeap(HeapID parent, HeapID child, u32 size);
BOOL CreateHeapAtEnd(HeapID parent, HeapID child, u32 size);
void DestroyHeap(HeapID heapId);
void *AllocFromHeap(HeapID heapId, u32 size);
void *AllocFromHeapAtEnd(HeapID heapId, u32 size);
void Heap_Free(void *ptr);
void Heap_FreeExplicit(HeapID heapId, void *ptr);
u32 GF_ExpHeap_FndGetTotalFreeSize(HeapID heapId);
void GF_ExpHeap_FndInitAllocator(NNSFndAllocator *pAllocator, HeapID heapId, int alignment);
void ReallocFromHeap(void *ptr, u32 newSize);
BOOL GF_heap_c_dummy_return_true(HeapID heapId);
#endif // POKEHEARTGOLD_HEAP_H