pokeheartgold/include/bug_contest_internal.h
Adrienn Tindall ef830ff24c
cleanup encounter.c
Up to Battle Random functions

start cleaning up encounter.c

fix build

fix build again

remove two files from bad rebase

switch fully to battle type constants

rename TRAINER to Trainer

few more funcs

finish cleanup

address some review comments

de-capitalise std_script
2023-09-23 14:48:45 +01:00

58 lines
1.9 KiB
C

#ifndef POKEHEARTGOLD_BUG_CONTEST_INTERNAL_H
#define POKEHEARTGOLD_BUG_CONTEST_INTERNAL_H
#include "heap.h"
#include "pokemon.h"
#include "party.h"
typedef struct BUGMON {
u16 species;
u8 lvlmin;
u8 lvlmax;
u8 rate;
u8 score;
u8 dummy[2];
} BUGMON;
#define BUGMON_COUNT 10
typedef struct BugContestantData {
u8 national;
u8 day;
u16 species;
u16 score;
u16 randmod;
} BugContestantData;
typedef struct BugContestant {
u8 id;
u16 score;
BugContestantData data;
} BugContestant;
#define BUGCONTESTANT_NPC_COUNT 5
#define BUGCONTESTANT_PLAYER BUGCONTESTANT_NPC_COUNT
#define BUGCONTESTANT_COUNT (BUGCONTESTANT_NPC_COUNT+1)
typedef struct BugContest {
HeapID heapId; // Always set to 3
SaveData *saveData; // Pointer to save data
Party *party_bak; // Player's party is held for the contest
Party *party_cur; // Only the lead Pokemon
Pokemon *mon; // The Pokemon you caught in the contest
u8 lead_mon_idx; // Slot number of the Pokemon you battled with
u8 party_cur_num; // Size of the party pre-contest
u8 day_of_week; // Used to choose NPCs and encounters
u8 caught_poke:1; // If you've caught a Pokemon in the contest
u8 national_dex:1; // Used to choose NPCs and encounters
u8 placement:6; // 0: First, 1: Second, 2: Third, 3: Consolation
u16 sport_balls; // Set to 20, decremented on use
u16 prize; // Item ID
u32 elapsed_time; // Used to determine when the contest ends
BUGMON encounters[BUGMON_COUNT]; // Which wild Pokemon you can find
BugContestant contestants[BUGCONTESTANT_COUNT]; // 5 NPCs + player
u8 ranking[BUGCONTESTANT_COUNT]; // Index sorting by score at the end
} BugContest;
#endif //POKEHEARTGOLD_BUG_CONTEST_INTERNAL_H