pokeheartgold/lib/include/nnsys/g2d.h
2022-03-31 17:06:06 -04:00

25 lines
832 B
C

#ifndef NNSYS_G2D_H_
#define NNSYS_G2D_H_
#include <nnsys/g2d/fmt/g2d_Character_data.h>
#include <nnsys/g2d/fmt/g2d_Screen_data.h>
#include <nnsys/g2d/fmt/g2d_Cell_data.h>
#include <nnsys/g2d/fmt/g2d_Anim_data.h>
#include <nnsys/g2d/fmt/g2d_MultiCell_data.h>
#include <nnsys/g2d/load/g2d_NCG_load.h>
#include <nnsys/g2d/load/g2d_NSC_load.h>
#include <nnsys/g2d/load/g2d_NCL_load.h>
#include <nnsys/g2d/load/g2d_NCE_load.h>
#include <nnsys/g2d/load/g2d_NAN_load.h>
#include <nnsys/g2d/load/g2d_NMC_load.h>
#include <nnsys/g2d/g2d_Image.h>
#include <nnsys/g2d/g2d_OAM.h>
#include <nnsys/g2d/g2d_CellAnimation.h>
#include <nnsys/g2d/g2d_MultiCellAnimation.h>
#include <nnsys/g2d/g2d_Vec_data.h>
#include <nnsys/g2d/g2d_PaletteTable.h>
#include <nnsys/g2d/g2d_RendererCore.h>
#include <nnsys/g2d/g2d_Renderer.h>
#endif //NNSYS_G2D_H_