pokeheartgold/include/unk_0200FA24.h
2022-04-05 09:53:27 -04:00

14 lines
434 B
C

#ifndef POKEHEARTGOLD_UNK_0200FA24_H
#define POKEHEARTGOLD_UNK_0200FA24_H
#include "heap.h"
void BeginNormalPaletteFade(int pattern, int typeTop, int typeBottom, u16 color, int duration, int framesPer, HeapID heapId);
void sub_0200FBDC(int a0);
void sub_0200FBF4(int a0, int a1);
void HandleFadeUpdateFrame(void);
BOOL IsPaletteFadeFinished(void);
void SetMasterBrightnessNeutral(u32 screen);
#endif //POKEHEARTGOLD_UNK_0200FA24_H