mirror of
https://github.com/pret/pokeheartgold.git
synced 2026-05-12 13:54:59 -05:00
21 lines
1.2 KiB
C
21 lines
1.2 KiB
C
#ifndef POKEHEARTGOLD_UNK_0200E398_H
|
|
#define POKEHEARTGOLD_UNK_0200E398_H
|
|
|
|
#include "window.h"
|
|
|
|
struct WaitingIconManager;
|
|
struct PokepicManager;
|
|
|
|
void LoadUserFrameGfx1(BGCONFIG* bg_config, enum GFBgLayer layer, u16 baseTile, u8 palette_num, u8 frame, HeapID heap_id);
|
|
void DrawFrameAndWindow1(WINDOW* window, BOOL dont_copy_to_vram, u16 baseTile, u8 palette_num);
|
|
void LoadUserFrameGfx2(BGCONFIG *bgConfig, enum GFBgLayer layer, u16 baseTile, u8 paletteNum, u8 frame, HeapID heapId);
|
|
void DrawFrameAndWindow2(WINDOW *window, BOOL dont_copy_to_vram, u16 baseTile, u8 palette_num);
|
|
void ClearFrameAndWindow2(WINDOW *window, BOOL dont_copy_to_vram);
|
|
void sub_0200E5D4(WINDOW *window, BOOL dont_copy_to_vram);
|
|
struct WaitingIconManager *sub_0200F0AC(WINDOW *window, u16 tileNum);
|
|
void sub_0200F450(struct WaitingIconManager *mgr);
|
|
struct PokepicManager *sub_0200F4A0(BGCONFIG *bgConfig, enum GFBgLayer layer, int x, int y, u8 paletteNum, u16 baseTile, u16 species, u8 gender, HeapID heapId);
|
|
struct PokepicManager *sub_0200F4F8(BGCONFIG *bgConfig, enum GFBgLayer layer, int x, int y, u8 paletteNum, u16 baseTile, POKEMON *pokemon, HeapID heapId);
|
|
|
|
#endif //POKEHEARTGOLD_UNK_0200E398_H
|