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12 lines
390 B
C
12 lines
390 B
C
#ifndef POKEHEARTGOLD_UNK_0200B150_H
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#define POKEHEARTGOLD_UNK_0200B150_H
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#include "heap.h"
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void sub_0200B27C(NNSG2dRenderSurface *surface, NNSG2dViewRect *rect, int a2, NNSG2dRendererInstance *instance);
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void OamManager_ApplyAndResetBuffers(void);
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void OamManager_Free(void);
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void OamManager_Create(int, int, int, int, int, int, int, int, HeapID);
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#endif //POKEHEARTGOLD_UNK_0200B150_H
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