pokeheartgold/include/unk_0200B150.h
2022-04-01 16:32:33 -04:00

12 lines
390 B
C

#ifndef POKEHEARTGOLD_UNK_0200B150_H
#define POKEHEARTGOLD_UNK_0200B150_H
#include "heap.h"
void sub_0200B27C(NNSG2dRenderSurface *surface, NNSG2dViewRect *rect, int a2, NNSG2dRendererInstance *instance);
void OamManager_ApplyAndResetBuffers(void);
void OamManager_Free(void);
void OamManager_Create(int, int, int, int, int, int, int, int, HeapID);
#endif //POKEHEARTGOLD_UNK_0200B150_H