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23 lines
569 B
C
23 lines
569 B
C
#ifndef POKEHEARTGOLD_UNK_02005D10_H
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#define POKEHEARTGOLD_UNK_02005D10_H
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#include "constants/sndseq.h"
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void PlaySE(u16 sndseq);
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void StopBGM(u16 sndseq, int a1);
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void sub_0200615C(int, int);
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BOOL IsCryFinished(void);
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void sub_02006300(int);
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void PlaySE_SetPitch(int, int);
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BOOL IsSEPlaying(u16 sndseq);
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void sub_0200616C(int a0);
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u16 sub_02005F94(u16 a0);
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void StopBGM(u16 a0, int a1);
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void sub_02005E44(u16 a0);
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void StopSE(u16 sndseq, int a1);
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void PlayFanfare(u16 a0);
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BOOL IsFanfarePlaying(void);
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BOOL GF_IsAnySEPlaying();
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#endif //POKEHEARTGOLD_UNK_02005D10_H
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