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47 lines
1.3 KiB
C
47 lines
1.3 KiB
C
#ifndef POKEHEARTGOLD_PARTY_MENU_H
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#define POKEHEARTGOLD_PARTY_MENU_H
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#include "constants/party_menu.h"
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#define FIELD_MOVE_CHECK_TREE_F 0
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#define FIELD_MOVE_CHECK_WATER_F 2
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#define FIELD_MOVE_CHECK_ROCK_F 3
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#define FIELD_MOVE_CHECK_BREAKROCK_F 4
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#define FIELD_MOVE_CHECK_WATERFALL_F 5
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#define FIELD_MOVE_CHECK_ROCKCLIMB_F 6
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#define FIELD_MOVE_CHECK_FLASH_F 7
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#define FIELD_MOVE_CHECK_WHIRLPOOL_F 12
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#define FIELD_MOVE_CHECK_HEADBUTT_F 13
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struct FieldMoveUseData {
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TaskManager *taskManager;
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u16 partySlot;
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u16 fieldMoveIdx;
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};
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struct FieldMoveCheckData {
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u32 mapId;
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FieldSystem *fsys;
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LocalMapObject *facingObject;
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u16 flag;
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};
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#define FIELD_MOVE_FUNC_USE 0
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#define FIELD_MOVE_FUNC_CHECK 1
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typedef void (*FieldMoveUseFunc)(struct FieldMoveUseData *useData, const struct FieldMoveCheckData *sub);
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typedef u32 (*FieldMoveCheckFunc)(const struct FieldMoveCheckData *checkData);
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struct FieldUseMoveEnv {
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u32 magic;
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LocalMapObject *facingObject;
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struct FieldMoveUseData useData;
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};
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struct TeleportFieldEnv {
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POKEMON *pokemon;
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struct FlyTaskStruct *flySub; // waste of space
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};
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#endif //POKEHEARTGOLD_PARTY_MENU_H
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