pokeheartgold/include/overlay_80.h
2023-01-10 03:17:26 -05:00

10 lines
280 B
C

#ifndef POKEHEARTGOLD_OVERLAY_80_H
#define POKEHEARTGOLD_OVERLAY_80_H
BOOL BattleArcade_MultiplayerCheck(int type);
int ov80_022384BC(u8 a0);
u8 BattleArcade_GetMonCount(u8 type, int a1);
u8 BattleArcade_GetOpponentMonCount(u8 type, int a1);
#endif //POKEHEARTGOLD_OVERLAY_80_H