pokeheartgold/include/constants/bugfix.h
2022-01-07 11:59:01 -05:00

8 lines
370 B
C

#ifndef POKEHEARTGOLD_CONSTANTS_BUGFIX_H
#define POKEHEARTGOLD_CONSTANTS_BUGFIX_H
// When setting the loto number ID, the high 16 bits are set to overwrite the low 16 bits, and the variable that's supposed to hold the high 16 bits is never written. Uncomment this to use the intended behavior.
//#define BUGFIX_LOTO_NUMBER_HI
#endif //POKEHEARTGOLD_CONSTANTS_BUGFIX_H