pokeheartgold/include/bug_contest_internal.h
2022-01-07 15:28:13 -05:00

58 lines
1.9 KiB
C

#ifndef POKEHEARTGOLD_BUG_CONTEST_INTERNAL_H
#define POKEHEARTGOLD_BUG_CONTEST_INTERNAL_H
#include "heap.h"
#include "pokemon.h"
#include "party.h"
typedef struct BUGMON {
u16 species;
u8 lvlmin;
u8 lvlmax;
u8 rate;
u8 score;
u8 dummy[2];
} BUGMON;
#define BUGMON_COUNT 10
typedef struct BUGCONTESTANT_BIN {
u8 national;
u8 day;
u16 species;
u16 score;
u16 randmod;
} BUGCONTESTANT_BIN;
typedef struct BUGCONTESTANT {
u8 id;
u16 score;
BUGCONTESTANT_BIN data;
} BUGCONTESTANT;
#define BUGCONTESTANT_NPC_COUNT 5
#define BUGCONTESTANT_PLAYER BUGCONTESTANT_NPC_COUNT
#define BUGCONTESTANT_COUNT (BUGCONTESTANT_NPC_COUNT+1)
typedef struct BUGCONTEST {
HeapID heapId; // Always set to 3
SAVEDATA *saveData; // Pointer to save data
PARTY *party_bak; // Player's party is held for the contest
PARTY *party_cur; // Only the lead Pokemon
POKEMON *pokemon; // The Pokemon you caught in the contest
u8 lead_mon_idx; // Slot number of the Pokemon you battled with
u8 party_cur_num; // Size of the party pre-contest
u8 day_of_week; // Used to choose NPCs and encounters
u8 caught_poke:1; // If you've caught a Pokemon in the contest
u8 national_dex:1; // Used to choose NPCs and encounters
u8 placement:6; // 0: First, 1: Second, 2: Third, 3: Consolation
u16 sport_balls; // Set to 20, decremented on use
u16 prize; // Item ID
u32 elapsed_time; // Used to determine when the contest ends
BUGMON encounters[BUGMON_COUNT]; // Which wild Pokemon you can find
BUGCONTESTANT contestants[BUGCONTESTANT_COUNT]; // 5 NPCs + player
u8 ranking[BUGCONTESTANT_COUNT]; // Index sorting by score at the end
} BUGCONTEST;
#endif //POKEHEARTGOLD_BUG_CONTEST_INTERNAL_H