pokeheartgold/asm/include/overlay_10.inc
2023-01-27 23:42:00 +01:00

43 lines
1.0 KiB
PHP

#include <nitro/fs/overlay.h>
#pragma once
.public GF_AssertFail
.public GetMonData
.public GetMonBaseStat
.public MaskOfFlagNo
.public GetPartyCount
.public GetPartyMonByIndex
.public _s32_div_f
.public _u32_div_f
.public ov10_0221BE20
.public ov10_0221BEF4
.public ov10_022205BC
.public ov10_02220AAC
.public BattleSys_GetBattleType
.public BattleSys_GetMaxBattlers
.public BattleSys_GetParty
.public BattleSys_GetPartySize
.public BattleSystem_GetPartyMon
.public ov12_0223AAD8
.public ov12_0223AB0C
.public BattleSys_GetFieldSide
.public BattleSys_GetBattlerIdPartner
.public BattleSys_Random
.public GetBattlerVar
.public ov12_0224FC48
.public StruggleCheck
.public ov12_02251D28
.public ov12_02252054
.public CheckAbilityActive
.public ov12_022526D0
.public GetBattlerAbility
.public GetBattlerLearnedMoveCount
.public DamageDivide
.public ov12_02253DA0
.public GetBattlerHeldItemEffect
.public GetNaturalGiftType
.public ov12_022558F8
.public CalcMoveDamage
.public GetItemHoldEffect
.public ov12_02258800
.public ov12_02258BB4