pokeheartgold/include/overlay_01_apricorn_tree_anim.h
2023-08-22 09:11:59 +01:00

9 lines
291 B
C

#ifndef POKEHEARTGOLD_OVERLAY_01_APRICORN_TREE_ANIM_H
#define POKEHEARTGOLD_OVERLAY_01_APRICORN_TREE_ANIM_H
#include "field_player_avatar.h"
void FieldSystem_AnimApricornTree(FieldSystem *fieldSystem, LocalMapObject *tree, u16 *a2);
#endif //POKEHEARTGOLD_OVERLAY_01_APRICORN_TREE_ANIM_H