pokeheartgold/files/battledata/script/effect_script/effect_script_0151.s
Adrienn Tindall f3aac8c968 am dum
2024-02-25 21:16:46 -05:00

29 lines
936 B
ArmAsm

.include "macros/btlcmd.inc"
.data
_000:
CheckIgnoreWeather _006
CompareVarToValue OPCODE_FLAG_SET, BSCRIPT_VAR_FIELD_CONDITION, FIELD_CONDITION_SUN_ALL, _028
_006:
CompareMonDataToValue OPCODE_FLAG_SET, BATTLER_CATEGORY_ATTACKER, BMON_DATA_STATUS2, STATUS2_LOCKED_INTO_MOVE, _033
CheckItemHoldEffect CHECK_OPCODE_HAVE, BATTLER_CATEGORY_ATTACKER, HOLD_EFFECT_CHARGE_SKIP, _026
UpdateVar OPCODE_SET, BSCRIPT_VAR_SIDE_EFFECT_FLAGS_DIRECT, MOVE_SIDE_EFFECT_TO_ATTACKER|MOVE_SUBSCRIPT_PTR_VANISH_CHARGE_TURN
UpdateVar OPCODE_FLAG_ON, BSCRIPT_VAR_BATTLE_STATUS, BATTLE_STATUS_NO_ATTACK_MESSAGE|BATTLE_STATUS_CHECK_LOOP_ONLY_ONCE|BATTLE_STATUS_CHARGE_TURN
End
_026:
Call BATTLE_SUBSCRIPT_ITEM_SKIP_CHARGE_TURN
_028:
CompareVarToValue OPCODE_EQU, BSCRIPT_VAR_BATTLER_TARGET, BATTLER_NONE, _035
_033:
CalcCrit
CalcDamage
_035:
Call BATTLE_SUBSCRIPT_CHARGE_MOVE_CLEANUP
End