pokeheartgold/include/map_object_manager.h
Adrienn Tindall ef830ff24c
cleanup encounter.c
Up to Battle Random functions

start cleaning up encounter.c

fix build

fix build again

remove two files from bad rebase

switch fully to battle type constants

rename TRAINER to Trainer

few more funcs

finish cleanup

address some review comments

de-capitalise std_script
2023-09-23 14:48:45 +01:00

9 lines
241 B
C

#ifndef POKEHEARTGOLD_MAP_OBJECT_MANAGER_H
#define POKEHEARTGOLD_MAP_OBJECT_MANAGER_H
#include "field_system.h"
FieldSystem *MapObjectManager_GetFieldSysPtr(MapObjectManager *mapObjectManager);
#endif //POKEHEARTGOLD_MAP_OBJECT_MANAGER_H