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37 lines
1.2 KiB
C
37 lines
1.2 KiB
C
#ifndef POKEHEARTGOLD_BATTLE_022378C0_H
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#define POKEHEARTGOLD_BATTLE_022378C0_H
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#include "battle.h"
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#include "battle_setup.h"
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#include "overlay_manager.h"
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BOOL Battle_Main(OVY_MANAGER *man, int *state);
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void ov12_02237B0C(BattleSystem *bsys);
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void ov12_02237B6C(BattleSystem *bsys);
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void ov12_02237BB8(BattleSystem *bsys);
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void ov12_02237CC4(BattleSystem *bsys);
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//the following functions are static and have yet to be decompiled
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void ov12_022399D4(OVY_MANAGER *man, BattleSetup *setup);
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BOOL ov12_02239C28(OVY_MANAGER *man);
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void ov12_0223A088(OVY_MANAGER *man);
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BOOL ov12_0223A0D4(OVY_MANAGER *man);
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BOOL ov12_0223A218(OVY_MANAGER *man);
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BOOL ov12_0223A260(OVY_MANAGER *man);
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BOOL ov12_0223A3A8(OVY_MANAGER *man);
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void ov12_02237F18(OVY_MANAGER *man);
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BOOL ov12_02238358(OVY_MANAGER *man);
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void ov12_0223843C(OVY_MANAGER *man);
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BOOL ov12_0223A3F0(OVY_MANAGER *man);
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BOOL ov12_0223A5E4(OVY_MANAGER *man);
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void ov12_0226631C(u32 *);
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void ov12_022660A8(BgConfig *);
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void ov12_0223A620(BattleSystem *bsys);
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//the following functions aren't static/haven't been checked to their status and are yet to be decompiled
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void ov12_02238A30(BgConfig *config);
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void ov12_02238A64(BattleSystem *bsys);
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void ov12_02237ED0(BattleSystem *bsys, int a1);
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#endif
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