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12 lines
333 B
C
12 lines
333 B
C
#ifndef POKEHEARTGOLD_SOUND_RADIO_H
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#define POKEHEARTGOLD_SOUND_RADIO_H
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void SndRadio_Init(NNSSndHeapHandle *heap_p);
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BOOL SndRadio_StartSeq(int seqNo);
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void SndRadio_StopSeq(int fadeFrame);
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int SndRadio_GetSeqNo(void);
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void SndRadio_PausePlayer(BOOL flag);
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int SndRadio_CountPlayingSeq(void);
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#endif //POKEHEARTGOLD_SOUND_RADIO_H
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