pokeheartgold/include/map_object_manager.h

10 lines
297 B
C

#ifndef POKEHEARTGOLD_MAP_OBJECT_MANAGER_H
#define POKEHEARTGOLD_MAP_OBJECT_MANAGER_H
typedef struct MapObjectMan MapObjectMan;
typedef struct FieldSystem FieldSystem; // script.h
FieldSystem *MapObjectMan_GetFieldSysPtr(MapObjectMan *mapObjectMan);
#endif //POKEHEARTGOLD_MAP_OBJECT_MANAGER_H