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11 lines
266 B
C
11 lines
266 B
C
#ifndef POKEHEARTGOLD_OVERLAY_01_021F72DC_H
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#define POKEHEARTGOLD_OVERLAY_01_021F72DC_H
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#include "map_object.h"
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#include "sprite.h"
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Sprite *ov01_021F72DC(LocalMapObject *obj);
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void ov01_021F7918(LocalMapObject *obj);
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#endif // POKEHEARTGOLD_OVERLAY_01_021F72DC_H
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