pokeheartgold/files/battledata/script/subscript/subscript_0151_CalmMind.s
2024-03-07 09:23:13 -05:00

32 lines
1.4 KiB
ArmAsm
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

.include "macros/btlcmd.inc"
.data
_000:
CompareMonDataToValue OPCODE_NEQ, BATTLER_CATEGORY_SIDE_EFFECT_MON, BMON_DATA_STAT_CHANGE_SPATK, 12, _011
CompareMonDataToValue OPCODE_EQU, BATTLER_CATEGORY_SIDE_EFFECT_MON, BMON_DATA_STAT_CHANGE_SPDEF, 12, _046
_011:
Call BATTLE_SUBSCRIPT_ATTACK_MESSAGE_AND_ANIMATION
UpdateVar OPCODE_FLAG_ON, BSCRIPT_VAR_BATTLE_STATUS, BATTLE_STATUS_MESSAGES_OFF
UpdateVar OPCODE_FLAG_ON, BSCRIPT_VAR_BATTLE_STATUS, BATTLE_STATUS_NO_ATTACK_MESSAGE|BATTLE_STATUS_MOVE_ANIMATIONS_OFF
UpdateVar OPCODE_FLAG_ON, BSCRIPT_VAR_BATTLE_STATUS_2, BATTLE_STATUS2_STAT_STAGE_CHANGE_SHOWN
UpdateVar OPCODE_SET, BSCRIPT_VAR_SIDE_EFFECT_PARAM, MOVE_SUBSCRIPT_PTR_SP_ATTACK_UP_1_STAGE
Call BATTLE_SUBSCRIPT_UPDATE_STAT_STAGE
UpdateVar OPCODE_SET, BSCRIPT_VAR_SIDE_EFFECT_PARAM, MOVE_SUBSCRIPT_PTR_SP_DEFENSE_UP_1_STAGE
Call BATTLE_SUBSCRIPT_UPDATE_STAT_STAGE
UpdateVar OPCODE_FLAG_OFF, BSCRIPT_VAR_BATTLE_STATUS_2, BATTLE_STATUS2_UPDATE_STAT_STAGES
UpdateVar OPCODE_FLAG_OFF, BSCRIPT_VAR_BATTLE_STATUS_2, BATTLE_STATUS2_STAT_STAGE_CHANGE_SHOWN
End
_046:
PrintAttackMessage
Wait
WaitButtonABTime 30
// {0}s stats wont go any higher!
PrintMessage msg_0197_00768, TAG_NICKNAME, BATTLER_CATEGORY_SIDE_EFFECT_MON
Wait
WaitButtonABTime 30
UpdateVar OPCODE_FLAG_ON, BSCRIPT_VAR_MOVE_STATUS_FLAGS, MOVE_STATUS_NO_MORE_WORK
End