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61 lines
2.4 KiB
ArmAsm
61 lines
2.4 KiB
ArmAsm
.include "macros/btlcmd.inc"
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.data
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_000:
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PrintBufferedMessage
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Wait
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WaitButtonABTime 30
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CheckMoveHit BATTLER_CATEGORY_MSG_ATTACKER, BATTLER_CATEGORY_MSG_TEMP, BATTLER_CATEGORY_MSG_TEMP, _117
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UpdateVar OPCODE_SET, BSCRIPT_VAR_MOVE_EFFECT_CHANCE, 1
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PlayMoveAnimationOnMons BATTLER_CATEGORY_MSG_TEMP, BATTLER_CATEGORY_MSG_ATTACKER, BATTLER_CATEGORY_MSG_TEMP
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Wait
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UpdateVar OPCODE_FLAG_OFF, BSCRIPT_VAR_BATTLE_STATUS, BATTLE_STATUS_MOVE_ANIMATIONS_OFF
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CompareMonDataToValue OPCODE_FLAG_NOT, BATTLER_CATEGORY_MSG_TEMP, BMON_DATA_STATUS2, STATUS2_SUBSTITUTE, _058
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UpdateVar OPCODE_MUL, BSCRIPT_VAR_HP_CALC, -1
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CompareMonDataToVar OPCODE_LTE, BATTLER_CATEGORY_MSG_TEMP, BMON_DATA_SUBSTITUTE_HP, BSCRIPT_VAR_HP_CALC, _044
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UpdateMonDataFromVar OPCODE_SUB, BATTLER_CATEGORY_MSG_TEMP, BMON_DATA_SUBSTITUTE_HP, BSCRIPT_VAR_HP_CALC
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GoTo _054
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_044:
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UpdateMonData OPCODE_SET, BATTLER_CATEGORY_MSG_TEMP, BMON_DATA_SUBSTITUTE_HP, 0
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UpdateMonData OPCODE_FLAG_OFF, BATTLER_CATEGORY_MSG_TEMP, BMON_DATA_STATUS2, STATUS2_SUBSTITUTE
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_054:
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Call BATTLE_SUBSCRIPT_HIT_SUBSTITUTE
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GoTo _092
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_058:
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CheckHoldOnWith1HP BATTLER_CATEGORY_MSG_TEMP
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Call BATTLE_SUBSCRIPT_UPDATE_HP
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CompareMonDataToValue OPCODE_FLAG_NOT, BATTLER_CATEGORY_MSG_TEMP, BMON_DATA_STATUS2, STATUS2_RAGE, _092
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CompareMonDataToValue OPCODE_EQU, BATTLER_CATEGORY_MSG_TEMP, BMON_DATA_HP, 0, _092
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CompareMonDataToValue OPCODE_EQU, BATTLER_CATEGORY_MSG_TEMP, BMON_DATA_STAT_CHANGE_ATK, 12, _092
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UpdateMonData OPCODE_ADD, BATTLER_CATEGORY_MSG_TEMP, BMON_DATA_STAT_CHANGE_ATK, 1
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// {0}’s rage is building!
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PrintMessage msg_0197_00363, TAG_NICKNAME, BATTLER_CATEGORY_MSG_TEMP
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Wait
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WaitButtonABTime 30
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_092:
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CompareVarToValue OPCODE_FLAG_NOT, BSCRIPT_VAR_MOVE_STATUS_FLAGS, MOVE_STATUS_ENDURED_ITEM, _116
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PlayBattleAnimation BATTLER_CATEGORY_MSG_TEMP, BATTLE_ANIMATION_HELD_ITEM
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Wait
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// {0} hung on using its {1}!
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PrintMessage msg_0197_00912, TAG_NICKNAME_ITEM, BATTLER_CATEGORY_MSG_TEMP, BATTLER_CATEGORY_MSG_BATTLER_TEMP
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Wait
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WaitButtonABTime 30
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CheckItemHoldEffect CHECK_OPCODE_NOT_HAVE, BATTLER_CATEGORY_MSG_TEMP, HOLD_EFFECT_ENDURE, _116
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RemoveItem BATTLER_CATEGORY_MSG_TEMP
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_116:
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End
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_117:
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WaitButtonABTime 30
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// But it failed!
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PrintMessage msg_0197_00796, TAG_NONE
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Wait
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WaitButtonABTime 30
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End
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