pokeheartgold/include/scrcmd_battle_castle.h

18 lines
402 B
C

#ifndef POKEHEARTGOLD_SCRCMD_BATTLE_CASTLE_H
#define POKEHEARTGOLD_SCRCMD_BATTLE_CASTLE_H
#include "global.h"
typedef struct UnkStruct_0204FB20 {
u8 state;
u8 unk01;
u8 filler[2];
u16 playerTeam[2];
u16 partnerTeam[2];
u16 *result;
} UnkStruct_0204FB20;
void sub_0204FE58(u32, u32, UnkStruct_0204FB20 *, UnkStruct_0204FB20 *);
#endif // POKEHEARTGOLD_SCRCMD_BATTLE_CASTLE_H